- Joined
- Mar 14, 2013
Dullahan in Golden Sun: The Lost Age (I've yet to play Dark Dawn...I know he reappears there, but not sure if he's quite as frustrating in it).
There is nothing fair about this guy and he has no weak points. His HP is damn near the cap. He regens 200 HP each turn. One of his moves drains an additional 200 HP from between one and three of your party members. His Formina Sage attack can one-hit-kill pretty much anybody, but at least it only hits one person - he can also use Charon, the second-strongest summon in the game, at will, and it deals insane damage AND has a chance to OHKO party members (the strongest summon, Iris, is what Dullahan is guarding, so you can't use it against him). Oh yeah, and he has the most bullshit move in the game, Djinn Storm, which cripples your entire party's stats, makes you unable to summon, and cannot be blocked or evaded (and makes the Flash/Granite/Shade trick worthless).
To put it into perspective, Dullahan is so strong that he's actually not much harder on Hard Mode - his normal-mode HP is so close to the cap that it's only a small boost on Hard Mode, and his attack power is so high that he'll generally insta-kill you regardless of the difficulty level.
He's the only boss that I simply cannot beat "legitimately" (meaning no summon-rushing) - even Sentinel can be worn down with Djinn and the Sol Blade/Dark Sword, but Dullahan just murders me unless I spam summons from the start (and even then, he tends to take out half my team or more before he dies).
What a dick.
Oh, he's so much worse in Dark Dawn. You remember that one attack that uses your summons against you? He gets the ability to use that. I have no fucking clue how you're supposed to beat him in Dark Dawn, barring insane amounts of grinding.