- Joined
- May 7, 2025
I'm so close to getting a full 7 cat
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
good jobI'm so close to getting a full 7 cat
View attachment 8882788
Yeah bro I need to level up jack to get more furnituresgood job
dunno why stimulation barely helps with the stats but is 1% per point for passives
Remember to set up the microwave room for all the inbred cats
I assume the rocks come from Pebbles, or maybe arthur or something. Definitely seems like the game though you had taken a billion hits somehow.ok sorry to double post, but this just happened:
what i think happened, is i'm doing the quest for Dr. Beanies to put a thing into Soahc in the Rift, and that causes a robot cat to be summoned every round. that robot cat that got summoned...i saw it summon a bunch of rocks, and then something got stuck. i don't even know where cratermaker went. i just paused as fast as i could to record this because haha wtf
I've gotten lucky a few times to lose a defect (big one being when I took a cat with perma-slow that was screwing my combo), but most of the time I barely notice the difference. However, mutations have made it so I have to be super careful to use druid, or else he's debuffing my own units. Not normally enough to bother using on the enemy either, especially with the heal and temp damage.Total Hunter Victory
Suffah bish! this is for my previous köts
Also i wish the time machine didnt mutated you, is been like 3 times it takes away mutations important for my build to give me shitty ones like the bird wings.
I have trascended cats and now playing piggenics
The best to me seems like the sidequest method, since you can get plenty of stuff and know what it is. After getting a bunch of taxidermy animals in a row, I soured a little on getting them in runs, though that is just poor luck. If you can multitask and get Butch or Frank progress I could see farming routes being great though.Haven't played since I got the third ending last month but I have been having the urge to play again, been wondering how do people farm good furniture: act 1 runs, doing sidequests for money then buying it, bunker and future hard paths?
It wasn't that hard to me, really. The pain came from using a thief, because I needed to bring a thief through the rift, but he actually proved invaluable. I got the ability that shoots 10 shield-ignoring nails, and those made the robots stupid easy.Bit of an annoying quest with two major cheese methods - either making a set so you can energize your own cat, or just winning on the first round which means the robot doesn't spawn. Soul link was pretty nice for when I couldn't win fast enough so I at least didn't need to get around armor.
I find that for the future a party with a ranger, cleric and fighter work best, sure shields are a bitch but a decently built fighter can hit hard enough for them to not be an issue. Also Look into items or abilities that can make enemies bleed or poisoned, bleed does make some of the enemies in das future a non issue.It wasn't that hard to me, really. The pain came from using a thief, because I needed to bring a thief through the rift, but he actually proved invaluable. I got the ability that shoots 10 shield-ignoring nails, and those made the robots stupid easy.
I've brought every class through to the rift, and bringing an Eat Rock tank just makes the whole thing retardedly easy. I even did the Party Detonator quest with no problems.
Act 2 is my bitch with those eat rock tanks.
...
But in stuck on Das Future. I'm looking at breeding cats with the butcher passive that fucked up shit with shields. I've been trying to do the Transmitter quest all day, and fucking I need shit with bulk, that can hit ...but I need ranger and thief, since they get shiled-bypassing abilities.
The problem with relying on abilities with the Transmitter quest, is it scrambles your ability after you use it.abilities
Wait what Pistol, the Tesla Cannon? Because I don't recall Hitler being empowered by non electric firearmsThe problem with relying on abilities with the Transmitter quest, is it scrambles your ability after you use it.
I had a good team with a tinkerer, because it got Hone, and the pistol that eliminates normal enemies. But then I got to Hitler.
Hitler isn't just immune to pistols- he's empowered by them.
My rooms are:Yeah I think I am better off farming routes, need retired cats to unlock the last room.
Speaking of, how do you set up your rooms/house? Currently I have this layout:
First floor: one room with alright comfort to make cats bond, the other room has health and mutation and it is where I keep my battle ready cats
Second floor: where I keep most of my appeal items and also use it as a second bonding room
Attic: breeding room, high stimulation and ok comfort.
Watching a video I noticed that the player had separate rooms for health and mutation, I get it since mutation items often reduce the health stat but isnt it a good idea to counteract that since negative health leads to disorders?
Compared to the other two quests (the C-800 quest item makes things easier if anything IMO), the Transmitter is quite annoying. Trying to use any ability that isn't detrimental is decent. Any "one use per battle" are pretty good. Don't use any reload abilties, since they are cheap and you need to reload them first.The problem with relying on abilities with the Transmitter quest, is it scrambles your ability after you use it.
I had a good team with a tinkerer, because it got Hone, and the pistol that eliminates normal enemies. But then I got to Hitler.
Hitler isn't just immune to pistols- he's empowered by them.
4 @taxedbrass 'sIs Lord Bunga's Skeleton chair design "Chibiphobic" and potentially "Loliphobic"?
View attachment 8888170