Time for some stories!
>a newbie janitor explores the station
>stumbles upon the Toxins Storage
>fucks around with plasma canisters and finds out
>the firelocks shut firmly, has no crowbar on him
>is now stuck in a gay baby jail with ghosts teaching him via LOOC how to speak on a radio
>eventually calls for help but it's too late, gets left behind
I felt really bad for the fella

, seconding that hopefully this didn't scare him away from the game
>Syndicate Major Victory!
>Objective #1: Destory the station with a nuclear device.
Fail.
>be miner
>return from the Asteroid, stumble into a QM with a weapons crate
>QM has no idea how to bust it open
>suggest him to shuttlecrush it, among other things
>deliver the materials to eggheads and wait for a diamond pickaxe
>see my boss in a dire condition near Medical when going back, ask him about it
>"sh-hut-tlec-crus-sh f-failed-d"
>offer him to retrieve the crate, he elaborates on its exact location
>it's in space right outside of Cargo
>finally return to Cargo, it's spaced
>turns out the cargo shuttle had been force launched, keeping the docking airlocks open
>step outside and try to throw myself at the crate
>it's way too heavy to gain momentum, cannot be pulled through the space and can only be pushed one tile at a time
>SUDDENLY, a devastating meteor storm
>the emergency shuttle is called
>meteors fly from all sides, a few fly by right in front of me
>Cargo is getting wrecked, debris like glass shards and metal rods are scattered everywhere now
>metal rods
>...
>it finally dawns on me
>collect a few rods and build an improvised catwalk out of lattices from the crate to the station
>the emergency shuttle docks
>make a run for it, reach the evac
>it has been completely obliterated
>the shuttle is basically floating in space with nothing connecting it to the station
>therefore i can't drag the crate onto it
>ETD in 20 seconds
>shit shit shit
>gather a few metal sheets scattered around
>craft metal rods
>start laying the lattices towards a one directonal window in a place of a broken shuttle one
>make it onto that tile, but the crate is still outside of the shuttle
>the airlocks close
>SHIT SHIT SHIT
>start trying to smash the window open, a few bystanders join in on it
>picrel, both me and the crate make it
>shuttle departs
>find a blind QM and hand the crate over
>we both realise this entire ordeal was a nothingburger because the crate remains locked
@geckogoy I don't know if I'm asking for too much, but /vg has a built-in BYOND screenshot feature: you press an F2 key and it makes a screenshot of the game window only at User\spessman\Documents\BYOND\screenshots. For example (not powerleveling because it's an old screenshot from a localhost):

Would it be possible to implement this or is it a sysiphean feat for a codebase this old? This feature would make it so much more convenient to take kino screenshots.