Legend of Zelda thread - Lorefags GTFO!

Most 3D Zelda dungeons were "tool-of-the-day" oriented puzzles, when it wasn't that it was some "lever" that
altered the dungeon some way and ended being a chore with the backtracking, the latter one worked better on the 2D games but translated quite bad on the 3D ones, they peaked 3D puzzles on Skyward Sword with the Time Stones but after that they clearly ran out of ideas.
Combat in 3D Zelda always happened on arenas and enemies were easily disposable with the help of a tool or a few timed sword swings.
At this point I believe all the "glory days" of the series people constantly preach about is looked with rose-tinted glasses and this just happens because the games were designed with accessibility in mind and children's brains filled the gaps with the presentation being about some epic tale. If Ocarina of Time was designed the same way people wish modern Zelda to be, it would be forgotten on some corner like the King's Field series.
I am not defending the Garry's Mod/Nuts and Bolts direction but the Souls-like approach is just a big alienation.
 
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Botw/Totk are unrealistic.
link can eat food in quantities meant for entire villages and yet he doesn't get big smoke levels of fat.
the fucking cunt is thinner then an anorexic stick.
0/10 my immersion was broken.
 
At this point I believe all the "glory days" of the series people constantly preach about is looked with rose-tinted glasses and this just happens because the games were designed with accessibility in mind and children's brains filled the gaps with the presentation being about some epic tale.
I have to agree. Speaking as someone who was a kid when the Zelda franchise was brand new, on the NES it was easy to see these games as epics, but going back to older installments now...... A Link to the Past, Link's Awakening and even Ocarina of Time all kind of suck.

The thing I keep running into is that they're just kind of irritating to play, in part because Zelda's idea of "fun" is what most people would call "tedious time-wasting."

That's not to say I'm a fan of the BOTW style--in fact I used to think I hated open-world games, but I think really I just hate the Zelda style of open-world, which funny thing some of the issues are things I had against older Zeldas. It's not anything big I can point to, its a lot of little things--like how when you open a door in a shrine it has to stop everything, zoom over to the door, and play that little jingle. Even if its a door you opened before but the block you were holding the switch down with got moved and you have to replace it, you have to sit thru that. The Zelda games have a lot of little moments like that, and they add up quick.

This is probably gonna be an unpopular statement, but I've always felt Egoraptor correctly identified a lot of classic Zelda flaws, he just didn't present them in a well-worded way, which allowed fanboys to nitpick his arguments. A prime example of the Fallacy Fallacy.

If Ocarina of Time was designed the same way people wish modern Zelda to be, it would be forgotten on some corner like the King's Field series.

.... Don't insult King's Field like that. It's honestly kinda sad that good games like King's Field get forgotten but then crap like Zelda is a AAA franchise.

Though that may be a blessing in disguise. I would probably hate it if From was shitting out KF games once a year every year and they just got subsequently worse. That series had the sense to end when it was clear they were going downhill.
 
A Link to the Past, Link's Awakening and even Ocarina of Time all kind of suck.
LA maybe, and OoT if people can't handle a little clunk, but LttP is just straight up good, no question about it.

... Don't insult King's Field like that. It's honestly kinda sad that good games like King's Field get forgotten but then crap like Zelda is a AAA franchise
I booted it up, walked off the tiny platform you start on literally immediately, repeated that a couple times, then deleted it. King's Field is ass, though probably great for its time. Back then a difficult game like that would get your money's worth out of it as a kid.
 
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Tbf how many houses in medieval Europe had toilets? Hateno probably just has a communal latrine.
You can completely explore the entire village, and yet I don't remember a single toilet. They either have to shit somewhere, or Hylans all have furnaces in their bellies that just turn all their waste into farts, and they just fart out all their shit into the atmosphere. Maybe they can't smell, either.
 
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You can completely explore the entire village, and yet I don't remember a single toilet. They either have to shit somewhere, or Hylans all have furnaces in their bellies that just turn all their waste into farts, and they just fart out all their shit into the atmosphere. Maybe they can't smell, either.
Or they just dump it on the fields as fertilizer? I know Hateno has fields. Or they just dump it in the river. Other than that I got nothing.
 
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LA maybe, and OoT if people can't handle a little clunk, but LttP is just straight up good, no question about it.
I'll go as far as to say its "good." I feel it is rather overrated tho. In that age LTTP had so much competition (Landstalker, Centy, Illusion of Gaia, so on so forth) that its weird those are niche and LTTP is somehow hailed as a classic. That would be like Citizen Kane being unknown while standard MCU movie number 33847 gets constantly mentioned on "best of all time" lists.

I booted it up, walked off the tiny platform you start on literally immediately, repeated that a couple times, then deleted it.
..... So you played like a retard and that is somehow the game's fault. Okay.

Seriously, King's Field isn't even hard to get started in and actually gives you a lot of help off the bat--very first cave you find (which is not far from the spawn location) even has an infinite-use healing fountain. I would love to see footage of you playing just to see what exactly it is you're having trouble with.
 
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I would love to see footage of you playing just to see what exactly it is you're having trouble with.
The controls are awful and the FOV is low combined with low framerate, makes it hard to get in to. Wish some dedicated autists would do a PC port of King's Field, either a decomp or a remake.
 
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..... So you played like a retard and that is somehow the game's fault. Okay.
Actually, King's Field literally has a meme. If you walk a certain way at the start, you die to a trap. It's an intentional joke.

Shadow Tower Abyss has a variation where if you stop to examine the statues at the start, one will fall on and kill you.

EDIT: Corrected.
 
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I'll go as far as to say its "good." I feel it is rather overrated tho. In that age LTTP had so much competition (Landstalker, Centy, Illusion of Gaia, so on so forth) that its weird those are niche and LTTP is somehow hailed as a classic. That would be like Citizen Kane being unknown while standard MCU movie number 33847 gets constantly mentioned on "best of all time" lists.
Landstalker is kinda clunky, LttP plays smooth as butter, so no surprise why that's just a hidden gem situation. The others are fine, but lack the polish of LttP, though they are arguably better in other ways like story or music.

..... So you played like a retard and that is somehow the game's fault. Okay.

Seriously, King's Field isn't even hard to get started in and actually gives you a lot of help off the bat--very first cave you find (which is not far from the spawn location) even has an infinite-use healing fountain. I would love to see footage of you playing just to see what exactly it is you're having trouble with.
If barely pressing a direction is "playing like a retard", then yes. I don't believe a single person didn't fall off there at least on their first play. You're literally on a tiny path so unless you only press forward you're probably gonna fall, but I like to get a bearing of my controls before proceeding. I tried turning to the right to look over, but that apparently walked me off the cliff. I sort of expected tank controls for some reason.

...Actually, as I was writing all of this I realized that it was Shadow Tower I played, not King's Field. Oops, I'm a retard in the end after all :story:
 
...Actually, as I was writing all of this I realized that it was Shadow Tower I played, not King's Field. Oops, I'm a retard in the end after all :story:
It also has the meme, if I recall. You're meant to turn around, have the exit blocked, then you go forward.

EDIT: Yeah, looking at it, it's a meme variation again. If you do anything but go straight backwards or forwards, you die.

King's Field IV pulls that stunt where if you walk 3 steps forward, you fall into a lava pit. And it's not signposted, the ground just collapses with no warning.

Basically, it's all intended.

And I realized that I am misremembering the meme. It's if you do anything but walk straight forward. Except in King's Field IV, where they screw you for having that meta-knowledge. My error.
 
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