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- May 9, 2023
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That was some serious overhaul. The new area was even better, and now you really need to use the shops. Excellent.This is my contribution. It should be unzipped and run with something like CDOOM\gzdoom.exe -iwad doom2.wad -file "KFDoom_assets_project_2 .pk3" -file "soytown.pk3" -skill 4 +map "SOYTOWN"
I hope it works. Dust Pencil, plz ask for help if merging the lot causes problems
lmao never. Not only from a technical standpoint (ZDOOM!), but also because those libshit cucks and troons would instantly report it and ban whoever uploaded it. Hell, we can't even upload our projects to the idgames archive (or post a thread on Doomworld, hey anyone here up for a "getting banned" - speedrun?).Sorry if this has already been asked or if it's a dumb thing to ask, I don't know much about doom modding, but what are the odds of this ever becoming available to the Kex engine port that they've got the console versions running on at the moment? I'd like to play the project but I sadly don't have a working computer at the moment to run a GZ port.
Changed all of these, maybe not the most interesting looking now as it's a bit more bland where textures would be misaligned or clipped otherwise but it should be a bit easier on the eyes, wish there were more horizontal biased tech textures similar to the pipes.Now I don't know what's intentional or not but here are some examples.
Aw shit, got caught slackin. I'm fine with the last update I made being the final, it's just still the wrong map format@Migraine Box How are you doing? Haven't heard from you in a week.
WOW! I'm very impressed with this map, how long did it take to make?This is my contribution. It should be unzipped and run with something like CDOOM\gzdoom.exe -iwad doom2.wad -file "KFDoom_assets_project_2 .pk3" -file "soytown.pk3" -skill 4 +map "SOYTOWN"
I hope it works. Dust Pencil, plz ask for help if merging the lot causes problems
WOW! I'm very impressed with this map, how long did it take to make?
Two suggestions:
Amazing job.
- I was expecting a big boss fight or something similar at the end - It needs to end with a bang imo.
- I think there should be more enemies in the 'server' area, or at least more danger.
Much better, and you added secrets too. Thanks man.Changed all of these, maybe not the most interesting looking now as it's a bit more bland where textures would be misaligned or clipped otherwise but it should be a bit easier on the eyes, wish there were more horizontal biased tech textures similar to the pipes.
Aside from that, I implemented the midtex removal on the entry for the starter shotgun, removed some things that were just sporadic clutter, added in a few decorations and added in a bit more ammo. Added a door so the map is a bit more linear at that first section. You have to visit the bird floor room at least once now instead of being able to bypass it entirely. Also the Hoho texture has been updated to solve the ammo shortage issue in the puzzle temple. I can give it a final tweak tomorrow if needed but I think this should cover all the major problems.
Great. I changed the panel/painting in the office to the Null version. Hope that's ok? Thanks.@Dull Pencil
Thanks for testing. I played it without using any secrets and I see what you guys mean when you talked about the low ammo count.
Some updates
-Increased the ammo count
-Changed some monster positions around
-Put in a few details for the level around the area
Hopefully this solves the ammo problem without it being flooded as hell.
You put all that effort into it to just slack off at the end?Aw shit, got caught slackin. I'm fine with the last update I made being the final, it's just still the wrong map format
If you have some changes you want to make that only takes a short while, it's ok. I'm still finishing up my shit and merging right now.Yes, I was working on an ending, but it didn't make the deadline. It some point you have to call it quits.
I doubt anyone here on this site would have a problem with that. The only issue is trying to find a place to stream that doesn't immediately flag it since it was made on Kiwifarms.Also, would it be an issue with any map makers or anyone here if someone were to stream the maps as a way of showing them off?
I've been putting out some edited stuff from the SS13 server on a channel without issues so far on jewtube, I think the only issue with the doom project would be all the swastika and Hitler textures people probably used from Wolfenstein, also maybe the title if I included the words "Kiwi Farms" in it.I doubt anyone here on this site would have a problem with that. The only issue is trying to find a place to stream that doesn't immediately flag it since it was made on Kiwifarms.
A couple of weeks more. I was planning to make an update tomorrow showing of some progress.May I politely ask if there is an estimated date for the release of this project. Also, would it be an issue with any map makers or anyone here if someone were to stream the maps as a way of showing them off?
Thank you. I'll probably do the first one in the meantime if that's alright.A couple of weeks more. I was planning to make an update tomorrow showing of some progress.
Horrifying, ballsy as fuck though.Some exceptional individual actually streamed the first project on Twitch,
Probably going to throw it up on a jewtube channel where I already put different gameplay from the space station 13 server ran by a farmer. I can link it here the day of or not do that, not sure if that's gay self-promotion or if that's alright being on topic.I don't know about platforms like Rumble etc. though.