Magic The Gathering

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They even admitted that their biggest problem in crafting new capenna was that "crime families" is largely meaningless when there's no law or government to oppose them.
I didn't know this, it really shows that they don't even understand the stories they're trying to borrow from. Crime stories always have corrupt officers of the law either serving the criminal underground or so weak they can't oppose the criminal organizations.
 
I didn't know this, it really shows that they don't even understand the stories they're trying to borrow from. Crime stories always have corrupt officers of the law either serving the criminal underground or so weak they can't oppose the criminal organizations.
The did this properly when they did The original mirrodin storyline, making the rebel faction very weak and constantly on the back foot compared to the growing infection. I was really confused at how Streets implied that there were private investigators in the esper faction, and bant and naya both didn’t feel at all like mob factions. I think they could have made them both more like heroic factions with corruption laying within them and still kept the “crime family” aspect.

I saw a comment on some of the spoilers bemoaning this new set being on Ravnica since there’s so much death that’s a big part of the different guild identities. The Rakdos cult is all about killing people on stage, the golgari farm it, orzhov collects souls and Kaya is literally an assassin and is helping solve a murder mystery??? If they don’t provide a reason that they can’t just ask the ghost of the deceased who done it, they didn’t plan this at all beyond slapping two ideas together: the plane and a general concept.
 
If they don’t provide a reason that they can’t just ask the ghost of the deceased who done it, they didn’t plan this at all beyond slapping two ideas together: the plane and a general concept.
It's been a very long time since I read the original Ravnica books, but I think there's something dealing with ghosts on the plane having fewer memories of their past life. The first Ravnica book was also a murder/political thriller with Agrus Kos trying to figure out who killed his partner. Murder was okay as long as the person murdered wasn't in a guild in the first books and the guilds only really cared as far as to use it as a casus belli against other guilds. Maybe lore has changed since then.
 
I didn't know this, it really shows that they don't even understand the stories they're trying to borrow from. Crime stories always have corrupt officers of the law either serving the criminal underground or so weak they can't oppose the criminal organizations.
Yeah if you wait long enough you can find MaRo finally being honest about a product.
  • The plane was a little one-note, and the factions weren't distinct enough.
The critics of the plane felt that it was a little too much about crime. Where was the law enforcement? Does crime mean anything if it's not done in violation of something? Also, they felt the five families were a bit too similar to one another.
 
I remember someone had told me they were really hyped for Lost Caverns because they really really loved Ixalan's lore.

I informed them of the fact that the set wasn't originally designed as Ixalan, and clearly was supposed to be a Minecraft tie-in. They seemed almost shaken, that a corporate product which has shed all of its original identity over the last decade in order to chase after pop-culture trends (despite this not being a mutually-exclusive arrangement)... might not have any real creative spark in it.

At least the side products have more freedom from whatever retard directs the main sets.
 
You are the only person who has had an issue with them being called Karoos I have ever met.
You're littery the only person I've ever met who called them Karoos. Which is a bit of an insult to the guild lands with how bad that whole cycle was.

informed them of the fact that the set wasn't originally designed as Ixalan, and clearly was supposed to be a Minecraft tie-in. They seemed almost shaken, that a corporate product which has shed all of its original identity over the last decade in order to chase after pop-culture trends (despite this not being a mutually-exclusive arrangement)... might not have any real creative spark in it.
I'm surprised that there wasn't a minecraft tie-in. Though in his making of article MaRo swears it's creative.

Another one was an underground prison, and that's my earliest memory of anyone pitching an underground setting. It would come up a lot, though. Every three or so years, we would gather to brainstorm new planes/worlds to create, and an underground setting constantly came up as a theme.

Although in that same article he has a header...
MASTERING THE CRAFT
Minecraft confirmed?
 
I remember someone had told me they were really hyped for Lost Caverns because they really really loved Ixalan's lore.

I informed them of the fact that the set wasn't originally designed as Ixalan, and clearly was supposed to be a Minecraft tie-in. They seemed almost shaken, that a corporate product which has shed all of its original identity over the last decade in order to chase after pop-culture trends (despite this not being a mutually-exclusive arrangement)... might not have any real creative spark in it.

At least the side products have more freedom from whatever retard directs the main sets.
You're shitting me.
 
You're shitting me.
He is, despite the Diamond Pickaxe card. If it were, people would demand they reprint the card Notch made.

1702108840496.png
 
I remember someone had told me they were really hyped for Lost Caverns because they really really loved Ixalan's lore.

I informed them of the fact that the set wasn't originally designed as Ixalan, and clearly was supposed to be a Minecraft tie-in. They seemed almost shaken, that a corporate product which has shed all of its original identity over the last decade in order to chase after pop-culture trends (despite this not being a mutually-exclusive arrangement)... might not have any real creative spark in it.

At least the side products have more freedom from whatever retard directs the main sets.

There has never been anything from Maro to suggest it was supposed to be a Minecraft tie-in. Inspired by it, sure. However, it is still Ixalan and I think that the additions to Ixalan have made the plane cooler overall, and Ixalan was already really high up there in terms of cool planes.

People on the internet can be too cynical at times.

He is, despite the Diamond Pickaxe card. If it were, people would demand they reprint the card Notch made.

View attachment 5552630

Nah, Notch is an evil no good very bad Nazi now. Remember?
 
However, it is still Ixalan and I think that the additions to Ixalan have made the plane cooler overall, and Ixalan was already really high up there in terms of cool planes.
As of this handoff, the underground is on a plane we've never visited before. This theme has been something we've talked about for many years, and I'm excited that we've finally gotten a chance to do it.
Planning the set around a new plane and switching to Ixalan after vision design handed off the set is a very big exception to how the process normally works and played a big role in why the set changed so much from this document to print.
One of the recent findings as of this handoff was that the group with the largest potential for new players was Generation Z (i.e., people born 1997–2012). This age group plays games at a higher percentage than any other age group (at least older than it) and statistically lines up with qualities that increase the possibility of enjoying Magic. This meant than when building new sets, I was to keep an eye out for opportunities to find resonance that spoke to a Generation Z crowd. An underground world was one such opportunity (a diamond pickaxe, for example, is more resonant to my son than it is to me), and it definitely influenced which path we took at this fork.
2. Create a set around gathering resources and building and upgrading items.

No, of course there was never any intended minecraft secret lair tie-in that fell through. Of course they didn't lazily palette-swap over to Ixalan late in development.
 
I think Ixalan is kind of cool in a elevator pitch sense "Spanish Vampires invade Mesoamerica, but the Mayans are riding Dinosaurs, also Pirates and Merfolk" but it's pretty bland in practice and hedges too close to being a Magical Caribbean rather then it's own thing with internal logic. I think that about about like 75% of Magic planes though, the bones of the idea are fine but the execution is trash.
 
I think Ixalan is kind of cool in a elevator pitch sense "Spanish Vampires invade Mesoamerica, but the Mayans are riding Dinosaurs, also Pirates and Merfolk" but it's pretty bland in practice and hedges too close to being a Magical Caribbean rather then it's own thing with internal logic. I think that about about like 75% of Magic planes though, the bones of the idea are fine but the execution is trash.
A big problem MTG has always had is that too many planes are built around the place we first visit on the plane instead of building a world to house the place visited. Too much aestheticization of factions on a plane and sometimes planes in general instead of a working setting that people could live in. Too many planes feel small like they're an island in what should be a larger world. To me the only planes that feel like they could be real settings outside of MTG are Dominaria, Ravnica, pre-dragons Tarkir and pre-scars Mirrodin. All that said, I can see how it could be difficult to come up with a new setting with mechanics every quarter and you can't even explore the ones you just plopped out last quarter.
 
Nah, Notch is an evil no good very bad Nazi now. Remember?
Notch is persona non grata with wotc in a similar manner to J.K Rowling. Strixhaven was also obviously supposed to have a Harry Potter tie-in that they didn't get, so instead they did wizard community college.
That's what I'm saying. Fans would demand it if they did the tie-in, so they didn't do it.
 
> Be me, playing new deck in ranked (gruul aggro, which is just red aggro with the self limitation of using green cards because you hate yourself)
> Face first opponent full of hope
> One (tapped) lander
> This deck isn't aggro enough for that one
> Ship it
> 3 lander on draw, not great but has a one drop, a one mana cantrip combat trick and that adventure card that exiles 2 cards
> Feels keepable
> Apparently against mono red with no turn 1 8)
> Draw land for turn
> Play goblin pass turn
> Opponent plays 2 drop rogue as 2/2 with haste
> Draw land for turn
> Cantrip the goblin 1/1, another land
> Opponent plays Squee
> Draw land for turn
> Exile off the top for any spell fuck you
> 2 lands

The shuffler can't keep getting away with it.

0.08% chance that 9 of your first 12 cards are lands in a 60 card deck running 19 lands btw.
 
> Be me, playing new deck in ranked (gruul aggro, which is just red aggro with the self limitation of using green cards because you hate yourself)
> Face first opponent full of hope
> One (tapped) lander
> This deck isn't aggro enough for that one
> Ship it
> 3 lander on draw, not great but has a one drop, a one mana cantrip combat trick and that adventure card that exiles 2 cards
> Feels keepable
> Apparently against mono red with no turn 1 8)
> Draw land for turn
> Play goblin pass turn
> Opponent plays 2 drop rogue as 2/2 with haste
> Draw land for turn
> Cantrip the goblin 1/1, another land
> Opponent plays Squee
> Draw land for turn
> Exile off the top for any spell fuck you
> 2 lands

The shuffler can't keep getting away with it.

0.08% chance that 9 of your first 12 cards are lands in a 60 card deck running 19 lands btw.
It happens. You hit the 8 in 10000 chance. Unfortunately you were rolling for a shit game of magic and not a lottery card.
 
It happens. You hit the 8 in 10000 chance. Unfortunately you were rolling for a shit game of magic and not a lottery card.
WotC has denied shuffler shenanigans multiples times now only to come out and state that those shenanigans were in fact true due to people finding it through third party testing.
 
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