New Games That Don’t Suck Thread

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Tetris effect connected has been pretty great.

It’s Tetris, but almost presented like a music concert.
 
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Is a 5 year old game new enough?

I'd recommend Teardown. Watch the clip to get the idea. Let me just add that some of the goals are actually quite challenging. Figuring out how to get from point A to point B in under 60 seconds while running through ruined buildings is very satisfying. The only two other games I know that allow you to have this much fun with explosives are Red Faction Guerrilla and Mercenaries.

 
I'd say Madness Project Nexus is a good "recent" release.
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It's pretty heartwarming actually seeing this game come out after years of development, even if it's rough around the edges, I still think it's a pretty good time all around. Never understood why people complained about the guns or the aiming, seemed pretty simple to me. Also Krinkels is a cool dude so I'm happy to support him.
 
Monkey Ball Banana Rumble is the 2nd best game I’ve played in 2024.

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Made by the Yakuza team, it’s a fantastic marble physics puzzle platformer. It’s the classic monkey ball you remember with a few gameplay updates, such as a new boost feature that really encourages you to creatively break the various levels.
No minigames though and the music isn’t as good.


It’s only on switch right now. The performance is good after the later patches.
I remember Super Monkey Ball on the Game Cube. It gave me motion sickness and I puked my guts out.
 
I remember Super Monkey Ball on the Game Cube. It gave me motion sickness and I puked my guts out.
Well the rest of the series doesn’t get much easier on you if you suffer from motion sickness.

Sorry your lizard brain doesn’t want you to experience greatness.
 
I'd say Madness Project Nexus is a good "recent" release.
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It's pretty heartwarming actually seeing this game come out after years of development, even if it's rough around the edges, I still think it's a pretty good time all around. Never understood why people complained about the guns or the aiming, seemed pretty simple to me. Also Krinkels is a cool dude so I'm happy to support him.
My only gripe with it is that it over promised and under delivered. Following the development blogs for a while they said shit like "there will be a realistic zombie survival mode" and "you'll have skill trees with unique abilities and changes to your character" and it's clear a lot of it was probably just scope creep that had to be cut to get the game out at all but still the arena mode progression was underwhelming. I'm still mad revolverroach never finished Madness Retaliation 2 (bastard)
 
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Not nearly as much as I used to with the amount of gayops going on. Positive/negative review bombing and such.
Don't recall last I consumed a review. At this point you can gauge how good a game is by how frequent it goes on sale and for how large the discount. A dogshit game with cowardly devs is gonna put a dead game from a bankrupt studio at -10% once a year. The good shit is on page 1 of a larger sale at +50%.

At this point the actual positivity of reviews don't matter if they're below 1k, and at that point even very positive is shady.
 
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Dave the diver is pretty fantastic. Just a charmy game about diving to harpoon fish for your sushi restaurant you need to manage. The game has tons of little things you only do a few times to break up the diving to the point it almost feels like a mini game collection but it's never a pain. It really shows it Koreaness by continuing to have tutorials 20 hours into the game and even though your fishing, exploring, serving, restaurant managing, farming, cat feeding, and photographing it never feels to much.
I don’t like sushi much but some of the food Bancho is able to make looks fucking amazing, sometimes I wish I could jump right into the game to get myself a piece of fried seahorse or hot pepper tuna
 
I’m really enjoying Fast Fusion.

Shinen finally figured out how to make good gameplay.

Unfortunately, it’s uglier than their previous games lol.
 
I've got one for you. Voin. Gonna make a thread about it at some point but here's the skinny: first person hack and slash with a bunch of weapons that can be combined into franken weapons. It's in very early access but the framework is excellent. The maps are huge, albeit kind of empty. There's a good amount of buildcraft and the player needs to think about how they're gearing to actually put out enough damage to deal with the higher difficulties. Not on par with Remnant but that's kind of what it's similar to as far as itemization. Aside from the game being obviously incomplete and the world relatively empty, my biggest criticism is that while the weapon variety is excellent, the variety for other pieces of gear is kind of lacking. Items for certain skills or elemental damage types are conspicuously absent while others are abundant. Basically, I just want more as some playstyles are favored simply due to there being items that facilitate them.
It's being developed by a single guy who is very active in the steam forum. If anyone posts feedback, he's probably going to read it.
 
New games that don't suck that have been released in the current decade ( 2020s ) would be stuff like :

-Like a Dragon Infinite Wealth
-Sonic Frontiers
-Mario Kart World
-Elden Ring
-Cyberpunk 2077 ( yes there's a troon in the game, and yes the game was completely broken at launch, but after 5 years of patches and a great DLC the game is finally worth playing even with all the woke crap inserted in it )
- Atari 50 Collection
- Atari Recharged games
-Fast Fusion
- Streets of Rage 4
- Lords of the Fallen ( the reboot )
-KOF XV
-Metal Slug Tactics
-Fatal Fury City of the Wolves
-Tekken 8
 
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