Name a game you hate but everyone else loves - Because you have opinions too <3

I can’t stand persona no matter how many chances I’ve given it. It’s just not a series I can get into and it doesn’t help that the fandom is obnoxious about it. There’s just something about the whole dating sim aspect of 3, 4 and 5 that just makes it unappealing.

Now that i've found a gateway i'll thrown my cents in.

I like some of the Shin Megami Tensei series, but it wasn't what i hoped for when i tried it at first.

The concept of you playing the part of a messiah intervening in a world ending war between God and Lucifer sounded amazing to me, especially when i realized you could choose to either pick a side or remain neutral to them.

The execution... Was far from what i had hoped.

The descriptions and for the main faces of each side (YHWH and Lucifer) explicitly say these are the Christian depictions of them, but their characterizations are way too fucking cartoonish and one note. Doesn't help that it's made extremely obvious that the neutral route is gonna be the only satisfying ending.

Ever seen a basic "Chaos vs Order" plot in anything? Order is authoritarianism and Chaos is anarchy.
It's not that different in here. Not exactly a bad thing, but i was expecting something more complex, especially considering one of the characters is the Christian depiction of fucking God.

TL;DR: The series baited me by using religious and famous folkloric figures in the plot, ended up being "Edgy Teen: The Video Game"
 
Please someone tell me the Witcher 3 has better controls, I might go and play it. I liked the plot and the writing of 2, but I couldn't stand controlling that oil tanker of a character and gave up half way through.
I haven't played Witcher 2 and only a tiny bit of Witcher 3, but the general consensus I've noticed is that the combat controls are substantially better in 3.
 
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I find Lego games to be really tedious, and the fighting is clunky. Granted, I'm outside the age range of their target demographic, but come on, who else but a (sad) adult is going to get excited to play as Larfleeze, Ambush Bug and Frank Gorshin Riddler?

I would actually play that Batman Lego game if I can play as a Vincent Price Egghead.
 
I don't hate it but I just couldn't get into Windwaker. That first dungeon was aids and I was not a fan of the sailing.

I could probably enjoy it now but fucking around on my phone for 20 minutes while my guy sails places just doesn't seem fun.
 
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Addendum: Anyone who likes Kingdom Hearts for reasons other than "gameplay", actually mean they just enjoy fantasizing over the pieces of cardboard called characters kissing each other.

Gameplay and music (at least for the first 2 games). Everything else is wanting at best except James Wood's Hades.

Edit : I should have specified KH1 and 2 since the 2nd game is Chain of Memories
 
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Sometimes I can't tell if I hate games or their fanbase, Bioware is a big example of something I used to enjoy early on that was ruined by SJW fans and yaoi shippers. I loved Baldur's Gate and Dragon Age: Origins felt like a game in the same tone, then Dragon Age II happened where every character is now a blank slate waiting for you to tell them what their sexual preferences are because of drama and whining. If people want to mod the game so they can fuck Alistair and Morrigan then fine, don't change the next game so they can fuck anyone they want making all the characters even more wooden and unrealistic than you already made them with bad writing.

Pokémon, I cringe when a new game comes out because I know the collection of overgrown babies will be all over the place ranting even though they'll queue up at midnight to buy both versions anyway. Pokémon is like what Lego has become where the target audience that played with it as kids have grown up unable to let go of it so the company has no choice but to pander to them since they make up such a huge chunk of revenue. Lego only seems to pander to 40 year old man-babies now with super expensive sets of popular franchises. They try to push towards kids now and again and the man-babies start screeching so they drop those kid-friendly franchises before they had a chance to grow. I think Pokémon has been going the same way and for the same reasons. The overgrown babies want things pandered to them with more complicated features and bigger games so when the company wants to make a more simple kid-friendly game to draw in new fans it gets trashed.
 
Shadow Hearts: Covenant.

I don't exactly hate it, it's an okay JRPG. As the sequel to Shadow Hearts, though, I found it immensely disappointing. The writing for it is bad fan fiction tier quality, and while the gameplay has more depth to it all the new mechanics stack everything in the player's favor, making it incredibly easy. Similarly, while the technical aspects of the graphics are better polished (i.e. higher resolution 3D models, better special effects) the art style is a step-down and the environments look generic, sterile, and lifeless (I'd easily take the blurry pre-rendered backgrounds of SH1 over anything in Covenant).

I actually even prefer From the New World over it.
 
Shadow Hearts: Covenant.

I don't exactly hate it, it's an okay JRPG. As the sequel to Shadow Hearts, though, I found it immensely disappointing. The writing for it is bad fan fiction tier quality, and while the gameplay has more depth to it all the new mechanics stack everything in the player's favor, making it incredibly easy. Similarly, while the technical aspects of the graphics are better polished (i.e. higher resolution 3D models, better special effects) the art style is a step-down and the environments look generic, sterile, and lifeless (I'd easily take the blurry pre-rendered backgrounds of SH1 over anything in Covenant).

I actually even prefer From the New World over it.
I was just about to get that one, is the first that much better?
 
I was just about to get that one, is the first that much better?

I guess it depends on what you're looking for. I think SH1 is the easy winner in terms of story and writing (although the translation can be weird at times; it's never incoherent or downright bad but it definitely could've used some editing and polish. The English voice cast is pretty awful, though. Luckily they're only used in the FMVs, which aren't even like 1% of the game). As far as gameplay is concerned (i.e. combat, dungeons, character customization), though, I'd give the edge to Covenant. The gameplay mechanics get greatly fleshed out from SH1 but I really can't stress how incredibly easy Covenant becomes due to a lot of those new upgrades.

If the gameplay is what you're interested in I'd suggest just skipping to SH3: From the New World. The mechanics are even more fleshed out and better developed and this time at least some attention was paid to difficulty balance. Otherwise I'd suggest starting from SH1 and working your way up from there (or if you're a really big storyfag, start from the PSX game Koudelka).
 
Sonic games suck. It's a game about going fast, but it punishes you for going fast because it never gives you enough time to react to upcoming dangers when you're full-speed, sometimes you even outrun the fucking camera so you LITERALLY can't see the obstacle you're about to run into. Who the fuck thought that was a good idea? The music's awesome though.

Supposedly, Sonic games were meant to be played many times in order to memorize enemy placement and stage hazards so you could beat any level by going fast without getting hit, the thing is..., that sounds nice and all when you're a kid and have lots of free time, so you don't have a problem with playing the same game over and over, but as an adult..., i can't say i blame people when they say they can't get into Sonic games, or pretty any game based on trial and error, when you barely have any free time, the idea of "play the same stage over a dozen times in order to get good and start having fun" doesn't sound appealing at all
 
GTA in general. I get tired of the social satire real quick, and pretty much every aspect of them has been done better elsewhere.

Dragon Age in general. The gameplay feels like busy work, the stories are boring, and only a few characters are interesting.

Nier: Automata. I actually did like this game, but damn it's not this masterpiece everyone claims it is. Philosophical traits and Japanese weirdness can only get you so far before its charm wears off.

Titanfall 2. The campaign was fine but the multiplayer was a complete let down from 1.
 
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I fucking hate Mordhau. I honestly cannot stand that game. Just too dumb to play it, and honestly I'm glad it's still popular, but a part of me wishes that half of my friends list would play anything else other than Mordhau.
 
Transistor. It looks great, it sounds amazing, but the game itself is awful. It's so incredibly linear that it feels more like a puzzle game than an RPG, as you will always hit each fight at the same level and with the same resources. And speaking of the combat, it's one of the worst systems I've ever played, with a mechanic that actually weakens you every time die, in some cases effectively softlocking the game in the harder fights because if you couldn't win with all your abilities, you sure won't win with some of them taken away. And the "twist" ending is obvious within the first ten minutes of gameplay.

Also, the Witcher 2. I hated it so much that I've got a copy of the Witcher 3 sitting on my hard drive that I got for next to nothing from a Steam sale 2 years ago and I still can't bring myself to play it. It was the controls and combat for me - moving Geralt about feels like reversing a semi-truck. Even picking something up off the ground requires you to maneuver him awkwardly around back and forth until you can finally click on whatever it is and pick it up. It makes the combat annoying and clunky, and my build and strategy ended up basically facetanking damage because I couldn't evade it.

Please someone tell me the Witcher 3 has better controls, I might go and play it. I liked the plot and the writing of 2, but I couldn't stand controlling that oil tanker of a character and gave up half way through.

REEEEEEEEEEEEEEEEEEEEEEEEEEE

Transistor isn’t meant to be an open world rpg; it’s literally just Bastion without a world map.

Also, weakening you forces you to man the fuck up. It’s brutal, painful, demoralizing, but you learn to be resourceful and fight through it. It creates an immense feeling of tension and desperation.

I mostly just like it for the beautiful artworkand music, interesting world design, and the mute redhead waifu. The gameplay isn’t anything amazing.
 
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Sometimes I can't tell if I hate games or their fanbase, Bioware is a big example of something I used to enjoy early on that was ruined by SJW fans and yaoi shippers. I loved Baldur's Gate and Dragon Age: Origins felt like a game in the same tone, then Dragon Age II happened where every character is now a blank slate waiting for you to tell them what their sexual preferences are because of drama and whining. If people want to mod the game so they can fuck Alistair and Morrigan then fine, don't change the next game so they can fuck anyone they want making all the characters even more wooden and unrealistic than you already made them with bad writing.

People need to start looking at the people that make the games instead of the companies.

Purging your English PhD with a reputation for writing damn good games for a Hamburger Helper = shit writing
 
I fucking hate Legend of Zelda: Ocarina of Time. I admit I played it under bad circumstances - while stuck in the hospital, on drugs after surgery. But that’s also when I discovered Harvest Moon and I love that series.

I’ve gone back and tried to play it, and it does have some cool tricks and interesting moments. But it’s still too long, that cutscene in the Temple of Time is itself eternal, some of the quests are completely obtuse (the mask trading, ugh) and the limitations of the N64 camera make some of those puzzles way harder than they needed to be.

But honestly, even that would only just make it a decent but underwhelming Zelda in my mind if not for the fact that I liked Twilight Princess, and any time people don’t like Twilight Princess, their only criticism is “w-hell, it’s no Ocarina of Time.” Which, admittedly, it’s less innovative, but I found the Burton-esque reinterpretation of the Hyrule of Ocarina really fascinating, even if the wolf stuff was dumb.

Link to the Past forever, bitches.
 
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Horizon Zero Dawn, the combat is utter fucking trash and the "YoU're suPPOSED to use TRAPS!!!!!" doesn't mean shit on bosses that have massive HP bars and knocking off a component does a whole 5% HP damage to it.
 
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