Metroid general

What's your opinion on Dread so far?

  • It's good

    Votes: 111 60.3%
  • It's bad

    Votes: 7 3.8%
  • It's too linear, I don't like fusion and I don't like this

    Votes: 7 3.8%
  • It's not as linear as I thought it would be

    Votes: 9 4.9%
  • I haven't played it lol

    Votes: 24 13.0%
  • Where's Super Metroid 2?

    Votes: 16 8.7%
  • I don't care, where the fuck is Prime 4?

    Votes: 20 10.9%
  • Why can't Metroid crawl?

    Votes: 49 26.6%

  • Total voters
    184
I don't think I ever said anything like that in my posts but sure.
That's why I quoted a specific example to highlight why that may as well be your point.

Yes. But you can't tell me having more ways to play through something isn't better.
Yes I can, and here's how: It's neither better nor worse. It's just another way to play through something. Some people like it, some people think it's a total waste of time that adds nothing to a particular game.
 
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Yes I can, and here's how: It's neither better nor worse. It's just another way to play through something. Some people like it, some people think it's a total waste of time that adds nothing to a particular game.
I'm sorry but more choice will always be better than less choice.
 
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Just some food for thought because the wait for Prime 4 is making me cope... This art book, which I "assume" is going to be a part of Prime 4's overall ad campaign and hype train, used to be set for a July 31st release. It has now been moved up over a month to June 24th. Don't know if that can be used as a relative gauge for when the actual game is coming out.
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The visor is purple now, there's Vaginal buildings, and Samus can do wiimotion without a wiimote to waggle. That's all I got from the recent gameplay. I don't mind the visor color change, but I'm worried about the par-as-fuck gameplay showcases we've gotten thus far, all two of them.... after years of a development hell. You can't even call them trailers. The main planet's name is also some plebbit shit, "Viewros". Wew, big planet, nice view huh?... this ain't good. The new suit design is also quite bad. Like wow, there's a "third eye" open on her forehead to signify that she has psychic powers now.... how truly unique.
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This sure ain't no Light Suit... here's hoping it's basically the Dark Suit and gets replaced pretty quick with something infinitely better.
 
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Yes viewros is absolutely a “we forgot to remove the place holder” name. The entire segment in the direct narration sounded like something that would be spat out of Grok.

The new looks alright. I’m not a fan of the purple visor just on her regular suit, but with black on red it pops really well. Hoping the not luminoths are more different in the role.
 
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I'm 2 years late but Metroid Prime remastered is a downgrade and sidegrade in every way conceivable compared to its original version on GC and the art style and levels were gutted and look dull as fuck. Like some Unreal Engine remake, lmao. Hoping 4 has better tech.
 
I'm 2 years late but Metroid Prime remastered is a downgrade and sidegrade in every way conceivable compared to its original version on GC and the art style and levels were gutted and look dull as fuck. Like some Unreal Engine remake, lmao. Hoping 4 has better tech.
Could not agree more. I was very disappointed with it. Trilogy with Wii Motion Plus is the best form.
 
I'm 2 years late but Metroid Prime remastered is a downgrade and sidegrade in every way conceivable compared to its original version on GC and the art style and levels were gutted and look dull as fuck. Like some Unreal Engine remake, lmao. Hoping 4 has better tech.
How so? I only got remastered since I never played the original and had no nostalgia for the series as a whole.
 
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How so? I only got remastered since I never played the original and had no nostalgia for the series as a whole.
Much of what the guy you are responding to said. The upscale makes everything appear more empty and sterile. Plus the developers undid some level design changes from the US version and opted for the inferior PAL/JP release's designs that are dumb gotcha traps which are largely out of place in the Prime series.

It is servicable as a remaster or whatever you want to call it. But it is not the amazing revision that most claimed it to be.
 
You don't need nostalgia to notice something looks worse than an original release on top of the blatant downgrades like lighting, where the projectiles no longer light up the environment in the demaster. When something is called a remaster I expect it to look like a better version of the original game, much like a proper film remastering. Not a revision of the art style with missing elements. I have no nostalgia for metroid in fact I have only completed the Metroid Zero Mission remake on gba last year. I'm as new as you can get here.

The new volumetric lighting (or in other words a developers half assed way of making lighting meld together into an ugly blurry blob) simply doesnt work and only obfuscates the visual fidelity the remaster has going for it.
You no longer have the developer trick to see Samus's reflection. Its flat and missing in the remaster. Most small details that lended a lot of credence to the gamecube as hardware are just fuckin gone. Which is hilarious, since the remaster is supposed to be a remaster.
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So why is it missing? There shouldn't be any excuse, the original code is still running yes?

Lets look at light rays. This is a missing element too even if the original was a little overboard.
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My problem with the remaster, purely visually, is that it has no real identity anymore. It looks like every other fucking game you've played now. No soul. The new thermal effects are also messed up, it lacks depth. Here's a takeaway, it "lacks depth". Theres no bite. Its all sanitized. The texturework and models are all cleanly done. It looks boring. Reminds me of crash bandicoot's remake. By-the-numbers and less identity for the sake of modern techniques. If you love it, you'll love it. But if you're sick of it I don't see any redeeming quality here compared to emulating it.

Do you notice something WRONG here?
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The rain is just straight up less of a presence which negatively affects the atmosphere. No clue why they did this. When you have volumetric fog I imagine you should make it even thicker not clearer for a foggy, murky, rainy scene in the original. Inb4 it's because they "wanted to maintain 60fps".
 
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I'm in the middle of a playthrough of Metroid Prime for the first time in like 10 years or so and it's not as good as I remember. The level design is kind of shitty. There's way too much backtracking to random obscure doors or tunnels in non-descript rooms that are nowhere near where you just finished up. I forgot what a slog it is from the spider ball to the gravity suit.

Like from the rock dude in phendrana to a random ass tunnel in the chozo ruins in a random ass room with an ice beam door on the map you wouldn't even think to check unless you happen to remember there's a spider ball track in there. Then after you get the ice beam you'd think maybe the way to go would be through one of those ice beam doors in the frigate you conveniently pop out next to, nah, better not go in there unless you enjoy hopping up a million platforms in slow motion underwater. No, instead you have to backtrack the long way around through Magmoor caverns yet again to go back to the room with the rock dude, where you were about 20 minutes before, so you can can use the ice beam to open a door above the save point, go through a bunch of caves, get the gravity suit then trudge all the way back through the same bunch of rooms in Magmoor back to the door on the frigate you were next to 20 minutes before you got the gravity suit.

I started a playthrough of Super Metroid as well. I'm in Maridia now almost at Draygon and the difference in the way the game flows compared to Prime is pretty noticeable. The backtracking loops in Super are way more tolerable because you're never going through the same areas over and over again and when you do go through an area again you have way more powerups and you can easily access a bunch of shit you couldn't the first time around without having to go too far out of the way. I went through the wrecked ship with like 3 energy tanks 25 missiles, 5 super missiles and 5 power bombs. By the time I got the gravity suit and went through the second loop of brinstar to the glass tube I had 8 energy tanks, 70 missiles, 20 super missiles and 10 or 15 power bombs.

There's a bunch of places in Prime I could have used the ice beam but I really just didn't feel like going all the way around all the rooms and loops I'd been in before just to get some missile upgrades or energy tanks or whatever. The way the world's laid out in Prime just makes it not very fun. At the start of my playthrough I back tracked for items after getting a powerup but as I've gotten further into the game I just feel less inclined to bother with it.

Don't get me wrong. I still like Prime. I still think it's one of the best games in the series. I'm just starting to remember why I've never really felt inclined to replay it very often. Many parts of it are kind of tedious.
 
Switch 1.5 is imminent and these nips are still in silent running about Prime 4... Are they seriously planning to do a november release or something? That's not going to make me shill out 500+ for your iterative bullshit Goytendo, it's just going to make me mad. 8 fucking years.
 
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