Magic The Gathering

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Final Fantasy limited feels interesting. It might be a tough format, all the sealed pools I've been crunching are pretty ambiguous without any super obvious track to jump onto. Feels sort of hard to stick to 2 colours, while also the fixing is scant and dogshit.
Prerelease last night felt like good old-fashioned attacks and blocks Magic, if not for all the weird unplayable commander slop I'd think I was playing a core set for how generally low the power level feels. (This is good.) Incidental black mages are awesome and win games, many of the weapons are Extremely Playable, having all of those extra tiny shitlings and disposable artifacts has good payouts.
I went 3-1 with esper artifacts, despite my entire top end being Lunar Whale and a single Valkyrie Aerial Unit. o((>ω< ))o
 
The saddest words recorded in voice or in pen—
"Went to prerelease. 2-2 at the end."
I went 1-3 at the end.

Only drew into my pre-release Sephiroth once during the whole pre-release.

Kinda upset.

Otherwise it was a fun event. Probably the most fun I had ever because I got to nerd out over the set hard.
 
People don't realize how easy it is to recur creatures. Everything else is a pain.
Not just that, but like.

"Do I Trade with a saga creature"
"Do I attack with it into a possible trade"
Do I use Removal on something that will vanish on it's own"

There is a lot of potential questions with how to interact with Summons that would create some super fun gameplay in constructed if Standard weren't a bloated mess.
 
Final Fantasy limited feels interesting.
Agreed, it's a fun format. Reminds me a bit of DMU. Congrats on the 3-1.

Only drew into my pre-release Sephiroth once during the whole pre-release.
That's rough. Didn't get to play against it, but a guy near me pulled Kefka, Sephiroth, ended up going for a Grixis build and just jammed as many villains and as much control/removal as possible. It seemed like a fun list.
 
Slammed through the prerelease, absolutely nuts pull that just felt fundamentally unfair. The sealed format kindof sucks - certain archetypes are basically unplayable because you are not going to get enough support pieces. By contrast, draft looks to be incredible, and one of the GOATs. I'd say that UG, UW, RW are all almost impossible to make work in sealed but I have a feeling they'll be a lot stronger in draft.

The sheer amount of complexity and depth in the format is wild - I almost had someone with poison from the Fynn reskin + tonberry pressure in the early game, WB sacrifice actually feels like it has legs for the first time ever because they did the unthinkable of printing support at common, and the bombs (mostly) feel good but beatable. Prishe's Wanderings is going to be green's best common with fat chocobo right behind it.
 
It's my 3rd time of trying to get into Magic. Mainly put off by the fact that I'm fucking retarded, so I can't build decks.

Downloaded Arena. Completed the color challenges. I still don't know what color I'm most comfortable with. Completed the Sparky Challenge, and now I can run the starter two color decks against other people.

and I want to thank whoever gave Bulk Up Flashback. I'm using the red-green starter deck and the other was using the black-white starter deck. I had 12 health, he had 8, I thought that there was no way he could win. Then the guy casted a spell that puts creatures from both graveyards onto his battlefield, and in my graveyard there was a dude that would get permanent +1/+1 counter per entered creature.
The dude had 12/12 :bossman:
My turn. I choose to attack with all creatures and cast Bulk Up on my 4/3 for the lulz. He chooses his blockers, and I notice I still have Bulk Up in my hand (I forgot it has Flashback). So I'm casting it again on the 8/3 creature.
And I won the game because one of my creatures gave everyone Trample. :)

In conclusion, I'm too retarded to build decks, too many cards and I don't know which to choose
 
In conclusion, I'm too retarded to build decks, too many cards and I don't know which to choose
If you run out of currency/want to draft a simpler set than whatever arena has on offer, I highly recommend downloading MTGForge. The classic mode has sealed and draft simulators that lets you fight up to 7 computer drafters, and in the drafts it has an indicator showing how highly a card is picked in the given draft format. I’ve done a few drafts of sets I never got a chance to draft IRL and it’s some of the most fun I’ve had in a long time. Might help you a little on figuring out what you like when it comes to deck building.
 
Just build a lifegain deck, its what everyone does for their first deck anyways
Oh yeah, ideas of white and black decks are the most clear to me, from what I understand white wants to keep creatures alive and prioritises lifegain, while black really wants a rich graveyard

And regarding other colors I've feeled out that red really likes instants/sorceries and using a big number of weak creatures, while green prefers to hit "once" but very hard
and idk blue likes flying things i guess idk
If you run out of currency/want to draft a simpler set than whatever arena has on offer, I highly recommend downloading MTGForge. The classic mode has sealed and draft simulators that lets you fight up to 7 computer drafters, and in the drafts it has an indicator showing how highly a card is picked in the given draft format. I’ve done a few drafts of sets I never got a chance to draft IRL and it’s some of the most fun I’ve had in a long time. Might help you a little on figuring out what you like when it comes to deck building.
this one? if so, I'm downloading it rn, thanks!
 
Forge is really sweet, but the bots are super duper bad. I look at it as a feature and not a bug that sometimes they'll do things like bolt your guy, and then bolt it two more times before the first bolt is off the stack. Wandering around in the adventure mode crushing drafts is tons of fun, even though it's not a huge challenge, still decent practice for picks.
 
Blatantly self interested question here. What do you guys think of the new meld in the context of commander? Especially as a commander.
 
Blatantly self interested question here. What do you guys think of the new meld in the context of commander? Especially as a commander.
Fang and Vanille?

You could build around it, there are several powerful cards in those colors that work with Fangs mechanics like Insidious Roots.
 
Blatantly self interested question here. What do you guys think of the new meld in the context of commander? Especially as a commander.
You would have to rule zero is as they aren't partners and the backside of meld cards don't count for color identity unlike normal flip cards.
Edit: forgot Vanille had a golgari activated ability
 
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The ability to activate Vanille has GB in it so she would go in command zone while you would have to find fang.
Yeah that's my bad I forgot what was written on Vanille. You are in green/black so it's not hard to find Fang through self mill and recursion plus tutors. I would say as individual cards Fang is fine and Vanille is just a more expensive eternal witness.
 
Yeah that's my bad I forgot what was written on Vanille. You are in green/black so it's not hard to find Fang through self mill and recursion plus tutors. I would say as individual cards Fang is fine and Vanille is just a more expensive eternal witness.
My main thought here is that the two look like a fun gimmick for a low power golgari deck that functionally has no commander.
 
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