- Joined
- May 27, 2013
I look most forward to whatever is in the Super Mario RPG documents. That game was always chock-full of history, has a very lengthy TCRF page, and even has actual proof of Luigi once having a bigger role at one point.
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Looks like Rayman if it was made for the 16bit consoles instead of the 32bit ones.Video of that prototype game in the files
Cant tell if this game is blessed or cursed
Its the same leak (and by leak I mean theft, which happened over two years ago,) they parceled shit out.This is like the 3rd nintendo leak this year lmfao.
Isn't that every video game company, though?They just want their loyal consoomers to rebuy the old games everytime they shit out a new console.
We already have that. Rayman's creator showed it off a few years agoLooks like Rayman if it was made for the 16bit consoles instead of the 32bit ones.
You can actually play Starfox at a higher fps by using a SNES emulator that allows overclocking the virtual SNES.Its possible Star Fox is capped at 15 fps to not overload the SuperFX chip. And even if it was uncapped, the SuperFX on its own is too slow to run 60fps. Maybe a PC port could run it like that.
Yeah you can do that too.You can actually play Starfox at a higher fps by using a SNES emulator that allows overclocking the virtual SNES.
EX: https://www.youtube.com/watch?v=ysszaj00Cqw
There is a complete set of graphics for old-style Donkey Kong in one of the Super Donkey builds. And its all jungle themed, and there are monkey enemies.This year has been absolutely wild for video game leaks. All of this is pretty good stuff, but that Super Donkey game is especially interesting because it's obviously a very early protoype build of Yoshi's Island. The visual style, enemies, and the way the main character moves are all clearly indicative of that, and the idea that YI may have evolved from a completely unrelated game SMB2-style is intriguing. The name seems to imply that it's related to Donkey Kong, but nothing in it looks very Kong-esque to me except that the character looks kind of like the guy from the DK3 arcade game. I'd love to know what the creative processes behind the change were, and what the original concept for the game was, because the prototype is too barebones to make much of a judgement from.
oh for fucks sake. They're finding real niche stuff like that, yet somehow none of these idiots have tripped over the Panzer Dragoon Saga source code.NEWS/テープリストア/NEWS_05/home/watanabe/INDY
from the news_05.tar
Possibly early n64 stuff. Indy was the name of the SGI workstations Nintendo used for 64 dev kits and based the n64 around.
1) PDS is sega 2) that shit is gone forever. The devs have admitted that they threw that shit out in the trash.oh for fucks sake. They're finding real niche stuff like that, yet somehow none of these idiots have tripped over the Panzer Dragoon Saga source code.
I know for a fact that things being thrown out in the trash have wound up in other places after.1) PDS is sega 2) that shit is gone forever. The devs have admitted that they threw that shit out in the trash.