Legend of Zelda thread - Lorefags GTFO!

Ganon WOULD be a Kiwi Farmer, now that I think about it....
No. He’d crush us with an iron fist after we called him rightfully a dirty sand nigger.
It's one of the things I miss about Miyamoto
When he was in charge there was a clear and obvious timeline though. Just wasn’t exactly hard on dates. LTTP snd OOT could have been around years before Zelda 1 for all anyone knew.

Honestly it was putting it down in a guide that was the problem. Now you have people going ‘but the guide says’ forgetting that said guide is based first and foremost on the games and what the devs say.

It’s why they shrugged with BOTW and just did not give a fuck. Because it did not matter to the game in question.
Man, remember, when people were speculating that TotK would somehow lead into SS, thus making the timeline a loop? That would have been stupid, but at least it would have been interesting.
Considering the backstory in it was basically everything Ganondorf did until we see him meet the king in OOT in terms of plot, And then him attacking and trying to take over, the game was absolutely set up to loop.
Originally Zelda was gonna be scifi, I've always wanted them to revisit their original plans
i maintain that April Fool’s scifi Zelda would have been the coolest shit.
 
When he was in charge there was a clear and obvious timeline though. Just wasn’t exactly hard on dates. LTTP snd OOT could have been around years before Zelda 1 for all anyone knew.

Honestly it was putting it down in a guide that was the problem. Now you have people going ‘but the guide says’ forgetting that said guide is based first and foremost on the games and what the devs say.

It’s why they shrugged with BOTW and just did not give a fuck. Because it did not matter to the game in question.
That's the problem I have with the timeline though. It's gay and not straightforward anymore. The whole "Link failed" timeline is annoying as fuck. Especially if you're not a modern Zelda fan who grew up with Wind Waker.

I find it funny that, at the point it was made, all of the games that Anouma didn't work on were part of a "failed" timeline
 
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Especially if you're not a modern Zelda fan who grew up with Wind Waker.
Even if you grew up with WW it is still annoying as fuck. Because LTTP, 1 and 2 come after OOT. It was easy to understand.

It would have been real easy to throw padt Ganon in a void and then plop the game after that. 100 years from now. But they had to have Twilight Ganondorf straight die. The random timeline spergs csme up wirh better solutions.

That’s why I say people are dumb for screaming at the devs, because they will absolutely make the timeline gay if the trade off is you get to stab Ganondorf to death.

Even when it is standard practice to not kill him just so you can use him later.

There’s a reason BOTW and TOTK in my mind are where they are.

They’d wrote themselves into a corner by killing Ganondorf, it just took about a decade for them to realise due to how long Zelda takes to make.
I find it funny that, at the point it was made, all of the games that Anouma didn't work on were part of a "failed" timeline
Indeed.
 
They’d wrote themselves into a corner by killing Ganondorf, it just took about a decade for them to realise due to how long Zelda takes to make.
IDK, I feel like the second games whole thing being about stopping a resurrection of Ganon kind of points to the idea that Ganondorf can also just be resurrected at any time.

Even as a kid, I always thought people taking video game deaths as super serious business was weird, They're fantasy games FFS.

It reminds me of how back in the late 90's/early 2000's I'd see people say LttP *had* to be the final game because the end says that the Master Sword "sleeps forever". Like God Damn, it's just a nice way to end a game chill out it doesn't have to be literal.

Also, does anyone actually know how serious Japanese gamers take/took the timeline?
 
Just beat Echoes of Wisdom. Honestly, I'm fucking surprised it's so GOOD. With Breath of the Wild & Tears of the Kingdom, I was so worried that Nintendo would never bring back any of the elements that made the older games so fun to me; but they did. And they did it really well. I was expecting it to be pretty gimmicky, but I think the Echoes are implemented really well. They're important to the gameplay but not so much in a way that it feels distracting and overdone. The story isn't something amazing but it's certainly much better than whatever the hell they were doing in the last two games. Proper fucking dungeons, too, they're more nonlinear but done in a way that isn't cheap or poorly designed. Of course there's stuff borrowed from the open world formula but it's done very well and complements the game for the most part.

This really feels like the first Zelda game that actually feels like a Zelda game in the past 7 years. Why the hell did it take them so long to realize that they could have the best of both worlds? I really hope the next 3D title takes some important lessons from this, lest they forget their roots again.
 
In LTTP, an evil wizard named Agahnim sneaks his way into the king's inner circle, and uses his position to help carry out his plans. A young boy is tasked with collecting three doodads to get a sword that will make him powerful and then he is sent to a parallel dimension for a final showdown with the wizard who turns out to be Ganon.

In LTTPOOT, an evil wizard named AgahnimGanondorf sneaks his way into the king's inner circle, and uses his position to help carry out his plans. A young boy is tasked with collecting three doodads to get a sword that will make him powerful and then he is sent to a parallel dimensionforward in time for a final showdown with the wizard who turns out to be Ganon .
It's not exactly the same because in LTTP Ganon was already Ganon and became Agahnim for a bit, and is stated to once have been a human named Ganondorf. In OOT Ganondorf becomes ganon after being defeated and having his entire coup of 7 years crushed by one guy he tricked into getting put into 7 year coma stasis as a kid. Unless you weren't paying attention OOT is blatantly meant to be before link to the past.

Oracle of Ages was my first Zelda game, it had some great puzzles and interesting quirks like the ring system. Even managing to do certain time travel elements better than Ocarina of Time. It has a lot of charm, like the sentient tree that wants you, and the many cameos from other Zelda characters like Talon from Ocarina, and Tingle from Majora...

There's even a Midna cameo in there.
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That ain't midna. Hell that isn't even that character's "true form". Despite being technically a jobber for ganon (who was dead at the time) she does shit that's ridiculously more evil than a lot of the shit ganon's pulled
 
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The art style echoes of wisdom game lowkey looks cheap but a lot of switch games do so, oh, well. As long as the game is good in other areas:)
If/when they ever decide to do the realistic Zelda artstyle again, I will be there.
Fierce Deity Link.png
 
I skipped Tears of the Kingdom because I was burnt out after BotW and heard they didn't really fix the dungeon issue.

Should I get Echos if I'm a guy who grew up with LttP?
100% yes. If you enjoyed ALttP, I can almost guarantee you'll enjoy this game.

It's honestly a bit funny. BotW has Link going around killing monsters with his sword and bow, while Echoes has Zelda going around creating copies of monsters to fight for her and using echoes to solve puzzles. Despite that, it's the latter that actually feels like a Zelda game.
 
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