- Joined
- Jun 28, 2021
I don't even remember the ring system, I got pretty far into Seasons too. I should finish those. But yeah, anything would be welcome at this point because they really haven't gone very far with it. Our best chance at seeing substantial RPG elements is a Zelda 2 remake, I remember Miyamoto wanted one a long time ago but who knows if that'll ever come to fruition. We're likely to get Oracle remakes next, then I'd bet on OoT or Minish Cap.As under-utilized and cumbersome as it was, the Oracle game's Ring system was under-rated. There were a ton of Rings to collect and they all had various powers. Like the ability to boost stats, or make cosmetic changes, and there were even some which made the game more difficult for players who wanted more challenge. The only drawback was the gameboy's old controls, menus, and the inability for Link to put various Rings on multiple fingers. If you could do that (and I happened to be very unoriginal) I would say it was, "just like The Dark Souls™". A fleshed out Ring system would do wonders for Zelda imo.
Maybe the trauma trooned Zelda out into ShiekI mean, we don’t know how long Zelda was captured for clearly long enough for Ganondorf to physically play in real time all his dungeon music.
They could have been doing anything…

BotW is pretty damn hard. I mean I guess you can just choose to avoid certain enemies, but I wanted to fight those horse guys as soon as I met them and that shit was impossible to do.This one I haven't heard before unless you are playing master mode. The regenerating health enemies are a real bitch and the floating octorocks will blow your cover when wearing masks.