I cant kill the Mother. Is the strategy just use AOE?
sorry for kind of late response, the specific "fuck you" option is a hunter with rubber arrows/rubber cement and scatter shot, then aim scatter shot as close as you can to their corner so the target radius is nearly totally on the mother. if you can have that setup, then typically all strategy is irrelevant. if you don't, prioritize her thorn pillars when they appear, and try to have some method of dealing with her tumor spawn. hunter with at least just scatter shot though is very recommended, or mage with meteors like manchester said but that's a much rarer ability for me, especially when not doing fancy run bullshit. her instant kill mechanic is more generous than you'd think though, just make sure if the tumors grab anything (it's in the air flailing) you prioritize destroying that tumor.
i heard someone speculate lime could possibly be a alchemist like dd's plague doctor, but who knows. in terms of just general shit, for variety there really needs to be a direct alt healer for cleric, since druid's a buffer/debuffer first. like dd occultist. needs to be damage competition/alt for hunter like a gunslinger, and there needs to be another direct magic damage class. surprisingly little general hard magic damage in the game when you really notice when working with something like Magic Weakness. it really is up in the air though mostly, like you said, they're not afraid to step on other classes' toes when they want, so "well this already does that" is kind of irrelevant. there's no class that really goes in on hurting itself to use abilities/taking punishments/status effects for bonuses, or something similar to how the cultists act in the bunker. mage/necro and others have some minor but it'd be neat to have a more direct one, a dark knight or blood mage. room for a alchemist or more dot class thief alt, or a duelist class that focuses on dodges and counters. or a class that stacks based on how much damage or kills it gets throughout the run, starting shitty
druids are fucking everything but a direct/alternative "cute cat that transforms into abomination" would be cool. like lol gnar or dd abomination. honestly, i like druid, but damn nigga, he takes the slots of multiple different classes but with a muddier pool. you could have a class with specific companions instead of rapid summons, a shapeshifter, a bard, and a landscaping mage. for a dlc, imo something like a duelist/paladin, dark mage (maybe also healer like dd occultist), gunslinger, and alchemist (dot dude) would be nice. there's always room for wildcard classes though not based on pre existing stuff, or based on obscure shit. you could rig tons of classes from defunct mobas, like the old lotr one.