Mewgenics - Edmund McMillen's biggest game yet

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Will it be better or worse than The Binding of Isaac?


  • Total voters
    47
  • Poll closed .
this 'plz josh cat' shit is some pathetic e-kitten behaviour, shut the fuck up already. it's embarrassing.

Necronomicon is so fucking good holyshit, summons 5 zombies?
Yeah it's great until you lose a good cat or quest item to them. I ain't touching that thing again when filling the map with champion fleas is an option.
 
this 'plz josh cat' shit is some pathetic e-kitten behaviour, shut the fuck up already. it's embarrassing.
You may be right, Harry Partridge deserved it a lot more. But including the cheeselet would be a lot funnier (making ResetEra trannies and their orbit completely lose their shit). Just saying.
 
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Is there any point in sending collarless cats out, besides boss unlocks?
 
I quite like this. I didn't know anything about this until I heard the backlash (from Jeff grub LMAO) and hearing the praise as well.
It's a rogue like tactics game where you build parties of four to do dungeon crawls.
Then you try to breed them into super classes.

The runs are on a game board with adventures and distractions roguelikes are known for.
It kicks ass honestly.
 
Are woke libtards like pissvortex really that delusional over Edmund McMillen's Mewgenics game?
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Also pissvortex and his delusionally libtarded behavior:
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The desert wasn't much an issue, besides maybe the facing being a bit finnicky. The boss is pretty neat though.

Now, the bunker, that's some real shit.

Holy shit the bunker was tough. The bishops are so tough. Lost one cat to getting one shot before I could even act. It feels like they are minibosses, acting like 3 times before you do, ON TOP of a stun chance. Maybe my positioning was shit, but they were kicking my ass. Lost my archer to them fast, which was party because my necro's zombies love eating corpses. Then the final boss, what a shitshow. Fortunate that you only need to keep the cultists away from the back, but it was not a good time. Went to like the 11th round, and lost my cleric. Got really lucky my tank had so much HP and my Necro could keep resing corpses to keep up minion count. It was pretty close though, currently can't see myself getting to core with that in the way. Guess I'll need to do some grinding, haven't done any quests. Will also have to see if the other route is as tough.
Act 2 in general feels like a nightmare most of the time, specially the bunker like you said. I feel the Crater is an easier path to deal with because enemies don't have a billion turns and HP, haven't went to the third areas of Act 2 yet so idk how bad they can be.

Is there any point in sending collarless cats out, besides boss unlocks?
Surprisingly I managed to get two great collarless cat, one of them gave a ton of stuff when downed (and could down himself without getting injuries with the help of a skill named "Play Dead") and the other was a boss killer that I used agaisnt Guillotina because they had Sharpening Claws (+1 STR for 4 mana) and Dirty Claws (if enemy had Bleed or Poison, inflict +1 Bleed and Poison stack whenever you basic attack them).

But usually, nah, they're really more of a challenge rather than a legit playstyle. Still fun when you pull something cool with them.
 
The game is really fun, but I think that it will not have the same kind of staying power that TBoI had for me. So far it feels like I will get good 60 or so hours out of it before tapping out. Where as TBoI I have played for over 500 hours and still play it once in awhile.
I think the main thing is that, at least for me, it feels like Mewgenics requires more effort and commitment than TBoI. TBoI I can just pick up and do quick run or two when I happen to feel like it. But it feels like I need to actually take some time to play Mewgenics if I want to get something done in it.
 
The game is really fun, but I think that it will not have the same kind of staying power that TBoI had for me. So far it feels like I will get good 60 or so hours out of it before tapping out. Where as TBoI I have played for over 500 hours and still play it once in awhile.
I think the main thing is that, at least for me, it feels like Mewgenics requires more effort and commitment than TBoI. TBoI I can just pick up and do quick run or two when I happen to feel like it. But it feels like I need to actually take some time to play Mewgenics if I want to get something done in it.

Tboi has also had a decade of support and added content. Did the original binding of isaac have that staying power?
 
This may be a hot take, but honestly, I am not having fun.

Breeding seems completely random. I have a feeling this gets better and more controllable with metaprogression. But hey, maybe don't lock an advertised core feature of the game behind a jillion hours of grinding. Just a thought.

The sense of metaprogression is... bad. It's basically just that if you throw enough cats in the recycling tanks, then EVENTUALLY you'll unlock something that might help you.

And I have had MULTIPLE runs where I felt like I did everything right and still... well, if not lost, have to go back home prematurely. One bad roll can dick over your entire run. If you lose Isaac, you start another run. If you lose Mewgenics, you not only wasted however the run took, but you just ate a chunk of meta-regression that will take 2 or 3 good runs to claw your way back from.

One thing I greatly dislike in games like this is "tax" choices. That is, options which appear to be up to player choice, but where some of options are so blatantly better than the others they might as well be mandatory. That's Tank and Cleric. For a game that was 13 years in development, class balance is HILARIOUSLY bad from what I've tried so far.

Maybe I'm getting old, but I don't think I'm willing to grind a game for 20 hours on the vague promise that it might get fun eventually.
 
That is, options which appear to be up to player choice, but where some of options are so blatantly better than the others they might as well be mandatory. That's Tank and Cleric
Runs are doable without either of those.
I just completed Boneyard with hunter, tinkerer, necromancer and uncollared cat.

e.
typed completed twice.
 
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