Nintendo Source code leak - source for games, DS emulator, prototypes and more

Arright, I finally got around to checking this out. There are a few ROMs of SNES games (Mario is Missing, Bubsy, and the German version of Starfox being the most notable), and a few little tools intended for the SNES-EMULATOR hardware which the few millionaire collectors who have these probably already know about. Also some Mario World sprite data (probably the Yoshi stuff people already covered) and a copy of Minesweeper from Windows 3.1 :lol:

I don't know if any of the ROMs have differences from the released versions, but I assume not since they mostly weren't developed at Nintendo. Probably they were review copies.

By the way, most of the passwords for these emails were stored in a logfile :lol: So much for security.

EDIT:

You could probably reverse-engineer the format from the C code that corresponds to the .nin files. If you look at
sm64\sm_logo\multigen\newmario\ninten\objects\mario_title\mario64_logo.c
And so on, you see the vertices, textures, and so on in human-readable format for a known .nin file. Someone patient could probably tease it apart from that. Given that the Nintendo community's autism is infinite, I'm guessing someone has already done this so I'm not going to bother looking too deeply into it.
I couldn't immediately find the NINGEN tool mentioned in the code, or any utilities in the N64 SDK that claim to read .nin files, so.
Ningen is the name of an inhouse tool Nintendo used with the Silicon Graphics computers they had, it went through different names Ningen, then Multigen, then Gamegen before it was phased out for when other 3D modeling stuff was coming out. the models are basically .flt files, but without a header I'm unsure about if these .nin files are the same as the basic .flt files that can be opened by blender, I was looking this stuff up a couple days ago to see if there was anything online to break into the files

 
anyone happen to know how to convert the .PSD and EPS manual files to work with Photoshop, I've tried cutting down the header to only be set up like the file should be, but I think there's another layer of encryption I need to chop off first, some stuff opens but its all a inverted scrambled mess, while the psd files tell me they aren't compatible with my photoshop
 
the models are basically .flt files, but without a header I'm unsure about if these .nin files are the same
It doesn't particularly look like it based on the spec. The files claim to be using v14.2 of Multigen:
 
  • Informative
Reactions: Green-Machine
anyone happen to know how to convert the .PSD and EPS manual files to work with Photoshop, I've tried cutting down the header to only be set up like the file should be, but I think there's another layer of encryption I need to chop off first, some stuff opens but its all a inverted scrambled mess, while the psd files tell me they aren't compatible with my photoshop

DM me the PSD file.
 
Is there anything interesting in the internal emails?
In the Unix emails, there was no text at all, just the file attachments I mentioned.
The Argonaut mails with all the juicy bickering, everyone's probably been over a hundred times already.
 
I'm not mad that there's nothing on EB64, but of all the SNES games, they missed Mario Paint.

Probably nothing of interest, but there was a fifth coloring book page that was scrapped, the image showing a small yellow bear. I always wondered about that.
 
I'm not mad that there's nothing on EB64, but of all the SNES games, they missed Mario Paint.

Probably nothing of interest, but there was a fifth coloring book page that was scrapped, the image showing a small yellow bear. I always wondered about that.
Could that bear possibly appear in Super Mario Maker? 🤔
 
ALRIGHT, NNGCers, ITS HAPPENING...... AGAIN!


Same sources as last time, in all likelihood. Whats in this leak:
Gamecube documentation, Wii planning pre-planning, track the Wii from week to week as a pregnant Nintendo births it out (note: Deviantart only,) DS high quality midi sounds to the point that they can remake first party sound tracks from the source, Pokemon Emerald, maybe other stuff too?
 
ALRIGHT, NNGCers, ITS HAPPENING...... AGAIN!


Same sources as last time, in all likelihood. Whats in this leak:
Gamecube documentation, Wii planning pre-planning, track the Wii from week to week as a pregnant Nintendo births it out (note: Deviantart only,) DS high quality midi sounds to the point that they can remake first party sound tracks from the source, Pokemon Emerald, maybe other stuff too?
So where can this be found?
 
I am surprised Nintendo hasn't turned thier prototype, beta, and concept assets into something they can sell or generate interest. Even with the legal and moral problems of the leaks, people are still interested in looking into the background and development of the games they enjoy and Nintendo might as well turn it into something they can profit like Super Mario Maker being a response to Mario hacks.
 
  • Thunk-Provoking
Reactions: Mr. 0
I am surprised Nintendo hasn't turned thier prototype, beta, and concept assets into something they can sell or generate interest. Even with the legal and moral problems of the leaks, people are still interested in looking into the background and development of the games they enjoy and Nintendo might as well turn it into something they can profit like Super Mario Maker being a response to Mario hacks.
They do do stuff with some of it, there are Zelda and Mario development books, for instance. Other times they come back to a concept years later and make it for real. And thats not just a Nintendo thing either. It makes sense to not air your dirty laundry in front of everyone, even if everyone wants to see it.
 
Could that bear possibly appear in Super Mario Maker? 🤔
Nah, it's just a small graphic for kids. It has nothing to do with the Mario universe.

ALRIGHT, NNGCers, ITS HAPPENING...... AGAIN!


Same sources as last time, in all likelihood. Whats in this leak:
Gamecube documentation, Wii planning pre-planning, track the Wii from week to week as a pregnant Nintendo births it out (note: Deviantart only,) DS high quality midi sounds to the point that they can remake first party sound tracks from the source, Pokemon Emerald, maybe other stuff too?

Sounds fun but it doesn't sound super-impressive. I like SNES and N64 stuff; the only GameCube thing I'm interested in seeing is the prototype build of Stage Debut.

I am surprised Nintendo hasn't turned thier prototype, beta, and concept assets into something they can sell or generate interest. Even with the legal and moral problems of the leaks, people are still interested in looking into the background and development of the games they enjoy and Nintendo might as well turn it into something they can profit like Super Mario Maker being a response to Mario hacks.

Nintendo has never officially addressed ROM hacks being an inspiration for Super Mario Maker, nor the rise of emulation being a factor in interest in retro titles (to that note, they've officially denied it in their piracy FAQ).
 
Nintendo has never officially addressed ROM hacks being an inspiration for Super Mario Maker, nor the rise of emulation being a factor in interest in retro titles (to that note, they've officially denied it in their piracy FAQ).

It's a shame because I would really like to see Nintendo make their own ROM hacks. I've said it before, give teams of five Nintendo employees two months to create a weird ROM hack for a NES game and release it for free on the e-store. Maybe it could be Kid Icarus but you play Link from Zelda 2, or play as Samus in Zelda 2. Maybe change a bit of dialog. It could be cheap to produce and be intriguing free offerings that all the soyboys will write glowing articles about.
 
Back