- Joined
- Mar 13, 2024
Got around to playing MeinKraft after ages, decided to try some more unique mod packs (just one so far) and it was pretty cool. Here's some screenshots:




@Smithy129 Are ya still buildin' son?
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One of the best and most autistic packs out there. You can thank the Russians for it.I really like TerrafirmaGreg
Beyond Mines Exosphere?Got around to playing MeinKraft after ages, decided to try some more unique mod packs (just one so far) and it was pretty cool. Here's some screenshots:
@Smithy129 Are ya still buildin' son?
Didn't it also have an autistic amount of forks like regular Gregtech? I remember giving it a shot and man I was not ready. It's like Caveman2Cosmos but you're the Caveman.One of the best and most autistic packs out there. You can thank the Russians for it.
Bingo my nigger. It's a bit easy but I don't mind.Beyond Mines Exosphere?
One of my friends wanted to play it but we never got around to it. Looked really cool.Bingo my nigger. It's a bit easy but I don't mind.
I don't think so, unless I'm unaware of the history. There's a 1.20 version and a 1.12 one. I played the 1.20 version up to MV once. I actually wonder how many of the GT recipes are changed to incorporate TFC/Create mechanics. LV is gated by deployers but I dunno beyond that.Didn't it also have an autistic amount of forks like regular Gregtech? I remember giving it a shot and man I was not ready. It's like Caveman2Cosmos but you're the Caveman.
The grappling hook is insanely fun to use and works perfectly with the Exosphere mod (the terrain mod this pack is based around). Easy to repair and long lasting. You can mine diamonds and other ore under the islands above to void (at a slower rate) and it just feels right.One of my friends wanted to play it but we never got around to it. Looked really cool.
Ah ok, I can look into it a bit but it's honestly not worth concerning over. I do plan on playing TFG again this weekend.I don't think so, unless I'm unaware of the history. There's a 1.20 version and a 1.12 one. I played the 1.20 version up to MV once. I actually wonder how many of the GT recipes are changed to incorporate TFC/Create mechanics. LV is gated by deployers but I dunno beyond that.
No, that was TUG (also abandoned!) and the studio moved on to "Best Buds". Which was... I'll let you guess. Nerd Kingdom would disband in 2019. I don't care about any of them to follow the trail any further. Game dev is hard, guys!Didnt anyone who tried to kickstart the cancelled yogscast game get promised hytale instead?
TUG... now that's a name I hadn't heard since the shilling on /mcg/ a decade ago (or longer).No, that was TUG (also abandoned!) and the studio moved on to "Best Buds". Which was... I'll let you guess. Nerd Kingdom would disband in 2019. I don't care about any of them to follow the trail any further. Game dev is hard, guys!
https://yogscast.fandom.com/wiki/Yogventures!

lol get rekt.In other news: following on the collapse of Hytale (previously mentioned in this thread); Tyron, the lead developer of Vintage Story (and a former dev in Hytale), decided to hire several former Hytale devs and create a parallel game mode for VS (and future separate game). This news have not been taken favourably by the VS community. More info on the VS thread.
If they ever do happen, expect them to be gold-equivalent for the obvious reasons.So, copper armour/tools are a thing now.....
Emerald armour/tools when?!?!?
https://www.curseforge.com/minecraft/mc-mods/pickle-tweaksSo, copper armour/tools are a thing now.....
Emerald armour/tools when?!?!?

SoonTMhttps://www.curseforge.com/minecraft/mc-mods/pickle-tweaks
View attachment 7630809
Right after the Mojang monkeys discover curseforge
Minecraft-likes always seem to try to tackle problems nobody really has. In my mind, the biggest issue with current MC is that mining gameplay has been almost completely shafted. Once you have a consistent source of Mending you never need to go caving again and 80% of all the material types in the game can be automated and farmed to shit. In a game where part of the core gameplay loop is supposed to be mining. No endgame cave biomes, no unique monsters, and they're terrified of adding new ore tiers.It really is a mystery how nobody has managed to make a decent, (semi-)generalized Minecraft clone game that wasn't somehow worse than Minecraft itself. It's like the prerequisite to having the specific kind of autism required necessarily makes you lazy, robs you of the ability to understand fun, or makes you hyperspecialize your game until it's basically just a copy of your favorite modpack. Every fucking attempt to replicate base Minecraft ends up incomplete, boring, or hyperspecialized, it's basically a law.
Minecraft-likes always seem to try to tackle problems nobody really has. In my mind, the biggest issue with current MC is that mining gameplay has been almost completely shafted. Once you have a consistent source of Mending you never need to go caving again and 80% of all the material types in the game can be automated and farmed to shit. In a game where part of the core gameplay loop is supposed to be mining. No endgame cave biomes, no unique cave monsters, and they're terrified of adding new ore tiers.It really is a mystery how nobody has managed to make a decent, (semi-)generalized Minecraft clone game that wasn't somehow worse than Minecraft itself. It's like the prerequisite to having the specific kind of autism required necessarily makes you lazy, robs you of the ability to understand fun, or makes you hyperspecialize your game until it's basically just a copy of your favorite modpack. Every fucking attempt to replicate base Minecraft ends up incomplete, boring, or hyperspecialized, it's basically a law.
I don't know if they're tackling problems, as much as trying to appeal to a specific subset of the game's audience.to try to tackle problems nobody really has.
Given how Wardens are seen by the community at large, i don't think anyone wants to see what else they'd stick in the caves.no unique cave monsters