> Be me, playing new deck in ranked (gruul aggro, which is just red aggro with the self limitation of using green cards because you hate yourself)
> Face first opponent full of hope
> One (tapped) lander
> This deck isn't aggro enough for that one
> Ship it
> 3 lander on draw, not great but has a one drop, a one mana cantrip combat trick and that adventure card that exiles 2 cards
> Feels keepable
> Apparently against mono red with no turn 1

> Draw land for turn
> Play goblin pass turn
> Opponent plays 2 drop rogue as 2/2 with haste
> Draw land for turn
> Cantrip the goblin 1/1, another land
> Opponent plays Squee
> Draw land for turn
> Exile off the top for any spell fuck you
> 2 lands
The shuffler can't keep getting away with it.
0.08% chance that 9 of your first 12 cards are lands in a 60 card deck running 19 lands btw.