Nintendo Fanbase Stupidity General - Rants on the explosive fanbase

Does Nintendo have a bad fanbase

  • Yes

    Votes: 876 93.0%
  • No

    Votes: 66 7.0%

  • Total voters
    942
As opposed to white? Which every light is by default? Which you can turn to gray if you darken the brightness?

How was that not an option? Seriously, it could have been just an inverted GameBoy Pocket, which at that point was using white/black/gray for the screen instead of that horrid zombie green.

As crazy as it sounds white LEDs would have made it prohibitively expensive. To make white light with LEDs you need to combine red, blue and green together, (RGB) that's how it works with all color displays, including a full color display on the VB was considered but it would have costed too much and it would have tripled the image alignments issues for the stereoscopic display.

The only other way to get white light is with Blue LEDs with a yellow phosphor element embedded inside to neutralize the blue spectrum making it white. Problem is this too would have been expensive and much less energy efficient.

The thing with blue LED is that, believe it or not, were brand new technology in the early 90s. Red and green LEDs were a piece of cake, been around commercially since the 1970s. but blue LEDs? Every attempt at creating one had failed, it was Unobtainium, The invention of blue LEDs was such a massive breakthrough that it won its inventors the Novel Prize in Physics. Only one company in the world had the patent to manufacture and sale it, not an option for Nintendo which wanted a cheaply produced display. They chose red because it was the cheapest and most energy efficient.

Using LCDs like the Gameboy was out of the question too, LCDs block light. not emit it, that would have required some back lit solution that perhaps was not viable due to technological limitations. We really are spoiled by how advance portable display technology is now and forget how primitive it was in the 90s.
 
that would have required some back lit solution that perhaps was not viable due to technological limitations
Game-gear.webp
Just sayin.... unless Sega had the patent on that, it could have been viable, just don't make it BLINDINGLY bright like this thing did
 
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Just sayin.... unless Sega had the patent on that, it could have been viable, just don't make it BLINDINGLY bright like this thing did
The problem there is that's massively less energy efficient than even the LED options for the time, that thing and the Lynx both used a shrunken down version of a shop light which is why their screens not only have that warm horizontal hot zone across them when sticking with the og backlighting but also why there's text saying DANGER HIGH VOLTAGE on the inside of them
 
Wario Land is considered good. It is the only reason anyone cares about the Virtual Boy and should be severed off from the rest of the lineup.

Makes it all the more hilarious that Wario is one of the games left off the initial games list.
Wario Land is indeed good, but it's a 2D platformer that didn't need to be on Virtual Boy. It justifies being there with some gimmicks where you go into the background, and ooh la la, it's 3D. You also have four other regular ol' Wario Land platformers available on the Game Boy line, if you prefer color to eye strain.

I had a Virtual Boy as a kid (they went for very cheap on clearance, I think $30 for the console + $10 per game) and I do not want this. Nintendo's already in the doghouse with me, with Switch controllers just drifting and breaking down so easily, and now everything's more expensive than ever. It really wouldn't surprise me if Switch 2 wound up something of a dud, and that'd continue Nintendo's trend of having every other system just sort of be a wet fart.

They most absolutely do this, in fact they've been doing this since the NES days with piracy.

Want to mod Dr. Mario? Too bad, if even one of your hexidecimals is off, enjoy your new paperweight.

Hell, the entire point of "Nintendo Seal Of Approval" was so bootleg carts wouldn't work. (that didn't stop bootlegers anyway though)
If the NES nuked games that failed their checksums, most cartridges would be long-since dead. The reason NESes are janky and hard to start in the first place is because of their anti-piracy, the CIC chip, which resets the NES after a second if it doesn't sync with the CIC on the cartridge. Japanese consoles and American toploaders don't even have a CIC.
 
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Emulating Virtual Boy games? that will be $99 + online subscription + tip

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Or you can use the environment friendly cardboard model ($25):

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And no, you can't play VB games on your Soytch 2 without that. Nintendies are the biggest goys, and Nintendo sure sees them that way.
Is there atleast a headstrap and link cable this time?
 
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Is there atleast a headstrap and link cable this time?
Of course not, it's got the legs because Nintendo's 90's designs were perfect. They cannot be improved upon even 30 years later, and all VR headset manufacturers today are wrong. Because they just are, okay?!

Fun Fact: The most comfortable way to play Virtual Boy was to lay back on your bed and put the headset on your face, with the legs poking into your chest. The legs are removable, but you need them poking into you to stabilize it. Playing it at a desk (as officially recommended) makes you a hunchback, and the long legs like in the commercial were a lie.
 
Of course not, it's got the legs because Nintendo's 90's designs were perfect. They cannot be improved upon even 30 years later, and all VR headset manufacturers today are wrong. Because they just are, okay?!

Fun Fact: The most comfortable way to play Virtual Boy was to lay back on your bed and put the headset on your face, with the legs poking into your chest. The legs are removable, but you need them poking into you to stabilize it. Playing it at a desk (as officially recommended) makes you a hunchback, and the long legs like in the commercial were a lie.
I didn't own one, I only played Wario Land on one at a local department store that had a demo set up. Probably logged an hour tops onto it over the few months they had it there. The thing that stood out to me at the time was how black the blacks were on the screen. Like no light at all in areas that are supposed to be dark, just infinite blackness. On SNES, areas that were supposed to be black in games were actually kind of greyish because of the light from the TV itself.

I only had the CRTs available in the 90s to compare it to, so I have no idea how it stacks up against modern displays in terms of displaying true blackness. As someone who actually owned one, can you comment on how the blacks on something with a modern screen like an OLED switch would compare to the real VB experience?
 
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I've not watched the Direct, but I'm not surprised that Nintendo's trying to sell cardboard again. I can't imagine anyone dropping a hundred bucks plus a subscription fee just to play a maximum of 20 gimmicky games that came out a quarter of a century ago. I think with people who manage to get this shit greenlit, it makes sense that there's others in Nintendo who';re trying instead to branch out further into multimedia, such as with the Mario Galaxy movie. I enjoyed watching the first Mario movie, but I was hoping they'd dial things back for a sequel with how much the game references spread the real meat of the movie thin, like Luigi being made a side character and Yoshi being teased in the post-credits. Nintendo making shows and movies means that they're comfortable with their IPs' image in other mediums, as well as seeing potential profits even though video games are the #1 medium in the entertainment industry. The other big thing is that movies are easier to make than video games, and making money with movies means they can take longer between making games and take longer making games. Pokemon would be dead if it was a franchise whose properties spanned only their mainline games. Polishing a statue that's meant to be looked at is easier than polishing a machine that's meant to be used, after all.
 
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I didn't own one, I only played Wario Land on one at a local department store that had a demo set up. Probably logged an hour tops onto it over the few months they had it there. The thing that stood out to me at the time was how black the blacks were on the screen. Like no light at all in areas that are supposed to be dark, just infinite blackness. On SNES, areas that were supposed to be black in games were actually kind of greyish because of the light from the TV itself.
I have the same type of story, but it was at a BX. They had a virtual boy setup and I saw the commercials. They had Red Alarm setup. Enjoyed it for 10-15 minutes until my eyes started to hurt. Loved how infinite the black felt and how bright the red were.

But I wouldn’t spend money to play it again.
 
Of course not, it's got the legs because Nintendo's 90's designs were perfect. They cannot be improved upon even 30 years later, and all VR headset manufacturers today are wrong. Because they just are, okay?!

Fun Fact: The most comfortable way to play Virtual Boy was to lay back on your bed and put the headset on your face, with the legs poking into your chest. The legs are removable, but you need them poking into you to stabilize it. Playing it at a desk (as officially recommended) makes you a hunchback, and the long legs like in the commercial were a lie.
The long legs did exist, but only for retail demo units that were made for countertops instead of a full standing kiosk. That was how I had my one-and-only migraine-inducing experience with Virtual Boy.


Although, there is ONE good VB game, Shadow over Innsmouth, a Japan-only horror dungeon crawler. Play it on an emulator in 2-D, it's good.
 
I enjoyed watching the first Mario movie, but I was hoping they'd dial things back for a sequel with how much the game references spread the real meat of the movie thin, like Luigi being made a side character and Yoshi being teased in the post-credits.
I was hoping for the next Mario movie to be based on SM3 or SMW. I haven’t played much Mario since Mario Sunshine. I don’t know a thing about Galaxy but been told it’s one of the best Mario games out there.

I do know there’s Rosalina and maybe we’ll get Sydney Sweeney to voice her.
 
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View attachment 7917204
Just sayin.... unless Sega had the patent on that, it could have been viable, just don't make it BLINDINGLY bright like this thing did

The problem there is that's massively less energy efficient than even the LED options for the time, that thing and the Lynx both used a shrunken down version of a shop light which is why their screens not only have that warm horizontal hot zone across them when sticking with the og backlighting but also why there's text saying DANGER HIGH VOLTAGE on the inside of them

If you ever wondered what was used for the back light on the Game Gear.

Screenshot_2025-09-15_12-10-58.webp


Look at the size of that florescent tube, no wonder it ate through batteries like candy. Nintendo insisted that the Virtual Boy was a "portable" system because of the "Boy" nomenclature. It could run from either a wall outlet or batteries but it was designed as a battery powered device first and foremost, hence why the design was so focused on power efficiency, there was no way they were going to include a back light element like this in the final design.

I wonder what would have happened if Nintendo had decided to make the VB a wall-outlet-only powered console. Pull all the stops, include a full RGB LED array and a more powerful chipset to deliver a more capable stereoscopic experience. It would have been far more expensive but I think developers would have been more willing to provide support and it would have been a more attractive package for costumers in the long run. Hindsight being 20/20 and all.

...how the blacks on something with a modern screen like an OLED switch would compare to the real VB experience?

Black in an OLED happens because the pixels turn off completely as these are the only elements emitting light, there is no back light, On the VB the red LEDs were the only elements emitting light so the comparison is one to one.
 
If you ever wondered what was used for the back light on the Game Gear.

Screenshot_2025-09-15_12-10-58.webp


Look at the size of that florescent tube, no wonder it ate through batteries like candy. Nintendo insisted that the Virtual Boy was a "portable" system because of the "Boy" nomenclature. It could run from either a wall outlet or batteries but it was designed as a battery powered device first and foremost, hence why the design was so focused on power efficiency, there was no way they were going to include a back light element like this in the final design.
The ultimate irony is that the GG hardware with a modern diffused LED backlight panel instead of the CFL is a few hours over the Game Boy Pocket in battery life. Their need to look cooler than Nintendo fucked them up bad and yet not once did they stop to think of moving back to a regular reflective screen years later.
 
Black in an OLED happens because the pixels turn off completely as these are the only elements emitting light, there is no back light, On the VB the red LEDs were the only elements emitting light so the comparison is one to one.
I want to see how well they recreate the effect, but I don't want to pay for it. What a pickle.

Maybe the department store I played Virtual Boy in as an 11-year-old will reopen and set up a OLED Switch in the new VB device so I can try it without paying while my mom is getting groceries just like I did with the original.
 
Heard a lot of positive feedback from the last Nintendo Direct... Check it out myself, the only thing intriguing is Metroid Prime 4. Nobody wants Virtual Boy slop in 2025. Nintendo fans still cheering on the drip feeding of previous generation games on their shit online service...
 
Nintendo fans still cheering on the drip feeding of previous generation games on their shit online service...
From what I'm seeing, people are selectively ignoring this in favor of bitching about the prices and how certain franchises are trying to get them to buy the new shit.


And as you'd expect, they're also ignoring the re-released Mario games, as well
 
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