- Joined
- Feb 15, 2024
Apart from a toilet, like a human? Not that we have seen so far.Is there anything the fucking jeet subhumans won't shit up?
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Apart from a toilet, like a human? Not that we have seen so far.Is there anything the fucking jeet subhumans won't shit up?
You can usually estimate this type of game (that had ads for, had a announced launch, featured video, etc.) to be "peak concurrent players x 10" = ~copies sold on steamOh that goes without saying, but the sheer gap between "Alleged Units Sold" and "We can see the Player Count" is just throwing me off.
I think it's kind of useless to track player numbers at this point, we aren't going to see a positive dramatic shift required for the game to be considered successful internally for both Bungie and Sony, it just can't feasibly earn them that kind of money, ever.Yeah that's why I wanted to wait for the peak player count for the week
I agree, this week I log on and dont see people. Some times people reach out to me over discord to play, but the people who were logging in 24/7 have stopped as have I.feel like we are going to see a very quick dropoff in the next month. Not a slow degrade but a fall. Still the weekdays, but man I get a gut feeling that a lot of people are gonna see their friends not playing anymore and move on.
I've been shilling for free?!?
It's a net loss for Bungie if we assume the $250 million budget to be true (and even if we are charitable and assume the budget was $100 million).People are getting lost in the minutia. It's already a failure from studio/publisher perspective. It might not be as dramatic as Concord, but it's still bleeding money.
Don't lie.I've been shilling for free?!?
if not for the brown hands, i wish. Would of made my 40 bucks back by now.Don't lie.
You're an indian being paid to post here. Just admit it.
Not to mention, Steam takes a different cut based on total sales revenue. Did they even account for this number in their calculations?You can usually estimate this type of game (that had ads for, had a announced launch, featured video, etc.) to be "peak concurrent players x 10" = ~copies sold on steam
"~88K all-time peak 20 days ago" => ~800K units sold, temove the several refunds and it seems about right.
They have lost 40% of that in 20 days .. seems about right too because it's fucking 2026 Bungie here.
The budget is nuts. The trailer alone probably did cost a fuckton. There were also ads everywhere, promotions, augmented reality skits, fake websites, fucking real props / sort of ARG pranks and whatnot, ads spamming everywhere and paid shills, oh so much paid shills, it probably did cost as much as the game itself.It's a net loss for Bungie if we assume the $250 million budget to be true (and even if we are charitable and assume the budget was $100 million).
And you have then to take into consideration that Bungie is a massive company, and they have nothing else they're working on and no other significant streams of revenue. This was supposed to be their next Destiny, and more importantly, it was supposed to bring in as much money as Destiny.
Layoffs are all but guaranteed, and if Sony was smart they'd kill off Bungie and save themselves the grief - they're never making the $3.6 billion back.
The thing is, if Marathon didn’t have the budget it had - even ignoring Sony spending a stupid amount of money to buy Bungie - and was just some AA or I die tier project, these numbers would likely be an actual success. But because Marathon has a budget that’s what, 9 figures at minimum? No way in hell they’re making that back.while it might have enough numbers to ensure players always have other people to play with, and isn't technically DOA, with such reception it has no future. Even the current playerbase, which might've been enough to sustain small development team, is slowly dwindling. Which I expect to only accelerate, as is usually the trend in such cases.
Knowing the kind of budgets these studios tend to have for marketing, I can totally see that. Because I look at the game and can't really tell where $250 fucking mil went to.The budget is nuts. The trailer alone probably did cost a fuckton. There were also ads everywhere, promotions, augmented reality skits, fake websites, fucking real props / sort of ARG pranks and whatnot, ads spamming everywhere and paid shills, oh so much paid shills, it probably did cost as much as the game itself.
I think it's similar to bloated startups selling for ridiculous money without ever producing anything. Corporations purchase hype, only to find themselves in possession of canned air.The thing is, if Marathon didn’t have the budget it had - even ignoring Sony spending a stupid amount of money to buy Bungie - and was just some AA or I die tier project, these numbers would likely be an actual success. But because Marathon has a budget that’s what, 9 figures at minimum? No way in hell they’re making that back.
I’m convinced most modern game development is just money laundering via “consultants” at this point. Who’d’ve thought that Sega would be the smartest fuckers in the room when they canned Hyenas - as is I’m just waiting to see how Sony tries to nickel and dime people harder now that they have another financial bomb on their hands, with at least one more incoming with the Horizons Live Service no one asked for…
Fire all the competent (White, male) developers, replace them with diversity hires, still have to pay them the same as the competent devs otherwise you get sued.I’m convinced most modern game development is just money laundering via “consultants” at this point.
To be fair, they did that when the game was a few months away from release, they had already spent over $100 million on it (they most expensive game project ever). I still have no clue why they even allowed the game to get so far into development when it was blatantly obvious it was tranny slop that was repulsive to 99.9999% of the human race.Who’d’ve thought that Sega would be the smartest fuckers in the room when they canned Hyenas
I'm tracking because I want to see at what numeric point they pull the plug. When they finally admit its never going to make money and the servers are bleeding them dry.People are getting lost in the minutia. It's already a failure from studio/publisher perspective. It might not be as dramatic as Concord, but it's still bleeding money.
To go out round back the barn with Sony and tell Sony all about the future of Bungie games.What are the next steps for Bungie?
It's all dubious, Reddit Comments vs Discord Screenshots comes out with everyone looking retarded.So, the thread from before with the Discord screenshots of jeets being paid to shill for Marathon has been deleted, but you can still access the thread (for now). Confirmed fake apparently, with whatever dubious evidence that requires. Why can the clown world not have all the funniest things be true?
But it would have been funny. If we have to live in clown world, I want to at least be amused dang it.It's all dubious, Reddit Comments vs Discord Screenshots comes out with everyone looking retarded.
>33,500 concurrent playersMarathon has taken off. At time of writing, it has a Very Positive rating on Steam with over 33,500 simultaneous players, as well as a respectable 79 on Metacritic. Against the odds, Bungie appears to have a solid hit on its hands.
Isn't it great when they just publish the press release verbatim from the publisher and make it so obvious? Easy money (for the "journalist").I didn't see it posted yet, but all this talk of paid shilling made it all the more suspicious.