Marathon 2025 - Bungie's new AAAA Extraction shooter

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We're probably going to see dips below 15k this coming week, can't wait.
It has only ever dipped that low because of either maintenance or because people are asleep, so this is delusional. It's been averaging 50k every day this week other than Friday.

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It has only ever dipped that low because of either maintenance or because people are asleep, so this is delusional. It's been averaging 50k every day this week other than Friday.

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It dipped below 20k on the week leading up to cryo/ranked so yeah 15k might be optimistic.
I would point out the weekend peaks have been 3-5k less than their previous weeks, while also the 'rest of the game' was live.
 
I would point out the weekend peaks have been 3-5k less than their previous weeks, while also the 'rest of the game' was live.
That's fair. Todays been a clusterfuck for me so I'm sorry for coming off as a bit of a cunt, but just going off today's peak of 53,000 the game has had a 39% decrease in players over the course of 17 days since its release.
 
That's fair. Todays been a clusterfuck for me so I'm sorry for coming off as a bit of a cunt, but just going off today's peak of 53,000 the game has had a 39% decrease in players over the course of 17 days since its release.
Yeah I think you were just talking different points. Going by the peaks, they have gained vs weekday which makes sense, but they lost vs last weekend for a comparable time, even with the hyped cryo archive and ranked release. They have also been steadily dipping lower on the off-peaks, lowest I think was ~17k on the Thursday (maint is Bungie Tuesdays).
I just want fun games, but seeing games and their communities collapse is also fun I guess.
 
It dipped below 20k on the week leading up to cryo/ranked so yeah 15k might be optimistic.
I would point out the weekend peaks have been 3-5k less than their previous weeks, while also the 'rest of the game' was live.

That's fair. Todays been a clusterfuck for me so I'm sorry for coming off as a bit of a cunt, but just going off today's peak of 53,000 the game has had a 39% decrease in players over the course of 17 days since its release.
i'm enjoying the gunplay enough that i am going to play sporadically until the wipe in June then peace out. a wipe in june means sweaty high schoolers and NEETs will be able to grind 24/7 immediately and will drive out more and more of the casual end of the pool. they have to be nervous about how the wipe is going to affect engagement metrics and wishing they gave this some kind of single player or mp PvE campaign. the biggest issue is the budget - surely they could have figured out a way to create a full single player campaign mode within a $250 million budget or made a pure extraction shooter for $50 million.
 
It has only ever dipped that low because of either maintenance or because people are asleep, so this is delusional. It's been averaging 50k every day this week other than Friday.

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Professor Donger, it's looking like you may end up eating your words. It actually looks to be dropping surprisingly quickly (nadir tends to be about an hour from now):
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That 7pm count of 18k is the peak of the hour, so it's dropped about 2k in the last hour alone.

If I had to guess why, I think some people held out for Cryo Archive, and decided to bounce afterwards. Could be that they hated it, could be that it required far more grinding than they were willing to stomach, could be that it wasn't the glorious endgame they were holding out for, could even be they saw it wasn't moving the needle and gave up investing in the game further. Regardless of which, we will probably see a sub-15k in the next two hours.

Edit:
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It's managed to stay above water past 9pm, so it's not going to be recorded as a sub-15k hour. This means I am now watching and waiting to screencap the moment it bottoms out, please god just let me see 14XXX, nothing else matters
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Double Edit: Damn, looks like it's climbing again. Bottomed out at 15215, so sub 15k is totally doable.
 
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If I had to guess why, I think some people held out for Cryo Archive, and decided to bounce afterwards. Could be that they hated it, could be that it required far more grinding than they were willing to stomach, could be that it wasn't the glorious endgame they were holding out for, could even be they saw it wasn't moving the needle and gave up investing in the game further. Regardless of which, we will probably see a sub-15k in the next two hours.
This is a shit guess. No ones grinding to lvl 25, doing all the introductory quests, just to play Cryo a few times before deciding to dip out.

It was just a hard weekend on the community. Cryo and ranked came out the same weekend and emptied people's vaults. Getting your nuts kicked in repeatedly and also having no gear to keep progging is a great time to take a break. The people I regularly play with were absent after saturday, the ones who were still left playing were pressuring the entire team into running with free kits (the least enjoyable way to play) so they could rebuild.

We were fighting teams of people in bronze 3 (the absolute lowest MMR rating) with purple and legendary gear. We were all combining Thermals and Jammers, so you could see them, but they couldn't see you. I ended up taking in multiple optics for my weapons and swapping mid fight it was so common. Most ratty fucking game play of my life. Winning and losing honestly felt the same.

This shit isn't Concord 3 as much as everyone here wants it to be, it's something else entirely. The game has found an audience, that already makes it not concord, but it's not big enough to stop the layoffs that are coming. Doesnt matter if this game has 1000 players or 100,000 players, the player count obsession and conjecture is pointless. Fate has been sealed.

I think releasing Cryo archives this soon was a huge misstep that will bleed the community of players in the long run. I think the only people having a good time in that map are people who surpass lvl 100. I'm lvl 70 and its aids for me, but maybe if I was VIP status with all the factions it wouldnt be bad. I could learn the map while having regular access to end game gear.

Right now if I lose a puprle shield, it could be hours and hours of grinding before I see another one again. If I were VIP it would just be a barter.

What we probably needed was another two or three maps for people to grind and task on, so they could get to a point where they could enjoy that map. Instead the lesser players are stuck grinding dire marsh and outpost.
 
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What kind of drop off would you expect to see in an extraction shooter that was a moderate success?
The game has found an audience, that already makes it not concord, but it's not big enough to stop the layoffs that are coming.
It seems like it would've been a decent niche game with a much lower budget and less hype. It's the astronomical budget that's so funny. Another Concord-like aspect is the supreme hype and overconfidence that they had a world shaking hit on their hands.
 
What kind of drop off would you expect to see in an extraction shooter that was a moderate success?

It seems like it would've been a decent niche game with a much lower budget and less hype. It's the astronomical budget that's so funny. Another Concord-like aspect is the supreme hype and overconfidence that they had a world shaking hit on their hands.
I think so, but also Concord had about 700 people playing at it's peak. We will never get another concord in our life time, It was the perfect storm for a flop. The people calling everything and anything concord isn't going to make it happen any sooner. Plenty of these kinds of games are going to flop, but for different reasons and it will never steer the industry in a direction that said players want to see. Calling everything concord is just wishful thinking.
 
Professor Donger, it's looking like you may end up eating your words. It actually looks to be dropping surprisingly quickly (nadir tends to be about an hour from now):
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That 7pm count of 18k is the peak of the hour, so it's dropped about 2k in the last hour alone.

If I had to guess why, I think some people held out for Cryo Archive, and decided to bounce afterwards. Could be that they hated it, could be that it required far more grinding than they were willing to stomach, could be that it wasn't the glorious endgame they were holding out for, could even be they saw it wasn't moving the needle and gave up investing in the game further. Regardless of which, we will probably see a sub-15k in the next two hours.

Edit:
View attachment 8743204
It's managed to stay above water past 9pm, so it's not going to be recorded as a sub-15k hour. This means I am now watching and waiting to screencap the moment it bottoms out, please god just let me see 14XXX, nothing else matters
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Double Edit: Damn, looks like it's climbing again. Bottomed out at 15215, so sub 15k is totally doable.
We'll see what the peak is today and then go from there, I suppose.
 
Stolen from twitter:
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This is the pricing for amazon servers. If they're using these servers. I don't think its gonna be around next year with how much they're bleeding a month.
What the fuck. Are there really no cheaper options available? Is it the 60Hz servers™? I guess if the game is super popular they make that back in a day, Out of curiosity I checked out how much #1 gacha game makes in a month:
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So Genshin in January made Marathon server cost in like 4h(next month was worse 55m maybe ~6-8h I am not good with math). I wonder how much Marathon is making an hour. It's not exactly a gacha game that tricks people into gambling for outfits. $1000? They have to continually make that for about 10 days to break even. Sony ain't making its money back, huh?
It makes me wonder how much companies are paying for upkeep for deadbed mmorpgs like Anarchy Online or Rift.
 
There are a few things that could get me wanting to try this game if it's ever on a supersale even as a solo. Just the fact that you apparently don't have to unlock the game's equivalents to Jager every wipe is in itself the most based decision ever and fuck Battlestate for making me do it in the past (and fuck Woods (I'm bad)). Also heard talk here and there about not needing to extract for quest completion which on the one hand I think kind of lowers the stakes ever so slightly and doesn't give quite the same rush of joy of having done it, but on the other hand man does that sound kind of really fucking nice. Also just seen that you get freebie kits to take in, which sounds like a cool feature on top of having scav runs.

Honestly for as butt ass ugly as I think the game is I think I could be sold on it if it were like twenty bucks instead of forty. Maybe if it's still here in a year and I catch it with more content (no, Reddit, I will not dump money into it before that time comes even if I don't want to buy it in its current state).
 
What the fuck. Are there really no cheaper options available? Is it the 60Hz servers™? I guess if the game is super popular they make that back in a day, Out of curiosity I checked out how much #1 gacha game makes in a month:
View attachment 8745195
So Genshin in January made Marathon server cost in like 4h(next month was worse 55m maybe ~6-8h I am not good with math). I wonder how much Marathon is making an hour. It's not exactly a gacha game that tricks people into gambling for outfits. $1000? They have to continually make that for about 10 days to break even. Sony ain't making its money back, huh?
It makes me wonder how much companies are paying for upkeep for deadbed mmorpgs like Anarchy Online or Rift.
That's not even covering the Bungie CEO's salary for his classic car collection
 
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