I kind of think Standard is going to get worse..not because of the actual cards...but I think the Mana is going to be way too Good for anything that isn't an eternal format.
We have, Triomes, Slow Lands, Man Lands, Pain Lands, Cavern of Souls, I am someone who Advocates for good mana but holy shit by the end of rotation we are going to have 4 or 5 cycles of Dual lands and the 5 Triomes, I kind of think that by rotation we will end up with even more 3+ Color piles.
I want Fucking Blood Moon in standard.
Sure, I'd like more non-basic land hate. But nearly all the non-basic lands in standard are shit in at least half the decks that could be running them but everyone runs every applicable land anyway. I've lost enough games to drawing tapped lands in the wrong order in Atraxa-style ramps shells that I appreciate how shitty they really are.
Triomes - Necessary for domain but boy does always coming in tapped make them unreliable as shit. I dig the cycling late game though.
Fast lands - Shit in midrange, obviously good in aggro but if you're a control deck and the coming in tapped clause fucks you you're either very unlucky or playing a bad control deck
Painlands - Shit outside aggro, they throw so many games because oops you kept two of them against an aggro deck and you blast yourself for 5 before turn 4
Slowlands - Only really bad in decks that are so aggro they MUST cast something turn 1
Cavern/Other tribal land - Bad unless you are doing some tribal nonsense that usually is dumb in standard or are doing some I must resolve this creature nonsense like in Atraxa decks.
Mirrex - I love this guy as my favorite "threat built into the mana base" land, but he's colorless most of the time, sometimes comes in clutch for fixing in Atraxa decks though.
Sunken Citadel - no reason to be a rare, tapped choose a color fixing in most sets is a common card
Soldier land - It's free in soldiers and no where else.
Manlands - I think they are all kind of piss except Azorious Bird. The non-white AFR lands are all better.
Channel Lands - Good, but most are one of in place of a basic in most decks.
I think that you can look at Historic for this one. Historic has all the shocks, triomes, fast lands, slow lands, checklands, etc. Nearly every good non-degenerate land in the game except the original duals and fetches. Decks are still usually 2 colors sometimes 3. The amount of consistency you loose greeding up your mana base is always still a real cost.