Live A Live - It's been 28 years

LAL was the best selling game in Japan last week according to famitsu
(Also a 28/30 for the switch lol)

Very well deserved, I hope it can maintain legs with good word of mouth.
Music to my ears, suits only understand money and not a single remaster or port has done poorly. LAL's financial success proves the investment on HD2D remakes is worth it, and DQIII is going to print money next year.
One step closer to Chrono Trigger.
 
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A remake is very surprising and giving it an Octopath style is cool and also very surprising, it's almost as if they care more about this game than Mana and the old FF games.
If I remember correctly, the creator wanted to do a remake but didn't get enough support because it wasn't exactly popular. It might have also been him who slipped in LaL references any chance he could.
 
I have always been very interested in LaL but never got around to play it.
Now I purchased the remake and I can say it is very enjoyable.

The best part of the game to me is that it's a JRPG without bloat and baggage, you choose a scenarion and you're done with it within 2 Hours without feeling like you wasted your time.
Each scenario too is very unique in it's structure and tone with the only throughline being the battle system.

There's a literal Spaghetti Western scenario, Sci-fi where you play as a little robot on a spaceship and then a scenario where you play as an Old Kung-Fu master who is looking for a successor.

What I am saying is that the game does not waste your time with bullshit anime crap and tells interesting and entertaining little stories that all converge in the end in a...well, reasonably surprising way I guess?
It's got my recommendation for sure.
 
I’m torn. I heard the gameplay itself is actually good, but I also heard they fucked around with the English translation. Should I get it regardless?
 
I’m torn. I heard the gameplay itself is actually good, but I also heard they fucked around with the English translation. Should I get it regardless?
The game was never released overseas, never had an official translation.

That being said, yes, there is a bunch of dialogue added which in my eyes only made the game better.
I suppose it is a little hit and miss.

One example that comes to mind is the boss of the Western Chapter having a lot more lines than before and a completely different personality to boot.
The voice acting is real good though.
 
I’m torn. I heard the gameplay itself is actually good, but I also heard they fucked around with the English translation. Should I get it regardless?
If the translation is bugging you that badly you could always just play the fan translated snes version. I don't recall it having anything wrong with it.
 
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Looks good but it makes me want to play that upcoming DQIII remake even more.
 
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I’m torn. I heard the gameplay itself is actually good, but I also heard they fucked around with the English translation. Should I get it regardless?
They censored the barfly faggot in the near future chapter so that he only yells at the protag instead of flirts with him and they botched the heartwarming pun at the the finale of the prehistoric chapter. I will give them a mulligan on that last one since it can only ever work in Japanese.

Give this game a shot my man, its an incredible ride and has something for everyone. The western is authentic grit, the anime chapter has a fucking theme song for the mecha, and the distant future turns into a survival horror love letter to two of the best sci fi movies of all time.
 
I’m torn. I heard the gameplay itself is actually good, but I also heard they fucked around with the English translation. Should I get it regardless?
If you know even a moderate amount of Japanese and play with the JP voices on, you can immediately hear/see spots where the English script took several liberties. That said, it's still a great game.

the anime chapter has a fucking theme song for the mecha
Also, Akira in Japanese is voiced by Kabuto fucking Koji (from the Shin Mazinger rendition) and Lawless is voiced by Nagare Ryoma. Just to drive home that mecha kino further.
 
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This game's a lot of fun. I love all the different eras and gameplay styles. I feel like the game suffers from a lack of difficulty curve though. The Near Future is the only chapter I've had a hard time on. I'm sure the secret-but-trailer-spoiled-anyway end parts of the game will be harder.

So with this game and Octopath selling pretty well are the floodgates opening on HD2D titles? Is this a guarantee of a Chrono Trigger remake, or is that still locked in office politics hell?
 
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I'm in shock at not only how good this remake is, but also how contemporary this game feels for an SNES remake. You play through seven chapters of typical "protagonist beats villain and gets reward" scenarios, and for the finale you play in the Middle Ages (arguably one of the most cliché settings) but the game pulls a 180 and makes it about the creation of a villain? The English VA for Orsted in that chapter totally nailed the final monologue at the end. This game is full of surprisingly good voice acting performances. I think the performances in The Far Future chapter cemented that one as my favorite, even if there was barely any combat.

Although, with every step forward Square Enix takes, they take two blundering steps backwards. Trying to find the remake's OST on YouTube is damn near impossible, and Squeenix is apparently also DMCA'ing videos containing the game's ending? You can't even use the Switch's capture button to take screenshots or videos when playing the ending. Like, what the hell Squeenix? I just wanted to have a memento for the future, are they afraid I'm gonna show it to somebody? If Squeenix could show this level of care with a Chrono Trigger remake I think it'd be in good hands.
 
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I'm in shock at not only how good this remake is, but also how contemporary this game feels for an SNES remake. You play through seven chapters of typical "protagonist beats villain and gets reward" scenarios, and for the finale you play in the Middle Ages (arguably one of the most cliché settings) but the game pulls a 180 and makes it about the creation of a villain? The English VA for Orsted in that chapter totally nailed the final monologue at the end. This game is full of surprisingly good voice acting performances. I think the performances in The Far Future chapter cemented that one as my favorite, even if there was barely any combat.

Although, with every step forward Square Enix takes, they take two blundering steps backwards. Trying to find the remake's OST on YouTube is damn near impossible, and Squeenix is apparently also DMCA'ing videos containing the game's ending? You can't even use the Switch's capture button to take screenshots or videos when playing the ending. Like, what the hell Squeenix? I just wanted to have a memento for the future, are they afraid I'm gonna show it to somebody? If Squeenix could show this level of care with a Chrono Trigger remake I think it'd be in good hands.
The Knight chapter is probably the best spin on the story that the game uses, and I still find the Armageddon ending haunting. Seriously, the music that ending uses and Wings That Don't Reach are great songs that, when taken in context of the game, are quite the gut punches.
 
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This game's a lot of fun. I love all the different eras and gameplay styles. I feel like the game suffers from a lack of difficulty curve though. The Near Future is the only chapter I've had a hard time on. I'm sure the secret-but-trailer-spoiled-anyway end parts of the game will be harder.

So with this game and Octopath selling pretty well are the floodgates opening on HD2D titles? Is this a guarantee of a Chrono Trigger remake, or is that still locked in office politics hell?
Octopus sold three million units based solely on snes nostalgia and the biggest squenix flop of the 16-bit era just had its redemption arc; more remakes titles are inevitable but Chrono Trigger will likely be saved for dead last to insure the devs are as experienced as possible. Treasure of Rundas and Bahamut Lagoon are the most likely choices off the top of my head, aside from Yuji Horii securing the classic DQ's in this style after III.
 
The remake has been announced for PS4/5 and Steam.
I am looking forward to the steam version, no doubt there will be mods made for it like restoring the original difficulty and even a randomizer.

 
The remake has been announced for PS4/5 and Steam.
I am looking forward to the steam version, no doubt there will be mods made for it like restoring the original difficulty and even a randomizer.

It was a case of when, not if. I already played it through yuzu and had a blast with it, though don't expect I'll give it another go, but it's certainly good to see it hitting more platforms.
 
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It was a case of when, not if. I already played it through yuzu and had a blast with it, though don't expect I'll give it another go, but it's certainly good to see it hitting more platforms.

Yeah, it quickly became my favorite RPG just due to not being so overly long and long winded.

I have recently started playing the original on SNES with a good translation patch and the game is much more difficult.
As in, I actually lost fights difficult.

One example is the boss in the Caveman chapter, you get another partymember in that fight.

In the remake he can solo the boss rather easily, kill it in 6 hits while in the original he does 30 damage and gets oneshot by some of the bosses moves.

I'll be buying it on steam if a good modding community sprouts.
 
Just got myself a Switch last month and this was one of the games I picked up for it as I always remembered seeing it in game magazines at the time and really wanted to play it.

Fast forward nearly twenty years and it's a very charming experience. Really hope to see another game take this kind of direction in the future.
 
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