- Joined
- Sep 7, 2019
I wouldn't mind a zombie game like the old Mercenaries games on PS2 but with total character customization, etc. It seems to be today you either get a survival crafting game with zombies or just generic thoughtless shooter.
while it sucks I can't really blame them (or most of them at least). industry sucks and investors never liked risks, so you get the same retreats to formulas that worked and made money. I can blame valve tho that with their infinite money they didn't at least push some of that with a proper source 2 release etc., because for me it's the end effect of non-moddable games. back then you'd grab a game you liked, tweak it a bit, maybe birth a new genre while you're at it. almost anyone can do it, you don't need a degree to adjust scripts or change some values.
for all the talk about "games as a service" it's ironic that most companies still haven't figured out that it means more than "you constantly keep paying us".