Marathon 2025 - Bungie's new AAAA Extraction shooter

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If most of us were Sony, we probably wouldn't be making the dogshit financial decisions Sony has been making.
I genuinely wonder how long Sony can keep this up. They’ve made so many bad financial decisions in the last 7 years and it seems like they’re only maintaining their industry leader position in the west by being the go-to game box for people who only play annual sports games, online shooters, and other such disposable games. All they have to do is pull one Xbox-style fuckup that breaks the normie brand loyalty and then somebody else (Valve or Nintendo probably) will swoop in and take their market position.
 
I genuinely wonder how long Sony can keep this up
Probably as long as Sony Music is still profitable enough to shuffle money around to hide losses. Lord knows that every other Division of Sony seems to look at the others being retarded before going “Hold my Beer”, at least Sony Music has the hardest job to fuck up.
All they have to do is pull one Xbox-style fuckup that breaks the normie brand loyalty and then somebody else (Valve or Nintendo probably) will swoop in and take their market position.
If that kind of hole in the market opens, Sega has a chance to do the funniest thing and announce they’re going back into making hardware. It won’t happen, but it’d be funny, and I’d take Sega over Amazon or Google trying to get into vidya again.
 
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Halo MCC is currently outselling Marathon on Steam

Old bungie is currently beating nu Bungie
 
Estimates make it look even worse, 70%~ of Marathon playerbase being on PC while it is the inverse for D2 with popularity.report putting it at 23%~
As I mentioned before, take that cross-save breakdown with a grain of salt. Many oldheads (myself included) started out playing Destiny on PS4 back in the day and continued to play those accounts as their mains when D2 came out even after the PC release since that was where all their progress was. Once cross-save came out, a lot of those people swapped over to PC using their PS accounts as the basis for their cross-save now that they were finally able to make use of their existing progress. Those players will be recorded as "PlayStation" in the breakdown because that's the core of their account, even if they haven't touched a console in years (like me).

If you look at any serious D2 players, they're predominantly on PC. They make up the overwhelming number of day 1 dungeon and raid teams, and they're pretty much all you encounter in matchmaking. I imagine that D2 has a similar split to Marathon between PC and console.
 
As I mentioned before, take that cross-save breakdown with a grain of salt. Many oldheads (myself included) started out playing Destiny on PS4 back in the day and continued to play those accounts as their mains when D2 came out even after the PC release since that was where all their progress was. Once cross-save came out, a lot of those people swapped over to PC using their PS accounts as the basis for their cross-save now that they were finally able to make use of their existing progress. Those players will be recorded as "PlayStation" in the breakdown because that's the core of their account, even if they haven't touched a console in years (like me).

If you look at any serious D2 players, they're predominantly on PC. They make up the overwhelming number of day 1 dungeon and raid teams, and they're pretty much all you encounter in matchmaking. I imagine that D2 has a similar split to Marathon between PC and console.
I was not aware of the mechanics there, that cross save players would be counted as their original platform, but is it that way forever? I do not think Steam would not report a player that bought it on their platform just because they started with a PS save file.
I wonder what metric they gather to determine where the player is at any given time, surely you had to buy the game again, so you would actually 'be' a Steam player at that point no?
I suppose it comes down to how the Bungie API counts them in the end. Now I just want it to be noticed they double count all these players :story:
 
I was not aware of the mechanics there, that cross save players would be counted as their original platform, but is it that way forever? I do not think Steam would not report a player that bought it on their platform just because they started with a PS save file.
I wonder what metric they gather to determine where the player is at any given time, surely you had to buy the game again, so you would actually 'be' a Steam player at that point no?
I suppose it comes down to how the Bungie API counts them in the end. Now I just want it to be noticed they double count all these players :story:
When you set up cross-save, Bungie asks you which account you want to use as the basis of your save. Obviously that's something that's in the API that can be accessed, and probably more easily than determining where the person was actually playing since it isn't going to change as frequently (mandatory 90-day wait to re-enable cross-save if disabled). And the system needs to know which account to pull data from at all times, of course, so that flag has to be set. It's easier to pick out a single data point (this user signed on today and played, what is their cross-save account) than multiple (this user completed ten activities today, what system did they use for each one) and use that as the basis for a chart. Maybe you could pull that data, but it would be a lot more intensive.

And naturally, Steam is still recording people who are playing on their platform because it's independent of the cross-save system. Just because your account is set up to pull from your old Xbox or PS save doesn't mean you're not playing the game itself on Steam. And while you do have to re-buy expansions on other platforms if you make the switch, most people are only realistically playing on one system at a time. Personally, I swapped to PC once cross-save came out and never bought anything on PS again afterwards; I could still play the game on PS if I wanted to, but I'd be restricted to F2P content only.

Like I said, you can't just look at a graph and say that it tells the whole story, same as how people were comparing total daily players of D2 to concurrent players of Marathon. It can paint part of the picture, but you have to be able to place it in context.
 
And while you do have to re-buy expansions on other platforms if you make the switch, most people are only realistically playing on one system at a time.
Yes but this is what I was curious about. The graph breaks it down and has a subheader of 'Primary cross-save platform of players that have played in the last month' which indicates to me that the split is actually accurate. They are already doing this whole breakdown (to the best of their ability/availability of data assumedly) to show that yes, there are 23%~ Steam based players etc
I am here to shit on Bungo, I could be misunderstanding something at a fundamental level, but it looks like there really is just that much more playerbase on console for D2 no?
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Also, Stadia, lol, lmao.
 
Yes but this is what I was curious about. The graph breaks it down and has a subheader of 'Primary cross-save platform of players that have played in the last month' which indicates to me that the split is actually accurate. They are already doing this whole breakdown (to the best of their ability/availability of data assumedly) to show that yes, there are 23%~ Steam based players etc
I am here to shit on Bungo, I could be misunderstanding something at a fundamental level, but it looks like there really is just that much more playerbase on console for D2 no?
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Also, Stadia, lol, lmao.
Stadia is the giveaway, actually. Stadia doesn't technically exist anymore and hasn't for years, so the only way it could still be on this chart is if it's tracking something that hasn't changed for years. So King Dead is likely right - this is where the cross-play account started, not where it's most used.
 
Stadia is the giveaway, actually. Stadia doesn't technically exist anymore and hasn't for years, so the only way it could still be on this chart is if it's tracking something that hasn't changed for years. So King Dead is likely right - this is where the cross-play account started, not where it's most used.
You right, I am in fact, retarded.
I did have a dig around their API docs (honestly, you can shit on Bungo for stuff but the API for things like DIM and popularity.report are top tier) and basically @King Dead is 100% right, it will perpetually report you as being a player on whatever platform you use as your base/cross save source. Weird choice but whatever. They also do not seem to have a 'this player is on X platform' value except in specific targeted user/clan/group API endpoints. So you can individually say someone was on Steam for a particular activity but you cannot poll the entire playerbase etc
 
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All they have to do is pull one Xbox-style fuckup that breaks the normie brand loyalty and then somebody else (Valve or Nintendo probably) will swoop in and take their market position.
Depending on the price it drops at I think the GabeCube has the potential to seriously upset the monopoly Sony currently enjoys (technically shared with Nintendo but they do their own thing).

If console plebs could just get exposed to the Steam marketplace and realise how badly they've been getting ripped off for decades it could be a literal game changer.
 
It’s been 27 years since those halcyon days of the Dreamcast my man…
No, you don't understand. They have been silently preparing their glorious return with a new Dreamcast. All the faithful will soon be rewarded. Launch titles will be a new Jet Set Radio, Panzer Dragoon, Crazy Taxi, Skies of Arcadia, Phantasy Star Online and so on. Any minute now.
 
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