- Joined
- Nov 1, 2021
@DootSkeleton all your picks were great, and I honestly prefer a lot of them to what we got, but here's the actual picks by WoTC
edit: image broke, tried to fix
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Cow-tapult works and is a much more playable card choice that represents the Frenchman than a taunt card. Kezzerdrix, though not a notable or valuable card, is super fitting imo.View attachment 6233566
@DootSkeleton all your picks were great, and I honestly prefer a lot of them to what we got, but here's the actual picks by WoTC
edit: image broke, tried to fix
It'll probably be like the Miku one where the holy hand grenade will be probable bonus card.Cow-tapult works and is a much more playable card choice that represents the Frenchman than a taunt card. Kezzerdrix, though not a notable or valuable card, is super fitting imo.
Pretty crazy they didn't include the holy hand grenade
I did. It's fun. My pool was wonky - I had great red rares (including the red Season), but the rest of my red was garbo, so I ended up building Sultai with Glarb and a bunch of squirrel synergies. The deck was below average and so was my record (2-3).I’ve unfortunately been busy this weekend, but have any of the farmers gotten to partake in the prerelease of the furry set this weekend? How’s the new set feel and play?
Say less. This may make me draft it despite the overall low power level.I haven't seen this many synergies on archetypes since Kamigawa Neon Dynasty.
The color fixing isn't that bad. Hidden Grotto and uncharted haven are at common. Not to mention there is alot of hybrid mana cards to account for it.Haven't played it yet but it eyeballs like the color pair/tribes don't interact with the other tribes they share colors with very well and color fixing mostly fucking sucks so in two weeks we will have 10 decks, 3 of which will be good (my guess all of them white) and it will get very stale very quickly.
Based on my Experience with Crystal Grotto, Hidden Grotto is going to be a terrific but underrated card, I've legit taken Crystal Grotto in Mono-Color decks when all the non land cards were not in my color and nothing was good enough to splash for and just ran it because I was Mono Color and it was a free Scry, Hidden Grotto being Surveil over Scry might push it to "Good thing to take for Fixing" to just "Good in general"Hidden Grotto
Those are both terrible though. Filter lands and tap choice lands in a set that looks like it's going to be an aggro hellscape are terrible. At least Grotto being able to tap for 1 makes it less horrible but there are a lot of colored pips in general. As an aside how the fuck do you not include Evolving/Terramorpic in a set where one of the mechanics is Threshold and another eats 3 cards out of the graveyard.The color fixing isn't that bad. Hidden Grotto and uncharted haven are at common. Not to mention there is alot of hybrid mana cards to account for it.
I suspect it's a combination of two things:As an aside how the fuck do you not include Evolving/Terramorpic in a set where one of the mechanics is Threshold and another eats 3 cards out of the graveyard.
If they really cared about number 1 all they would need to do is start printing a card that says you can get a basic from outside of the game. It would be stone dead unplayable in constructed but that's fine no one cares about Evolving/Terramorphic anywayI suspect it's a combination of two things:
1) They seem to be trying to reduce the number of shuffle effects in recent sets, which is generally good and reduces time wastage in paper;
2) They want you to play a two color deck focused on a tribe and good mana fixing lands would distract from that.
It's a pity, because the common fetches would really help the rat deck out a lot, but oh well.
sleight of hand? you might have missed it because it doesn't actually say "draw a card"If they really cared about number 1 all they would need to do is start printing a card that says you can get a basic from outside of the game. It would be stone dead unplayable in constructed but that's fine no one cares about Evolving/Terramorphic anyway
Speaking of which rotation happened and I was going over my decks and it's cringe that we have no 1 mana cantrips except for 2 shitty ones that give something -1/0 until end of turn. If we can't have consider at least reprint opt in your set you're trying to make otter spellslinger/storm a thing
Sorcery speed is unplayable.sleight of hand? you might have missed it because it doesn't actually say "draw a card"
Ponder and Git Probe are both restricted in Vintage, with the latter being banned literally everywhere else.Sorcery speed is unplayable.
Sleight of Hand also a 4 of in one of the top Pioneer Decks (and was unarguable top deck in the format till Veinripper and Amalia showed up)Ponder and Git Probe are both restricted in Vintage, with the latter being banned literally everywhere else.