Marathon 2025 - Bungie's new AAAA Extraction shooter

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Not actual counts, but it was 38th on psn. 38th during its own launch period.
Ah okay, goddamn that’s not good lol. That’s on Sony’s console too! On my Xbox there’s occasional front page ads for it but otherwise, nothing. Which makes sense considering Microjeet was the company Bungie spurned 10 years ago when they started on this retard decline.

Edit: looking at the “most played games” tab on the xbox store, Marathon Manson is currently number 101.


:story:
 
I'll eat a bit of crow, and admit that the drop today was not nearly as big as what I was expecting. However, turns out the console numbers for marathon are ABYSMAL, so if at any point the steam numbers drop severely and don't recover, it's basically dead without any other lifeline.

The main problem with Consoles, especially Xbox is unless the game is really, really good. they won't buy it. Marathon would straight up have to be free to play to have a chance on console
 
For people constantly making the highguard/concord comparissions.

Marathon is going to die a slow death. Its player count hasn't tanked like Higuard's did just a day after launch.

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Highguard lost 59% of its playerbase in a day.

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Concords' player base was abysmally small but it still lost 39% of them in a day, by the second day it had lost 57%

Marathon for context, has lost 24% of its peak base over the course of 5 days. For context the Server Slam lost 61.7% of it's playerbase over the course of the same time frame. It was active from Thursday the 26th and shut down March second on Monday. In that time it went from a peak of 143,621 to 55,762

Arc Raiders ironically had a pretty noticable decline if you look at it's charts. The reason it's not seen as a bad thing is because they started with so many players.

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But Arc Raiders on Steam at least has lost 62.6% of it's player base. I'm not saying this to say that Arc Raiders is a failed game, it obviously isn't but I am saying that outliers like Highguard and Concord, while a lot more common, aren't so common as to look at every game and think they will fail immediately on release.

Marathon WILL eventually be shut down, I don't doubt that, but I think, like I have said earlier, that it will be a slow death as Bungie tries to scoop water out of their sinking boat. The game will probably last a year, maybe two, before it's fully dead.

Halo Infinite will be the game it emulates, not concord.

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That whole fungus thing sounds a lot like the egregore from D2, a physical manifestation of Darkness specifically tied to memory. There have already been scattered Marathon references in Destiny, so I wonder if they're going in the opposite direction too.
A lot of people don't seem to realize that Bungie aren't all that original and steal a lot of shit from their own IPs. They reference Marathon all the Time in Halo as well
 
Is there a way to look up player counts for consoles?
One way people usually do it is to look up achievements, though people need to register on pages like PSNProfiles - find one of those early game, mandatory achievements that everyone gets and count how many people got it, and then fudge the number a bit to get an approximate of how many people bought the game.

A sample size of 700,000 is nothing to sneeze at.
 
A lot of people don't seem to realize that Bungie aren't all that original and steal a lot of shit from their own IPs. They reference Marathon all the Time in Halo as well
To be fair, Halo was initially going to be set within the Marathon universe, so any references to Marathon in Halo aren't all that crazy. As one example, the Flood originated from a "fungal zombie" enemy that was originally supposed to appear in Marathon 2. And that's without getting into all the other references, like UNSC/UESC, the Marathon symbol appearing repeatedly, MJOLNIR cyborgs/armor, Durandal/Cortana, the SPNKr rocket launcher, and so on.

Personally, I wouldn't call that stealing (is it really stealing if you're pulling from your own works?), more that Bungie has a particular story they tell in different ways. Mandalore's videos on Pathways into Darkness, Marathon, and Myth really highlight a lot of those commonalities, and if you've played any amount of Halo or Destiny, you'll probably spot more too. For their faults as a developer, they certainly have managed to create some interesting stories. It would just be nice to not have to suffer through a PVP-only game to experience this one.
 
Halo Infinite will be the game it emulates, not concord.
Perhaps.

The issue here is how much money they're going to be making off the game now that they're sunsetting Destiny 2 and Marathon is meant to be their meal ticket.

They're in an unenviable position because Sony is not Microsoft, to whom the money they spend on keeping 343 afloat is chump change. Bungie need to make a return on their investment, and it's unlikely Marathon will help them with that.

I predict additional rounds of layoffs as Sony tries to soften the blow and minimize expenditures. They might keep Marathon chugging along if it brings in enough income to justify keeping a skeleton crew in place to release patches and content updates, but I doubt it will be anywhere near as lavish as the content Destiny 2 was getting.
 
Ah okay, goddamn that’s not good lol. That’s on Sony’s console too! On my Xbox there’s occasional front page ads for it but otherwise, nothing. Which makes sense considering Microjeet was the company Bungie spurned 10 years ago when they started on this retard decline.

Edit: looking at the “most played games” tab on the xbox store, Marathon Manson is currently number 101.


:story:
The game it was directly above was Black Ops 3. Not 7, 3
 
After the gameplay and queue times, one of the things I’m really enjoying is how the lore is being distributed. Whenever I run into another player who’s actually paying attention to the story, they always have some piece of information I haven’t seen yet and I’ll usually have something they missed too.

It’s rarely small stuff, either. It’s usually something wild that completely reframes how you look at the setting. The whole thing feels communal, like we’re piecing the narrative together collectively instead of just consuming it passively.

The reality of this though is that average gamer will hate this, another nail in the coffin.
 
After the gameplay and queue times, one of the things I’m really enjoying is how the lore is being distributed. Whenever I run into another player who’s actually paying attention to the story, they always have some piece of information I haven’t seen yet and I’ll usually have something they missed too.

It’s rarely small stuff, either. It’s usually something wild that completely reframes how you look at the setting. The whole thing feels communal, like we’re piecing the narrative together collectively instead of just consuming it passively.

The reality of this though is that average gamer will hate this, another nail in the coffin.
That all sounds neat.


Would’ve been cool in a single player shooter :smug:
 
Prediction

Concord died in under two weeks
Highguard died in under two months
Marathon will die within two years
Fairgame$ will be canceled after two decades

But for real, does anyone have any idea what's going to happen to Bungie? They've pissed away all of their goodwill and they can't sell games sustainably based off their name alone anymore. I doubt Sony is going to straight up shutter them like they did Firewalk or whatever the Concord studio was called, but I can't see what else they'd be able to do. They can't be Sony's Bioware because Sony has a dozen studios that could pump out awardslop and doesn't need a token prestige studio to give the allure that they make legitimate games since they already do. The whole reason they were acquired was to assist other studios making live services, but half of those games died before they were even announced and the others are going to be commercial failures like Marathon.
 
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Prediction

Concord died in under two weeks
Highguard died in under two months
Marathon will die within two years
Fairgame$ will be canceled after two decades

But for real, does anyone have any idea what's going to happen to Bungie? They've pissed away all of their goodwill and they can't sell games sustainably based off their name alone anymore. I doubt Sony is going to straight up shutter them like they did Firewalk or whatever the Concord studio was called, but I can't see what else they'd be able to do. They can't be Sony's Bioware because Sony has a dozen studios that could pump out awardslop and doesn't need a token prestige studio to give the allure that they make legitimate games since they already do. The whole reason they were acquired was to assist other studios making live services, but half of those games died before they were even announced and the others are going to be commercial failures like Marathon.
According to some people (who might be lying), Sony has greenlit another project within Bungie. Do I believe this? I’m not sure. Marathons failure has only been for 5 days so far with a lot of gunt guarding from a lot of different people, so it’s hard to find wether or not Sony actually considers this a success or not. If it is true, than Bungie might be safe as of now, the problem is, if the project is something like a Destiny 3 or maybe Destiny 1 remastered, it is years out from being available. Marathon is objectively a failure relative to money spent on it, and Destiny 2 was all but killed FOR marathons small chance at being a giant hit. Essentially, Bungie has zero cash flow currently to out pace both the budget for their new game, nor their legendary cash burn rate. That can lead to a company being executed real quick unless something changes very quickly.
 
According to some people (who might be lying), Sony has greenlit another project within Bungie. Do I believe this? I’m not sure. Marathons failure has only been for 5 days so far with a lot of gunt guarding from a lot of different people, so it’s hard to find wether or not Sony actually considers this a success or not. If it is true, than Bungie might be safe as of now, the problem is, if the project is something like a Destiny 3 or maybe Destiny 1 remastered, it is years out from being available. Marathon is objectively a failure relative to money spent on it, and Destiny 2 was all but killed FOR marathons small chance at being a giant hit. Essentially, Bungie has zero cash flow currently to out pace both the budget for their new game, nor their legendary cash burn rate. That can lead to a company being executed real quick unless something changes very quickly.
You can't squeeze blood from a stone, but I assume japs don't have such a saying so they're still trying.
 
You can't squeeze blood from a stone, but I assume japs don't have such a saying so they're still trying.
Do you blame them? They’ve spent initially 3.6 billion dollars on these Seattle faggots. With what they spent on dev time and marketing for Marashit, it’s probably up to 4 billion. They HAVE to make some of that back, or shareholders will scream for people’s heads.
 
Do you blame them? They’ve spent initially 3.6 billion dollars on these Seattle faggots. With what they spent on dev time and marketing for Marashit, it’s probably up to 4 billion. They HAVE to make some of that back, or shareholders will scream for people’s heads.
They get what they fucking deserve!
 
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