TrainWreckWatcher
kiwifarms.net
- Joined
- Mar 9, 2023
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Doesn't this go against the entire spirit of the genre? Maybe they're hoping this will draw in more casuals if they create an incentive to discourage such TAHXIC behaviour.They have implemented a 'good boy system' in which you get stickers or something for not killing other runners but leaving matches with them?
As ARC Raiders has proven, the vast majority of players prefer PvE instead of PvP or PvPvE, to the tune of 1+ million vs 40,000.Doesn't this go against the entire spirit of the genre? Maybe they're hoping this will draw in more casuals if they create an incentive to discourage such TAHXIC behaviour.
I remain convinced they knowingly sent it out to die purely because the shareholders would have slaughtered them if they'd cancelled another of their big live service projects.I do wonder what the expectations were.
But muh genre purity!As ARC Raiders has proven, the vast majority of players prefer PvE instead of PvP or PvPvE, to the tune of 1+ million vs 40,000.
Sadly for Bungo, not everyone is an unemployed tranny with the time and autism to master the game.But muh genre purity!
This is the same studio that wasn't going to put proximity chat in a game where communication with other players is almost mandatory, because they didn't want anyone's feelings to get hurt.Imagine being so completely captured by troons you stake the future of the company on pandering to them.
You'd think Bungie would have learned this lesson themselves, considering how they basically gave up on Destiny's PVPVE mode, Gambit, after the first year. Apart from deleting the old multi-round format and some minor adjustments to scoring and mechanics, nothing has been done with it for about seven years now because nobody wants to play it. And that's in a mode that gives you loot regardless of whether you win or lose, so clearly it's not because of rewards.As ARC Raiders has proven, the vast majority of players prefer PvE instead of PvP or PvPvE, to the tune of 1+ million vs 40,000.
Sony: "Why didn't it sell?"I wonder what is going on behind the scenes at Sony and Bungie. Nobody there will be happy about the failure, but I do wonder what the expectations were. They will probably try to relaunch the game adding some PVE mode or just bot matches and pivot harder into MTX. But if that fails I wouldn't be surprised if Sony decides to just shutdown the game.
Something interesting is Arc Raiders has been losing players as well. It's 24 hour peak on Sunday was 131k, Monday was 103k and yesterday was 95k.As ARC Raiders has proven, the vast majority of players prefer PvE instead of PvP or PvPvE, to the tune of 1+ million vs 40,000.
Yeah, but ARC Raiders was made by a small dev team, with a smaller footprint, and whatever money they spent on development they more than made back via game sales, likely dozens of times over.Something interesting is Arc Raiders has been losing players as well. It's 24 hour peak on Sunday was 131k, Monday was 103k and yesterday was 95k.
I know, I was the one that said it. I'm not trying to say that Arc Raiders is a failure or anything like that, I was just pointing out that it's losing players and that the devs dropping the ball wouldn't be weird for them.A lot of people have already said that if Marathon had been made by an indie developer, the playercount would have likely meant it was, if not massively successful, then at least reasonably profitable.
What's funny is that if it was run by a smaller dev studio the game would definitely be considered a success. But because Bungie is so big and owned by Sony, who injected so much money into it while not meeting player numbers, the game is a failure. There was a video by the Devs for Wardogs where they mention that as long as their game mantains a player count of about 2,000 on steam they can keep the lights on and continue updating the game. Which was a pretty neat transparent thing for them to say. They point out that games like Hell Let Loose are "successful" and get constant updates despite their relatively low player count.
But again that's also because games like Hell Let Loose and Wardogs are indie games that had much lower budgets compared to Marathon.
Bungie really should have outright come out and said the amount of players they need to maintain the servers instead of just going "Well we're totes gonna keep the game alive no matter what."
Here's the video in question with the timestamp for those interested.
as someone with MANY hours in Arc Raiders I can tell you why.Something interesting is Arc Raiders has been losing players as well. It's 24 hour peak on Sunday was 131k, Monday was 103k and yesterday was 95k.
It's also apparently lost 123k players since March.
Though this definitely doesn't mean that the game is failing, but the devs dropping the ball for it wouldn't surprise me just going off of how they treated the Finals. Embark has a bad habit of seeing problems the fans have with their games and overcorrecting.
Yeah I have a friend who played Arc Raiders religiously since release and he's pretty much stopped because of the issues you listedseeing the picture i'm painting? all their additional content is just added difficulty (which I personally enjoy) its not a whole lot of new things to actually fuck around with, and its FRUSTRATING for the average player to want the new blueprint, but the Assessors are daunting to actually breech, get the required luck the blueprint is there, and escape without being vaporized... players haven't had anything truly new to do since the Stella Montis map dropped months ago.
Not exactly science fiction but certainly leftist. Well, communist. Hardly what people think of as leftist today. The backdrop of STALKER: Shadow of Chernobyl and it's sequels is that same soviet noosphere, the planetary immune system reacting violently to human intervention.I'm pretty sure planetary immune systems and consciousness has been some leftist scifi bullshit for a while
It's ReetardEra, that's where the gamejournos hang out.Bonus points since the idiots at resetera continue to run defense for another failed garbage AAA game.
For better or for worse the PS5 seems to be doing alright even without any actual exclusives. But you raise as good point. Apart from maybe the Wolverine game I can't think of anything else for this year which is pretty embarrassing. Maybe Sony is already gearing up for the PS6 launch.Or they just needed to release something to remind people the PS5 still exists. Has Sony got any other AAA releases billed for this year?
The only other games I can think of would be the next part of FF7's shitty remakeFor better or for worse the PS5 seems to be doing alright even without any actual exclusives. But you raise as good point. Apart from maybe the Wolverine game I can't think of anything else for this year which is pretty embarrassing. Maybe Sony is already gearing up for the PS6 launch.
Spirit? I don't get why would any serious sweaty PvPer play an extraction shooter in the first place when there are actually competitive pvp games without all that looting and extracting bullshit available. Some of them even for free and they are all somewhat different from each other so you can keep it fresh.Doesn't this go against the entire spirit of the genre? Maybe they're hoping this will draw in more casuals if they create an incentive to discourage such TAHXIC behaviour.
There's probably a subset of pvp "sweats" that enjoy scrubstomping with (relatively) overpowered gear outside the reach of casuals and weekend warriors. You saw this a scant couple of times during D2 where some out of reach weapon dominated crucible lobbies with an entire slew of tryhards capitalizing on it, though more often it was a relatively common weapon being completely overtuned. Not saying that it's common, just that it exists.Spirit? I don't get why would any serious sweaty PvPer play an extraction shooter in the first place when there are actually competitive pvp games without all that looting and extracting bullshit available. Some of them even for free and they are all somewhat different from each other so you can keep it fresh.
The only reason I can think of is that they want to stomp noobs? You can do it in other games too and be more impressive doing it because everyone is somewhat on equal ground unlike in extraction shooter.