Magic The Gathering

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You're starting to remind me of the 1999 championship match where the announcers said that extended would be fine only if Necropotence wasn't good enough. Only for Bob to utterly felt the drain necro player with a FoW on his last drain life.
It was funny watching the decks back then as Drain Necro was such a clunky mess but people were also playing 5C Control with Factory as their only win condition. The deck really depended on getting off multiple drains or corruptions, which it could do but if those were interrupted it wasn't a good time for it, but granted it had Duress.
 
You're starting to remind me of the 1999 championship match where the announcers said that extended would be fine only if Necropotence wasn't good enough. Only for Bob to utterly felt the drain necro player with a FoW on his last drain life.
You always gotta make em have it, and sometimes they do.
 
Double Post because I finished the Lost Caverns of Ixalan Podcasts.

The Storyline of the set itself is..the best of the 4 so far.

My Two largest gripes are that nothing really gets accomplished (The Evil Bat God and the Mycotyrant both escape scott free) and that the Events of the Original set don't seem to matter at fucking all, there being two Big Bads makes the plot feel really rushed (the Mycotyrant is like a side story involving two pirate characters, It's the better plot overall but it's really tacked on).

Hilariously the Gods that had the Mythic Rare cycle of Double Faced Cards? Aside from Aclazotz they legitimately do not appear either..neither do the Clockwork Gnome things that are the major White focus of the set.

The Sun Empire continues to be the worst aspect of Ixalan as a setting.

Kellen and Quintorius were the best part of it all,

The Kellen looking for his Father thing and being a POV character as we go through these planes could have been actually a good plot if we actually got to spend alot more time with him.

Quint being a Bookish character in the Boros set of the pie is kind of unique, I had to actually look up the justification for how Boros fits with Arechology but there is agood justification, The Study of the rules of Society crossing with the Relationships between peoples makes for a Boros group that isn't just "LEEEEROOOY JENKIIINS" and Quint having an Arceology job while being really clumsy is a nice touch.

Amalia being powerful enough to get banned out of Pioneer is kind of hilarious because her magic is just as broken in lore..she can manipulate reality by changing maps using A special quill powered by her blood, like she puts a chasm on a map and it just appears in reality. Also She and Kellen apparently are going to be a couple? She goes off with him to Ravnica, its a Straight White Couple in Current year.

The Vampire god being Straight up evil is quite boring though, I fucking hate how WOTC is too cowardly just to make Ixalan a shades of Grey setting and we have to have the Sun Empire be good guys despite the Vampires being 100 times more interesting.

The Podcast Recaps are still Fucking Trash, These chicks do nothing but fawn over every female character and say how horrible every badman is in the exact same ways every time, also the Reading of the Stories was awful..they kept getting people who sounded like shit, especially for the last two where it was some retard with a "Latin" accent.

I got Murders at Karlov Manor next..I am sure that won't be an absolute shitfest..


Edit : Holy fucking shit Murders is terrible so far, I am one Episode in and

Kellen joined the Ravnica Mystery Inc offscreen.
Anarag the Rage Mole Happened..BEFORE THIS Offscreen. A fucking GOD, an actual fucking GOD showed up on Ravnica and those events were done Offscreen.
They completed the long standing Story of Teysa wanting to usurp control of the Orzhov guild..OFFSCREEN.
 
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Kellen joined the Ravnica Mystery Inc offscreen.
Anarag the Rage Mole Happened..BEFORE THIS Offscreen. A fucking GOD, an actual fucking GOD showed up on Ravnica and those events were done Offscreen.
They completed the long standing Story of Teysa wanting to usurp control of the Orzhov guild..OFFSCREEN.
My man doesn't even know the meaning of OFFSCREEN he hasn't even gotten to Thunder Junction.
 
My man doesn't even know the meaning of OFFSCREEN he hasn't even gotten to Thunder Junction.
Oh OTJ is 100% gonna be a mess.

the fact that Amalia went to Ravnica with Kellan is gonna be completely irrelevant to either plot despite the fact that she would be incredibly useful on ThunderJunctionlandia as an EXPERT ON CARTOGRAPHY, but like Offscreening Teysa taking over the Orzhov guild is a top 10 "Retarded MTG moment" that plot has been on the burner for 20 years.
 
Oh OTJ is 100% gonna be a mess.

the fact that Amalia went to Ravnica with Kellan is gonna be completely irrelevant to either plot despite the fact that she would be incredibly useful on ThunderJunctionlandia as an EXPERT ON CARTOGRAPHY, but like Offscreening Teysa taking over the Orzhov guild is a top 10 "Retarded MTG moment" that plot has been on the burner for 20 years.
If it's off screen they can avoid doing shit that requires actual effort.
 
With all the new Survivor cards, MaRo needs to put Varchild into Standard for the lulz.
 
Meant to say this before but if anyone wants to play some MTGO with me, just hit me up in a DM here. I've got two decks built in both Modern and Legacy and am always up to just play fun games or whatever. I'm not the best MTG player in the world but at least someone who has been playing since he was a little kid in the 1990's and really appreciates old school magic. Let me know!
 
Enough of Duskmourn has been revealed for me to safely write this set off as garbage. The cards are pure FIRE Design nonsense, but that's more or less expected at this point so it's not worth dwelling on it. But the world design...holy shit, I thought they couldn't get any worse than OTJ, but the real horror here is...they did.

A lot of people have criticized the stupid Stranger Things tech stuff, so I won't beat that dead horse. But man: this plane has been through what is essentially the end of the world, how are all these survivors so well-dressed and clean? Where are they bathing, shaving, doing their laundry? Getting knifed while you're showering is a classic slasher trope so there's no way the locker rooms that still exist are safe enough for someone to do a whole grooming routine.

And as for the survivors themselves - why are they all so Current Year People? You've got the dorky Jewish guy on Reluctant Role Model, the Women's Studies major on Cautious Survivor...if this is supposed to be the 80s Horror Copy-Paste, where are the giant perms, the spandex, the parachute pants and fuzzy legwarmers? At least Winter wouldn't look out of place in a hair metal band.

Some of the nightmare creatures look neat, especially Fear of Lost Teeth, but way too many of them are just Generic Spindly Screaming Skeleton Thing. That's the best the creative team could get with the whole of 1980s creature design to draw from, really? Even Vulvagoth or whatever is just kind of...bland. Oh no, he's gotten so big and powerful his design has become mushy and indistinct but is still vaguely moth-like because the box art from the Silence of the Lambs VHS is iconic! Very...scary?

The origin for the House is stupid too. They've already established that 1) pre-Mending planeswalkers could and did create artificial planes (Mirrodin, Rath, Old Phyrexia, Serra's Realm, etc.), 2) that these planes could last after the Mending (Mirrodin), and 3) that the planes didn't need to operate on normal physical laws (Serra's Realm). They could have had Duskmourn be the creation of a mad - and now long dead - pre-Mending planeswalker, but instead they went with Amityville Horror times ten thousand.

Hell, here's my version: Duskmourn was originally a maze created by a nameless oldwalker who had gone insane. He eventually died in this maze, but his consciousness lingered on, and over time it manifested as a demon that devoured the psychic energy of others to fuel itself and stabilize the plane. This feeding would inevitably reduce its victims to a state of madness themselves, at which point they were no longer useful as food and were left to wander the plane as twisted monsters. Prior to the Omenpaths, the plane would occasionally brush up against other planes in the Blind Eternities, which allowed the demon Vulvagoth to suck in new victims, but these had to be carefully kept alive and farmed because these encounters were random and you couldn't predict when the next would happen. Now that the Omenpaths exist, though, Vulvagoth can draw in denizens from all over the Multiverse in unprecedented numbers and is gorging himself on their psychic energies while growing Duskmourn to ever greater size. This makes him a huge threat and requires the intervention of the Jacetice League (or whatever the planeswalker superhero team is called).

See, it's already better, no weaponized VCRs required.
 
The origin for the House is stupid too. They've already established that 1) pre-Mending planeswalkers could and did create artificial planes (Mirrodin, Rath, Old Phyrexia, Serra's Realm, etc.), 2) that these planes could last after the Mending (Mirrodin), and 3) that the planes didn't need to operate on normal physical laws (Serra's Realm). They could have had Duskmourn be the creation of a mad - and now long dead - pre-Mending planeswalker, but instead they went with Amityville Horror times ten thousand.
The thing I don't get is why the house wasn't just burned down by somebody else. The teenage chick said she would burn it down if Vulvagoth didn't knock it off. At some point you'd think the cityfolk would just start going at it with power tools and demolition equipment. It looks like they were advanced enough to make electronics. What stops some dude from hitting the place with a wrecking ball or a bulldozer. How much of the house needs to be destroyed anyway? Is it a howls moving castle type of thing where if you take the center out it counts as the house?
 
The thing I don't get is why the house wasn't just burned down by somebody else. The teenage chick said she would burn it down if Vulvagoth didn't knock it off. At some point you'd think the cityfolk would just start going at it with power tools and demolition equipment. It looks like they were advanced enough to make electronics. What stops some dude from hitting the place with a wrecking ball or a bulldozer. How much of the house needs to be destroyed anyway? Is it a howls moving castle type of thing where if you take the center out it counts as the house?
The house only makes sense if you don't think about it. Actually, that's become a huge creative trend across all of entertainment recently: stuff that's only cool as long as you absolutely do not think about it in the slightest. I have an autistic theory on why this is suddenly pervasive now, but for now I'll just say that planes like Duskmourn and Thunder Junction do not stand up to any scrutiny so it's really a waste of time to dissect them.
 
The house only makes sense if you don't think about it. Actually, that's become a huge creative trend across all of entertainment recently: stuff that's only cool as long as you absolutely do not think about it in the slightest. I have an autistic theory on why this is suddenly pervasive now, but for now I'll just say that planes like Duskmourn and Thunder Junction do not stand up to any scrutiny so it's really a waste of time to dissect them.
What's your theory?
 
What's your theory?
It's because of two things: the increasing importance of the Internet in creative circles, and the generational turnover from Boomers/older Gen X to Millenials/younger Gen X in creative roles.

The Internet: The Internet being the primary way to advertise your work means you need to build and/or engage with The Fandom to be successful. Fans, as a general rule, will say they want good storytelling but will then happily lap up pandering slop as long as you're not too overtly cynical about it. This has driven the Marvelization of entertainment, wherein deep stories with complex characters have been replaced with simple stories starring cardboard cutouts who rarely grow or challenge the audience. Sure, popcorn entertainment has always existed, but the dividing line between highbrow and lowbrow these days seems to be the number of quips the characters spout and not necessarily in the story construction.

Also, it can't be forgotten that many younger creatives first got into writing through fanfiction, either producing or consuming. The bar for what makes a good story on Tumblr and what makes a good story objectively is very different.

Generational Change: The Boomers, and many older Gen X, were brought up with the idea of the Western Canon: a group of agreed-upon classics with agreed-upon interpretations that should be taught in agreed-upon ways. However, starting on college campuses in the 1960s, Boomers began challenging both the relevancy and the content of the Canon, and when they moved into educational roles in the 80s, in many cases they successfully did away with the teaching of the Canon in favor of fads like 'skills-based learning' or 'diverse voices.' This means that many creatives in the older generation had the benefit of standardized training on the classics, their themes, and their construction, which was more or less gone by the time many Millennials were working their way through the school system. This doesn't mean that Millennials can't write a good story, but many stories written by younger creatives struggle with issues of pacing, theming, character arcs, and so on that would have been taught in a standard way to their parents.

The fact that many creatives are zealous progressives doesn't help, but modern entertainment would be going down the shitter even if they could keep their politics to themselves.
 
Hell, here's my version: Duskmourn was originally a maze created by a nameless oldwalker who had gone insane. He eventually died in this maze, but his consciousness lingered on, and over time it manifested as a demon that devoured the psychic energy of others to fuel itself and stabilize the plane. This feeding would inevitably reduce its victims to a state of madness themselves, at which point they were no longer useful as food and were left to wander the plane as twisted monsters. Prior to the Omenpaths, the plane would occasionally brush up against other planes in the Blind Eternities, which allowed the demon Vulvagoth to suck in new victims, but these had to be carefully kept alive and farmed because these encounters were random and you couldn't predict when the next would happen. Now that the Omenpaths exist, though, Vulvagoth can draw in denizens from all over the Multiverse in unprecedented numbers and is gorging himself on their psychic energies while growing Duskmourn to ever greater size. This makes him a huge threat and requires the intervention of the Jacetice League (or whatever the planeswalker superhero team is called).
My idea is that a random oldwalker just one day turned a random ass backwater plane into a McMansion and tried to civilize/uplift the denizens to use them as staff for this Planar McMansion. Then one day the oldwalker just disappeared either dead from a duel on another plane or something else either way the denizens fucked up the Planar McMansion and proceeded to slowly degenerate. However the enchantment creatures suddenly became nightmares and demons took over because the oldwalker left a power vacuum. The denizens realizing it suddenly tried to keep the McMansion maintained so that they won't get fucked with by nightmares/demons/mutated beasts. As a result there's a group that is dedicated to destroying the McMansion, a group dedicated to preserving the McMansion, and a group that wants to escape the McMansion.
 
The Internet: The Internet being the primary way to advertise your work means you need to build and/or engage with The Fandom to be successful. Fans, as a general rule, will say they want good storytelling but will then happily lap up pandering slop as long as you're not too overtly cynical about it. This has driven the Marvelization of entertainment, wherein deep stories with complex characters have been replaced with simple stories starring cardboard cutouts who rarely grow or challenge the audience. Sure, popcorn entertainment has always existed, but the dividing line between highbrow and lowbrow these days seems to be the number of quips the characters spout and not necessarily in the story construction.
This can be further simplified to: companies want to make the most money possible so they try to get as many people to buy their products as they can. Unfortunately most people are fucking stupid so what we get is dumbed down generic slop with endless crossovers.
Companies wouldn't do this if it didn't make bank. So many Marvel movies made more than $1B it's hard to deny its effectiveness
 
This can be further simplified to: companies want to make the most money possible so they try to get as many people to buy their products as they can. Unfortunately most people are fucking stupid so what we get is dumbed down generic slop with endless crossovers.
Companies wouldn't do this if it didn't make bank. So many Marvel movies made more than $1B it's hard to deny its effectiveness
I have an even simpler answer.

They are literally just retarded, in the Recap of Episode 1 the Marketing Thots straight up do not mention that Teysa is the Orzhov Guild Leader now and still think Tomek is in charge. WOTC is filled with people who seem to actually be fucking illiterate.
 
Duskmourn became meaningless tome when it became a horror trope joke wrapped middle finger. When the literal FOMO card was spoiled, I was done with it. The only way the set could have been a bigger insult, would have been if it had flavor text saying " Buy Secret Lair".
 
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