Metroid general

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What's your opinion on Dread so far?

  • It's good

    Votes: 157 49.7%
  • It's bad

    Votes: 17 5.4%
  • It's too linear, I don't like fusion and I don't like this

    Votes: 17 5.4%
  • It's not as linear as I thought it would be

    Votes: 14 4.4%
  • I haven't played it lol

    Votes: 56 17.7%
  • Where's Super Metroid 2?

    Votes: 33 10.4%
  • I don't care, where the fuck is Prime 4?

    Votes: 25 7.9%
  • Why can't Metroid crawl?

    Votes: 84 26.6%

  • Total voters
    316
There are random cutscene flashes presumably from Samus psychically connecting to Sylux of a battlefield with GF troopers and Samus rescuing presumably Sylux, he pushes her hand away and then during the fight he gets angry and yells Samus and all that. Apparently there is a full version of this cutscene if you 100% the game, which I'm not going to do, and Sylux is just a human ex GF trooper.
So 20 years of waiting for the deep lore on him from Hunters and all we get is that instead of being a cool renegade alien he's a le corrupted GF trooper with a dark past. Lame, just like this game.
 
Holy Shit, that cutscene *looks* like 343 Halo

It's crazy remembering all the "Master Chief vs Samus" talk in magazines and bullshit back in like 2002 and my 13 year old self thinking it was stupid as fuck cause they were like completely different characters and games and now seeing this fucking garbage.
 
I just tuned into Griffin Gaming's stream to catch him playing the intro and I like how the Federation troops yell out "go Samus we'll hold position!" And then just stand there motionless holding their guns.

I guess they didn't have enough budget to have some ambient npc on npc battles in the background.
 
I just tuned into Griffin Gaming's stream to catch him playing the intro and I like how the Federation troops yell out "go Samus we'll hold position!" And then just stand there motionless holding their guns.

I guess they didn't have enough budget to have some ambient npc on npc battles in the background.
343 infamously spend most of their time and budget trying to get one, uno, a single enemy to work properly in Halo 4, so this shouldn't be surprising. Nintendo are retarded for letting these hacks anywhere near their IPs lmfao
 
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343 infamously spend most of their time and budget trying to get one, uno, a single enemy to work properly in Halo 4, so this shouldn't be surprising. Nintendo are retarded for letting these hacks anywhere near their IPs lmfao
It was the worst enemy every designed by a human as well. A tanky, highly maneuverable, health regenerating monster with a shield that can teleport with excessive i-frames, that can be revived by the tiny drones with no hitbox they spawn, and they can also one shot you with a sword. The exact opposite of fun, and then they threw 6+ into every encounter.

Here is a playlist of all the synth patches and samples that they DIDN'T use in this game
First video embed

The soundtrack has basically no low end, its all high end airy synths and vocals, no crunch, no distortion, no bass, and as mentioned before no Metroid motifs. I don't really see people talk about how dynamic the soundtrack was in the Prime trilogy, synth layers would fade in and out based on the room you are in, combat music would start and stop automatically, it all layers together almost like its part of the world.
 
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The soundtrack has basically no low end, its all high end airy synths and vocals, no crunch, no distortion, no bass, and as mentioned before no Metroid motifs. I don't really see people talk about how dynamic the soundtrack was in the Prime trilogy, synth layers would fade in and out based on the room you are in, combat music would start and stop automatically, it all layers together almost like its part of the world.
Well, since we're comparing Metroid Prime 4 to Halo 4, that game also had a very generic soundtrack when compared to Marty's score in the original trilogy. Not surprising.
 

She wrote a "what if samus was trans" paper back in the day with Brianna Wu I think?
I distinctly remember everyone and their dog on twitter saying that Fausti "didn't even work there anymore" and "she only worked there for a year," when we said this was gonna be a hot mess and it wouldn't be woke or millenial.

And yes, she said she always saw Samus as being trans and was connected to Brianna Wu.
 
Watching Nintoddlers defend and/or justify Nintendo charging $20 for a basic, in game feature is proof that they will be sent straight to the coal mine.
A character will remind you every 10 minutes with hints or even exact directions in a large text box on where to go next if you haven't made progress, you can not turn this off.

View attachment 8250018
Further, I had some faggot argue with me that the lack of music "makes it more atmospheric" which ignoring that this fucking dipshit chimes in constantly. I also had one who claimed he was "just a tutorial character" when I said he was annoying. Man, it's almost like patterns exist and being able to notice them is a useful skill. Or I'm Raven Baxter.
 
I've reached the second major area and the game is giving off a weird vibe, idk how exactly to describe it but it feels like ai generated but not really, like its lacking identity or something. I also do kind of like the large expansive areas just for the vibe, but I think those are contributing to the off feeling of it. It certainly feels alien, which if they were going for this feeling I'm failing to describe then they did a good job
I think I figured it out. The world is not a world, its a set for you to play a video game in. It pretends to have history and it pretends like the locations are there for a reason and serve a purpose but they don't. The world only exists for you to play the game in. The factory world pretends to be a factory but its not actually a factory, the ice lab pretends to be a lab, but its a linear corridor, the volcano facility pretends to be a whatever facility but its not. Compare that to the trilogy and the worlds all feel like they have purpose and history, each room has a distinct creative name and thoughtful design and layout that hints at the purpose it used to serve, its still a set for you to play in, but it was designed with intention and though toward the rest of the world.
 
Is this going to be the first of the unholy Trinity of "games that took a whole generation to develop that are utter shit"?

The other two will, of course, be GTA VI and Elder Scrolls VI right?
Man, that would be funny. Look at what I found on 4chan's /v/ after wondering what they were saying about it.
1764899956253784.png
The sign is a subtle joke. The brand name Shaft for hot dogs refers to the penis, and The taste of a real man's meat refers to the act known as fellatio. None of this has meaning to the Indian they hired to pilot the AI upscaler, however. This is apparently from the GTA Trilogy Remaster released a few years ago, but that doesn't bode well for their other work from that same time period.

Yeah, I've decided to buy my family a Blu-ray player for Christmas, that is a PS3, so I'll have an excuse to play some of those games I missed when I visit. Every entertainment industry becomes its own worst enemy, which is why they want to keep killing games and avoid such competition.
 
Jeez metroid fans were so back when metroid dread came out. Now it just seems so over with prime 4. This is a real stark difference between the 2.
 
Man, that would be funny. Look at what I found on 4chan's /v/ after wondering what they were saying about it.
View attachment 8251986
The sign is a subtle joke. The brand name Shaft for hot dogs refers to the penis, and The taste of a real man's meat refers to the act known as fellatio. None of this has meaning to the Indian they hired to pilot the AI upscaler, however. This is apparently from the GTA Trilogy Remaster released a few years ago, but that doesn't bode well for their other work from that same time period.

Yeah, I've decided to buy my family a Blu-ray player for Christmas, that is a PS3, so I'll have an excuse to play some of those games I missed when I visit. Every entertainment industry becomes its own worst enemy, which is why they want to keep killing games and avoid such competition.
It's a sin that the best way to play Vice City(or any 3D era GTA for that matter) are the originals on the PS2 or PC. Every single re-release since is that of the shitty mobile port and every single one is worse than the last. Then we get the "Definitive Edition", as in the definitive nail in the coffin of the franchise unless GTA 6 really is the best game ever made.
Watching Nintoddlers defend and/or justify Nintendo charging $20 for a basic, in game feature is proof that they will be sent straight to the coal mine.
Worse, 30 dollars. Then again, only Nintentoddlers would fall for this in the first place, Nintendo knows their audience.
 
Jeez metroid fans were so back when metroid dread came out. Now it just seems so over with prime 4. This is a real stark difference between the 2.

They are different fanbases IMO. I've never found the Primes to be engaging, I've only finished one once, I've started and not finished 2 and 3. They were never real Metroid games to me, of which I've played all but Dread multiple times and will probably replay Dread instead of buying this.
 
Played it for a couple hours today. Game is very pretty looking on switch 2 and the controls are tight (I can't decide if I prefer using ZR or GR to shoot on the pro controller). But as others have pointed out, the linearity is very obvious early on. I muted the voice acting and also turned off subs although I then had to turn the subs back on so I could understand what the fuck is going on during cutscenes. The game really needs an option to remove subs only during gameplay but instead they're either on or off entirely. At least you can turn off all the tutorials separately.

Metroid now feels like nintendo's Dead Rising. It's a series they never seemed to have understood the appeal of and eventually started handing it off to unqualified people due to their sheer indifference.

I saw an article pointing out that it's wise to copy your save data after the game warns you about the incoming final stretch. This is because the game's single autosave slot will obliterate your chance of going back to collect any missing items or scans for 100% completion once you begin the final segment. Funny how an issue that even Prime 1 had (couldn't leave the final area after saving there) once again rears its head.
 
I heard you can unlock the whole music on the cycle if you hundred-percent the game, so it’s not technically pay-locked.

Still, charging that much to have it at the beginning is very eyebrow raising.
 
Jeez metroid fans were so back when metroid dread came out. Now it just seems so over with prime 4. This is a real stark difference between the 2.
Which is super funny, because they also fucking hated dread initially. (It’s too linear, music sucks, it’s ugly, etc.)
 
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