Magic The Gathering

  • Want to keep track of this thread?
    Accounts can bookmark posts, watch threads for updates, and jump back to where you stopped reading.
    Create account
Regarding secret lairs.
Oh for sure but 9 out 10 games I play around my pod and LGS are bracket 3 and they all love their creatures. I'm fucked if someone brings out an enchantress deck and I can only get rid of her once or twice but I make do.
Something i noticed, since i have an enchantment commander, is how little enchantment removal people play. Now i get it that for most people enchantments are things that you maybe see like 2 off per player, but when they encounter a deck made of enchantments they either complain or get annoyed at me.

I remember a dude that got angry that i had an enchantment deck and that he couldnt remove my stuff from the board calling me a no-skill loser. For those wandering it was a "curse" themed deck which mostly exist to annoy people and to be used when im playing with someone i dont like.
 
Regarding secret lairs.

Something i noticed, since i have an enchantment commander, is how little enchantment removal people play. Now i get it that for most people enchantments are things that you maybe see like 2 off per player, but when they encounter a deck made of enchantments they either complain or get annoyed at me.

I remember a dude that got angry that i had an enchantment deck and that he couldnt remove my stuff from the board calling me a no-skill loser. For those wandering it was a "curse" themed deck which mostly exist to annoy people and to be used when im playing with someone i dont like.
Calix for me is the perfect enchantment commander and sometimes my enchantments only get removed if they either used a board wipe or creature removal.
 
Regarding secret lairs.

Something i noticed, since i have an enchantment commander, is how little enchantment removal people play. Now i get it that for most people enchantments are things that you maybe see like 2 off per player, but when they encounter a deck made of enchantments they either complain or get annoyed at me.

I remember a dude that got angry that i had an enchantment deck and that he couldnt remove my stuff from the board calling me a no-skill loser. For those wandering it was a "curse" themed deck which mostly exist to annoy people and to be used when im playing with someone i dont like.
Fuckem. Splash green for more than the ramp and craterhoof.
 
Something i noticed, since i have an enchantment commander, is how little enchantment removal people play. Now i get it that for most people enchantments are things that you maybe see like 2 off per player, but when they encounter a deck made of enchantments they either complain or get annoyed at me.
That is why I think removal that hits one permanent type is nearly unplayable.

Sure Swords to Plowshares is 1 mana and exiles something..but Get lost only costs one more and can get a bunch of things.
 
I remember a dude that got angry that i had an enchantment deck and that he couldnt remove my stuff from the board calling me a no-skill loser. For those wandering it was a "curse" themed deck which mostly exist to annoy people and to be used when im playing with someone i dont like.
I stopped caring about people doing that once brackets showed up. If I tell you, this deck is one my more powerful, it's a high bracket 3/4 and you STILL get mad, that's a skill issue. And yeah, people can't deal with enchantments to save their life, especially black players like me.
 
Question for the kiwis:

Do you think brackets have created a worse environment for edh, made players more coddled or has it improved your experience ?
 
Question for the kiwis:

Do you think brackets have created a worse environment for edh, made players more coddled or has it improved your experience ?
The only interesting aspect to me is the use of "game changers" as a soft ban list, but it probably needs more categories (fast mana, fast win cons, etc). Brackets kinda try cover this by proposing turn expectations, but I haven't noticed that working very well as a metric.

The system just needs a lot more effort put into it. What exists now is really lazy and doesn't act as a good enough shortcut for setting game expectations. There's a lot of cope I see about how the brackets are just meant to be guidelines for a rule zero convo, but if I have to have that conversation anyway I struggle to understand what value brackets add.

To actually address your question though, I've noticed no meaningful difference between this and the informal 1-10 deck rating thing people did, just different terminology.
 
If one more person plays that fucking retarded ferret deck, I'm going to shoot them. I fucking hate that deck. It's not that it's hard to beat, it's just really annoying 'cause the turns take forever.
 
Give us a Chris Chan secret lair you cowards! I need my sonichu medallion sol ring!
Screenshot_20260414_185728_Brave.jpg
 
Do you think brackets have created a worse environment for edh, made players more coddled or has it improved your experience ?
It's pretty-seriously cut down on pubstomping, because it's created something of a blanket understanding, even among casuals, of what a wallet-warrior's deck looks like. This is mostly because of gamechangers, admittedly.

The broad strokes of what it means to be a deck in each bracket is useful as a quick shorthand. It struggles to deal with people who try to play the system, but that's going to be true of anything used to try to regulate a concept-space as wide as MTG. I've generally found that its fixation on "how the game should end" is useful, because it gets people to realize that combo almost-uniquely doesn't interact with EDH meaningfully as a format, which has always been the core issue. Providing a useful partition to force combo to play where it belongs, at a higher power-scale pod, has made games below bracket-4 much more varied and much more enjoyable.
 
Question for the kiwis:

Do you think brackets have created a worse environment for edh, made players more coddled or has it improved your experience ?
It's made some of the most insufferable faggots I've ever had the misfortune to play with. They'll make "technically a 2" that's optimized for shredding precons and cry if you play absolutely anything that beats them.

Dudes will say their table's a 2 so I pull out that Gisa and Geraff precon with a reanimate and some banners added to the 99, then they'll pull out fucking Ur-Dragon, Krenko, and Jodah the Unifier, then whine at each other the entire time. It's the new "my deck's probably a 7."

M'kay buddy. Here's my totally a 2 Tayam deathtouch and stax special.
 
Last edited:
Shiiiiit theres gonna be a dwarf fortress secret lair...probably gonna have to get that one...
View attachment 8858885

How retarded is actually getting a secret lair going to be? I want these but haven't gone through the process before and all I hear at my game store is horror stories of missing out.

I do want the mystical archive drop as well since it has the japanese Abrade art but english text.
 
Back
Top Bottom