Legend of Zelda thread - Lorefags GTFO!

What do you not like about the artstyle?
Where do I start?

I dislike chibi stuff in general, I don't like how overly cutesy and like a plastic baby's toy everything looks. Sure, it's trying to emulate the original LA graphics, but those looked that way due to console limitations.

I think if they want to go the cutesy route, they should do what they did with PH and ST and shoot for the TWW artstyle.
 
Do you guys prefer Link in his classic green outfit or the blue tunic. I honestly prefer the green. Zelda is supposed to be a silly medieval fantasy story anyways so it fits. My mian gripe with the Champion's outfit is that it looks generic as hell. Like literally just a green shirt that looks like Link bought it at a thrift store.
 
dislike chibi stuff in general, I don't like how overly cutesy and like a plastic baby's toy everything looks. Sure, it's trying to emulate the original LA graphics, but those looked that way due to console limitations.
It's too toyetic. I can't get immersed in a game, personally, when I look at the characters and see toys rather than people. Even cartoony art styles are more immersive.
 
Where do I start?

I dislike chibi stuff in general, I don't like how overly cutesy and like a plastic baby's toy everything looks. Sure, it's trying to emulate the original LA graphics, but those looked that way due to console limitations.

I think if they want to go the cutesy route, they should do what they did with PH and ST and shoot for the TWW artstyle.
It has been a while since I played Phantom Hourglass and Spirit Tracks, but I wonder if those games could be released together as a single package. Obviously you couldn't stitch the worlds together, but I feel as if they could be complimentary and offer some ways to carry items over from one to the other.

Just a random schizo thought.
 
It has been a while since I played Phantom Hourglass and Spirit Tracks, but I wonder if those games could be released together as a single package.
I haven't played either, but I don’t think they could be released on anything other than a DS variant or maybe the WiiU, since they were built around the touchscreen. I wonder how emulators deal with that issue, maybe there's a solution I'm not aware of.
Do you guys prefer Link in his classic green outfit or the blue tunic.
The classic green, no contest. Link wearing a green tunic has been a staple of the series from day one, and him wearing blue just looks wrong. I'm still a bit baffled that there isn't a real option for the classic outfit in BotW, apart from the TloZ-inspired outfit you can unlock after beating all the shrines.
 
Do you guys prefer Link in his classic green outfit or the blue tunic. I honestly prefer the green. Zelda is supposed to be a silly medieval fantasy story anyways so it fits. My mian gripe with the Champion's outfit is that it looks generic as hell. Like literally just a green shirt that looks like Link bought it at a thrift store.
The blue tunic just felt kind of ugly with the beige pants. Of course, they also did the same with the classic outfit, but it managed to get the colors to blend in together, at least
 
The blue tunic just felt kind of ugly with the beige pants. Of course, they also did the same with the classic outfit, but it managed to get the colors to blend in together, at least
I still maintain that Ocarina of Time design was the best iteration. Most people seem to prefer Twilight Princess but to me, the overly edgy grimdark appearance of the game coupled with the muddy graphics makes it look out of place.

Speaking of TP, it's not necessarliy a bad game but I think the graphics, the lighting and the character models have gotten increasingly suckier over the years. At least the N64 ones have some kind of nostalgic old school charm to them. In Twilight, I think the main characters and villains are the only characters that don't fall into the uncanny valley.
 
In Twilight, I think the main characters and villains are the only characters that don't fall into the uncanny valley.
There's a few others, like Rusl's wife, Telma, that knight chick and, oddly enough, this games version of Tingle. But overall you're right, TP is an odd-looking game, even more so than Majora's Mask.

They did do the Gorons right, though.
 
You know, I don't know if this will be controversial or not, but I feel like Wind Waker easily has the best art direction and character design in the series.

OOT has that cool alien other worldly quality a lot of N64 games have. However, I feel like they just nailed it so perfectly in Wind Waker, the graphics haven't aged a day.
 
Speaking of TP, it's not necessarliy a bad game but I think the graphics, the lighting and the character models have gotten increasingly suckier over the years. At least the N64 ones have some kind of nostalgic old school charm to them. In Twilight, I think the main characters and villains are the only characters that don't fall into the uncanny valley.
TP's biggest sin was coming out right in the Real Is Brown™ era of games. The fact that one of the first things you see is Rusl makes a terrible first impression as far as character design goes.
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You know, I don't know if this will be controversial or not, but I feel like Wind Waker easily has the best art direction and character design in the series.
This was always the case, but it came out when the most vocal Zelda fans were entering that age where everything had to be darker and edgier (despite WW’s art style allowing it to have what is still explicitly the darkest Zelda story).
 
It didn't have to be dark and edgy, it just didn't have to look like a game made for creeps who jerk off to anime.
The criticism was literally “it looks like it was made for kids,” and that it didn’t resemble the Zelda Dolphin demo. Your assessment of its artstyle is hyperbolic, since it is easily one of the most asexual Zelda games ever.
 
Your assessment of its artstyle is hyperbolic, since it is easily one of the most asexual Zelda games ever.
This post makes you sound like you jerk off to anime.

Also, I don't know how you can look at a chibi artstyle and not equate it to children. It just reeks of the kind of cope that leads to grown dudes who watch cartoons saying "it's for *everyone* not children!"
 
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