Magic The Gathering

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[...] I think this set will end up much better than TMNT or Startrek, so it might not be the best set of the year but it won't be the worst.[...]
Crap, I forgot about Star Trek coming out. Probably we'll see more of station, spaceship and lander mechanics. I don't know if people liked/hated those.
 
Also, Dawnhand Dissident. Absolute fucking house of a card. This is a bomb you're going to get surprisingly late in the draft, I feel, until people clue into just how fucking ridiculous this card is.
WTF. How can anyone miss this? It's first 2 abilities alone would be great on a creative for 1 mana.

Why does it need that book on the end? I'm really starting to hate this "all in one" design.
 
Heh
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WTF. How can anyone miss this? It's first 2 abilities alone would be great on a creative for 1 mana.

Why does it need that book on the end? I'm really starting to hate this "all in one" design.
Its subjective but would it really? Its kind of a steep cost which means solo you either get 2 surveils or 1 exile, and while the versatility is nice, grave hate is already pretty stacked. If you can get one of the -1/-1 counter removers its not bad, but only because you've mitigated the cost.

Granted, text bloat is an issue. But I at least understand it when they put it on discount Deathrite shaman.
 
Why does it need that book on the end? I'm really starting to hate this "all in one" design.
It'd be unplayable without it. The trouble is that in a normal set, removing counters is generally a minus; in this set, it's a plus. Similarly, in a regular set, throwing -1/-1 counters onto creatures is just bad, but here it allows you to load up creatures who have effects that require removing them.

I do think it could have been a two-drop and still been powerful, but WOTC consistently underrates how good it is to fill out a curve with a one-drop, and unlike some this one is still great to play turn-1.
 
What did they mean by this
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Mr. Null was in the archie comics too.

Its subjective but would it really? Its kind of a steep cost which means solo you either get 2 surveils or 1 exile, and while the versatility is nice, grave hate is already pretty stacked. If you can get one of the -1/-1 counter removers its not bad, but only because you've mitigated the cost.

Granted, text bloat is an issue. But I at least understand it when they put it on discount Deathrite shaman.
It'd be unplayable without it. The trouble is that in a normal set, removing counters is generally a minus; in this set, it's a plus. Similarly, in a regular set, throwing -1/-1 counters onto creatures is just bad, but here it allows you to load up creatures who have effects that require removing them.

I do think it could have been a two-drop and still been powerful, but WOTC consistently underrates how good it is to fill out a curve with a one-drop, and unlike some this one is still great to play turn-1.
It's just lazy, "do everything" design (which makes me feel like Gavin's above point about singleton formats affecting things now is right). It's the same thing that annoys me about icetill explorer. Where before you might need to get 2 or 3 cards out for a line of play, now you can just stick one to the table. (Then copy it a bunch with all these other effects.) It basically reduces all answers to board wipes because instead of using a murder on say... Azusa to slow you down, now I have to try and kill all dozen of your single card engines. May as well just stock as many damnations as I can.

Once upon a time in magic a creature may get you stuff out of your graveyard, but you had to figure out ways to fill it up in the first place. Now the game feels almost self-playing. Like do I even need to be here any more?
 
Maybe I missed this earlier in the thread but why did WotC relabeled "ninjutsu" if it does the same thing as "sneak"? Wouldn't ninjutsu be better flavor-wise? Am I missing something different here?
 

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why did WotC relabeled "ninjutsu" if it does the same thing as "sneak"?
Ninjutsu is an ability, Sneak is an alt casting cost. Sneak specifies exactly when you are allowed to use it, while Ninjutsu can be used at a variety of times such as after the creature dealt damage but before combat is over. Sneak doesn't require the sneaker to be in your hand to start with so it works from the command zone and must obey the commander tax since it is not an ability, it is an alt cost. Ninjutsu is only on creatures, Sneak can be on whatever. They aren't 1:1.
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but why did WotC relabeled "ninjutsu" if it does the same thing as "sneak"?
It doesn't, and also Wizards were rather vocal on replacing ninjutsu with something less ethnic for quite some time. They can't put ninjutsu on a non-ninja.
 
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