Legend of Zelda thread - Lorefags GTFO!

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posting heresy

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The timeline was always terrible and barely matters. It's better to think of the games as (outside of direct sequels) being separate stories with similar settings, characters, and themes. I've held this since before Skyward Sword.

mainline zelda games are just retellings of the same fucking legend anyways

Legend of Zelda: Green guy went to some dungeons, got some triangles, killed big monster and saved princess.
LttP: Green guy got 3 pendants, got master sword, went to some dungeons, got crystals, killed a pig monster and saved princess.
OoT: Green guy got 3 stones, got master sword, went to some dungeons and got medallions, killed pig monster and saved princess.
WW: Green guy gets 3 pearls, gets sword, finds some triangles, kills dude, saves princess.

etc. etc.

Like if you want to believe in Zelda timelines, that's cool and all but just like sucking dick you should keep that shit to yourself cause nobody cares and someone probably finds it gross and you probably don't even do it right.
 
  • Twilight Princess
  • Wind Waker
  • Skyward Sword
  • Majora’s Mask
  • Ocarina of Time
  • Link’s Awakening
I’m not ranking these, but I’m wondering how would we rank this
 
mainline zelda games are just retellings of the same fucking legend anyways

Legend of Zelda: Green guy went to some dungeons, got some triangles, killed big monster and saved princess.
LttP: Green guy got 3 pendants, got master sword, went to some dungeons, got crystals, killed a pig monster and saved princess.
OoT: Green guy got 3 stones, got master sword, went to some dungeons and got medallions, killed pig monster and saved princess.
WW: Green guy gets 3 pearls, gets sword, finds some triangles, kills dude, saves princess.

etc. etc.

Like if you want to believe in Zelda timelines, that's cool and all but just like sucking dick you should keep that shit to yourself cause nobody cares and someone probably finds it gross and you probably don't even do it right.
That's somewhat of a dirty secret, I guess, what's the point of the timeline if we're just going to repeat the same motifs over and over again? It makes everything in the world seem static except for the gimmick of the game.
 
  • Agree
Reactions: The-Mad-Asshatter
mainline zelda games are just retellings of the same fucking legend anyways

Legend of Zelda: Green guy went to some dungeons, got some triangles, killed big monster and saved princess.
LttP: Green guy got 3 pendants, got master sword, went to some dungeons, got crystals, killed a pig monster and saved princess.
OoT: Green guy got 3 stones, got master sword, went to some dungeons and got medallions, killed pig monster and saved princess.
WW: Green guy gets 3 pearls, gets sword, finds some triangles, kills dude, saves princess.

etc. etc.

Like if you want to believe in Zelda timelines, that's cool and all but just like sucking dick you should keep that shit to yourself cause nobody cares and someone probably finds it gross and you probably don't even do it right.
A Zelda game where Link and Ganon become bro rivals while local deities are acting like huge cunts because "nooo you can't break the prophecy, you're supposed to take down the bearer of the triforce of power" would be a refreshing idea imo.
 
Zelda Autists can you answer a question for me?

In Wind Waker, Ganondorf declares his motivation for doing the shit he did (blow up Castle Town and turn Hyrule Castle into some hell castle thing) because he didn't like how windy the desert was.

Why didn't he just use the literal power of the gods to just make the desert less windy? Or turn the desert into a paradise? Was he retarded or something?

Why did he just spend all his time sitting in some scary castle with a bunch of monsters instead of smashing mad Gerudo puss? Was he gay or something?
 
Why didn't he just use the literal power of the gods to just make the desert less windy? Or turn the desert into a paradise? Was he retarded or something?

Why did he just spend all his time sitting in some scary castle with a bunch of monsters instead of smashing mad Gerudo puss? Was he gay or something?
Now I am might be a zelda autist but

1. He loses to a child in a adult body(aka man child) so yeah he has to be retarded to lose to something like that.

2. Isn't the lore like only 1 male gerudo is born every 100 years. If he didn't smash them, they for sure SMASHED HIM. Dudes likely traumatized by it and turned gay.
 
Zelda Autists can you answer a question for me?

In Wind Waker, Ganondorf declares his motivation for doing the shit he did (blow up Castle Town and turn Hyrule Castle into some hell castle thing) because he didn't like how windy the desert was.

Why didn't he just use the literal power of the gods to just make the desert less windy? Or turn the desert into a paradise? Was he retarded or something?

Why did he just spend all his time sitting in some scary castle with a bunch of monsters instead of smashing mad Gerudo puss? Was he gay or something?
Because he had to conquer the world and get the three pieces of the sacred triangle for the gods to grant his wish, which requires a lot of death and destruction.

But honestly, he would be better off enjoying his harem as opposed to getting a sword rammed through his skull.
 
Because he had to conquer the world and get the three pieces of the sacred triangle for the gods to grant his wish, which requires a lot of death and destruction.
ganondorf literally just waited until Link opened the door though, he didnt conquer anything until he got the triforce part
 
He's young and evil. The reality of what he did took a while to hit him...Or he's lying through his teeth in WW.
I think whoever "wrote" wind waker just didn't give a fuck

or some faggy autist localizer just made some shit up
 
Skyward Sword is a horrible origin story for the franchise and I die inside a little more every time I think about it.
Change my mind, spergs.
I honestly have some liking towards Skyward Sword, but it was still a shitty origin story, especially for the Master Sword's and Ganon's supposed "origins", with Demise just being incredibly stale in both character and design; even his name is weak. At least make that fucker a pig if you wanna set him up as the proto-Ganon. If it had been like just another game set in some random part of the timeline (that's another can of worms that never should've been opened) with no connection to its origins, that might've been better. But even if it had been like that, the gameplay issues and the lack of a proper open world (aside from a horribly empty sky that's emptier than the Great Sea) still stand out like a sore thumb. And Groose was probably one of the few original characters from that game I liked, but even he felt like such wasted potential and was horribly underdeveloped aside from "the underclassman and his bully have now become best friends"

Its pretty much why BOTW2 reminding me of Skyward Sword isn't doing much for me atm and has raised little interest in me. Personally, I hope the surface world is more fleshed out and interesting than in the first game, with more NPCs, dungeons (not shrines) and locations to actually enjoy (but if the emphasis really is mostly the sky, then oh boy...). Also have more enemy varieties than just Bokoblins and Bokoblin camps as the majority. Throw in some more underused classic enemies in there that fit unique biomes and give them some updating, raise their challenge like they did the Lynel and make some less dull Wizzrobes, among other things and now we're cooking.
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