Nintendo Switch 2 - For the Soytendo consoomers to speculate about the successor to the Switch, recently announced for 2025.

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No, don't you see, they totally could create a 3D Mario game in just 14 months, release history doesn't mean anything.
Galaxy 2 came just a few years after 1, a decade or more between Mario games just because DKB (likely using the Odyssey engine) exists is retarded.

There was also no excuse for TOTK to take as long as it did. Another should already be out next year too if Nintendo wasn't doing this drip feed bullshit. Literally glorified DLC for a Wii U game set the Zelda series back a decade. A simple DK game did the same to Mario? With the resources at Nintendo's disposal? And this dead Switch 2 lineup? Seriously?

At least we're getting Kirby's spinoff racing game and wheelchair basketball lol

No parent is buying a 100-200$+ fucking gift card for Christmas.
More likely than dropping $700 on a console and a game their kid might not even want.
 
There was also no excuse for TOTK to take as long as it did. Another should already be out next year too if Nintendo wasn't doing this drip feed bullshit. Literally glorified DLC for a Wii U game set the Zelda series back a decade. A simple DK game did the same to Mario? With the resources at Nintendo's disposal? And this dead Switch 2 lineup? Seriously?
Ultra Hand definitely fucked up TOTK’s development and played a large part into why it took so long. Having to make everything in the world interact-able and connectable at multiple angles took a lot of development time and resources. It’s impressive from a game physics perspective, but was honestly so impractical gameplay wise that it wasn’t worth the costs.

DK similarly had to build out fully destructible worlds which seemed to eat up development.

Add in Nintendo’s inability to adapt to Covid, and it really explains the wait periods. Nintendo’s need for gimmicks dragged out development way too far. I get the impression they know this as Ultra Hand seems to be a one-game thing.

It would be stupid to not make Mario maker 3.
Maker 2 didn’t meet expectations. The Wii U game sold half of Maker 2’s total sales, and it was strapped to a failed console. If you include 3DS as part of Maker 1, then it sold 3/4s of Maker 2. For a Switch title, that is extremely piss poor sales wise.
 
Galaxy 2 came just a few years after 1, a decade or more between Mario games just because DKB (likely using the Odyssey engine) exists is retarded.

There was also no excuse for TOTK to take as long as it did. Another should already be out next year too if Nintendo wasn't doing this drip feed bullshit. Literally glorified DLC for a Wii U game set the Zelda series back a decade. A simple DK game did the same to Mario? With the resources at Nintendo's disposal? And this dead Switch 2 lineup? Seriously?

At least we're getting Kirby's spinoff racing game and wheelchair basketball lol


More likely than dropping $700 on a console and a game their kid might not even want.
Graphics don't come out of nowhere, even Mario graphics. The Galaxy/Galaxy 2 comparison isn't really fair since those games were made with SD graphics.

For what its worth I do think its very possible that the next 3D Mario was developed concurrently with DKB. Its weird though, we've been hearing the (now confirmed to be true) 3D DK by the Mario team rumors for like 6 years now and yet have heard nothing on Mario. Maybe the team split in two and did both games, maybe the next 3D Mario is being made by NST in Seattle, as Bowser's Fury was. That would be big news, can't wait to see gender-neutral antifa Mario.
 
Add in Nintendo’s inability to adapt to Covid, and it really explains the wait periods. Nintendo’s need for gimmicks dragged out development way too far.
Yeah, but Odyssey 2 should be an easy no-brainer.

Graphics don't come out of nowhere, even Mario graphics. The Galaxy/Galaxy 2 comparison isn't really fair since those games were made with SD graphics.
So? There's annual AAA slop, so I think Mario can manage 2 games per decade.

For what its worth I do think its very possible that the next 3D Mario was developed concurrently with DKB. Its weird though, we've been hearing the (now confirmed to be true) 3D DK by the Mario team rumors for like 6 years now and yet have heard nothing on Mario. Maybe the team split in two and did both games, maybe the next 3D Mario is being made by NST in Seattle, as Bowser's Fury was. That would be big news, can't wait to see gender-neutral antifa Mario.
Please erase that last sentence... It hurts to read.

But yeah, sometimes games are made with multiple teams. I think TOTK had Xenoblade's team helping and Namco helped with SSBU. If it means we don't need to wait 12 years between Mario games then they should probably do that.
 
Yeah, but Odyssey 2 should be an easy no-brainer.


So? There's annual AAA slop, so I think Mario can manage 2 games per decade.


Please erase that last sentence... It hurts to read.

But yeah, sometimes games are made with multiple teams. I think TOTK had Xenoblade's team helping and Namco helped with SSBU. If it means we don't need to wait 12 years between Mario games then they should probably do that.
Support studios help out on nearly all games now and Nintendo has always heavily relied on behind the scenes outsourcing not just for full games but also for grunt-work stuff.

My suspicion is that either the next Mario is being made as a splitoff from the main group in Tokyo (more like the DK team split off) OR that NST is the lead team with Japanese groups acting as support and advisors.

I'll give you some heart medication that I feel like the lack of leaks means that Tokyo being the team is more likely.
 
There was also no excuse for TOTK to take as long as it did. Another should already be out next year too if Nintendo wasn't doing this drip feed bullshit. Literally glorified DLC for a Wii U game set the Zelda series back a decade.
Clearly you underestimate how difficult it is to turn the color blue into the color green. That's a lot of shrines to change the color of, and all those korok seeds to collect... truly they needed double the time it took to develop Twilight Princess to do that. In all seriousness, taking 6 years when they got to reuse the entire world, the characters, the items, and even the plot delivery method is crazy inefficient, especially considering how empty the sky and depths turned out to be. They fooled me with BOTW, but I didn't touch TOTK.
 
I expect a 3D Mario by November 2026 at the latest.

Regarding manpower, Nintendo has relied on contract-for-hire developers like TOSE in the past and I would expect nothing different here if there were issues meeting timelines.
 
Add in Nintendo’s inability to adapt to Covid, and it really explains the wait periods. Nintendo’s need for gimmicks dragged out development way too far. I get the impression they know this as Ultra Hand seems to be a one-game thing.
All the companies blamed COVID for delays, even though video game development is one of the few careers where WFH will work without jumping through too many hoops, and Nintendo doesn't seem like one of those companies that can be accused of ending WFH for seemingly arbitrary reasons.

Yeah, but Odyssey 2 should be an easy no-brainer.
If Super Mario Odyssey was a runaway hit, sure. But it was The Legend of Zelda: Breath of the Wild that really carried the Switch, and no one talked about Odyssey within a few months of its release. It's not on the level of Super Mario 64 or even Super Mario Sunshine where people still talk about it for years afterward. I suspect it underperformed as a game, as I was expecting to see it get some sort of Amiibo-related expansion pack, which it did not. Its main cultural impact was a webcomic that combined the plot of Super Mario Odyssey with an item from NSMBU Deluxe that spawned lots of fan art.

If there was an Odyssey 2 it would've been announced sometime around 2018-2020. (Super Mario 64 2 ultimately wasn't released, but it was announced within 18 months of its predecessor's release). We may get a real 3D Mario game yet but it won't be Super Mario Odyssey 2.
 
I suspect it underperformed as a game
It was literally the best selling 3D Mario game, 4th best selling mainline as a whole. Hell, probably the last game where I genuinely saw excitement from kids regarding Mario that wasn’t the movie.

It's not on the level of Super Mario 64 or even Super Mario Sunshine where people still talk about it for years afterward.
New Donk City is now a staple of the series and Pauline is now a mainstay. Even the Mario Movie had call backs to New Donk and Tosterina. The only reason we didn’t see a sequel is that the team moved into Donkey Kong afterwards. Only real complaint I can give is how little Odyssey impacted the spin-offs, but that has been an issue since NSMB overtook the franchise and booted all unique content.


All the companies blamed COVID for delays, even though video game development is one of the few careers where WFH will work without jumping through too many hoops, and Nintendo doesn't seem like one of those companies that can be accused of ending WFH for seemingly arbitrary reasons.
If I remember correctly, a lot of Japanese studios struggled to move into WFH due to company culture and usual Japan weirdness. It somewhat marked a death period when developing titles till things got back to normal.

Clearly you underestimate how difficult it is to turn the color blue into the color green. That's a lot of shrines to change the color of, and all those korok seeds to collect... truly they needed double the time it took to develop Twilight Princess to do that. In all seriousness, taking 6 years when they got to reuse the entire world, the characters, the items, and even the plot delivery method is crazy inefficient, especially considering how empty the sky and depths turned out to be. They fooled me with BOTW, but I didn't touch TOTK.
Going to be nice to TOTK, mechanically, the game seems to have some rather complex systems in place regarding the build mechanic and all the various eccentricities of it. Not a developer at Nintendo, but won’t be surprised if they rebuilt much of the game to work with Ultra hand, fusion, recall and the other various new mechanics which seem to interact with everything in the world.

The physics in the game are insane and had to be a nightmare to program. The build mechanics had multiple points of connection in each object. Recall had to have entire systems set up to pin down the physics and movement tracking of each item even fusion needed to have each object set up to strap all other objects onto it and use their various effects. This is all without going into Zonai devices like the steering wheel, which turns every object into something controllable and with incredibly smooth directional controls that just work. All this within an open world running on a god damn potato.

The game is way more than a DLC, only issue is all the new content is stored in the hood and not present on the forefront of the package. The long wait time makes way more sense when you look to how multifaceted every system in the game is and imagine it running on the Switch.

The biggest failing of TOTK is just that they got too caught up creating the mechanics and not enough time was spent building up a world to house them. Ultra Hand, Recall and Fusion all feel like afterthoughts for the average gamer to make use of while playing. They are incredibly impressive, but more so as a baseline for future titles to make use of rather than the game that actually came out.
 
The biggest failing of TOTK is just that they got too caught up creating the mechanics and not enough time was spent building up a world to house them. Ultra Hand, Recall and Fusion all feel like afterthoughts for the average gamer to make use of while playing. They are incredibly impressive, but more so as a baseline for future titles to make use of rather than the game that actually came out.
It was a lazy cashgrab that just added the bare minimum of features.
 
I suspect it underperformed as a game
It sold 29.5 million copies: https://www.nintendo.co.jp/ir/en/finance/software/switch.html
If there was an Odyssey 2 it would've been announced sometime around 2018-2020. (Super Mario 64 2 ultimately wasn't released, but it was announced within 18 months of its predecessor's release). We may get a real 3D Mario game yet but it won't be Super Mario Odyssey 2.
Since the mid 90s, Nintendo has a weird autistic tendency to have just one Mario, just one Mario Kart, etc. per console cycle. Galaxy 2 was an exception.

It would be interesting to see the next Mario build on the Bowser’s fury model but that’s several years old at this point.
 
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They trooned out Lubba - a character explicitly referred to as male in the original release.
Website description: "This spirited spaceship mechanic wants nothing more than to help Mario catch Bowser™. With his world class engineering skills he's built Starship Mario in our hero's image, for the sole purpose of chasing Bowser through the stars."
This Luma offers Mario all kinds of spacefaring support aboard Starship Mario. And who better to do it? With his feet always floating a little bit off the ground, you know he's got his space legs! Lubba's cheerfully casual way with words makes him the perfect space buddy you didn't even know you needed. (American English)
This Luma offers Mario all kinds of spacefaring support aboard Starship Mario. And who better to do it? With his feet always floating a little bit off the ground, you know he's got his space legs! Lubba's cheerfully casual way with words makes him seem like the friendly space-buddy you always wish you had. (British English)
The troons are acting exactly how you'd expect:
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And just like Vivian in TTYD remake, they're gaslighting us AGAIN. "T-T-T-THEY'RE JUST CORRECTING A MISTRANSLATION, GOIS! LUBBA WAS REFERRED TO AS FEMALE IN OTHER LOCALIZATIONS!"
In a staff interview published in a Japanese Super Mario Galaxy 2 guidebook, Yoshiaki Koizumi briefly referred to Lubba as "aunt-like" before quickly following up that he did not know Lubba's gender.
Fuck you Treehouse. *sigh*
 
More likely than dropping $700 on a console and a game their kid might not even want.
Hard fucking disagree. Real parents don't want to give kids fucking gift cards for their birthday or Christmas. They'd sooner buy them something they might not want but would enjoy than bullshit e-bucks for them to flush down the toilet on cosmetics in a video game. I swear you guys have no grasp on what it's like to have children. Parents. Do. Not. Like. Gift cards. Gift cards are very much an aunt/uncle/grandparent thing. Parents would sooner give their kids raw cash than give gift cards.

It's almost mind numbingly autistic how hell-bent you people are in asserting that parents don't buy things just because.
 
View attachment 7989331
They trooned out Lubba - a character explicitly referred to as male in the original release.


The troons are acting exactly how you'd expect:
View attachment 7989343
View attachment 7989354
View attachment 7989356
View attachment 7989359
And just like Vivian in TTYD remake, they're gaslighting us AGAIN. "T-T-T-THEY'RE JUST CORRECTING A MISTRANSLATION, GOIS! LUBBA WAS REFERRED TO AS FEMALE IN OTHER LOCALIZATIONS!"

Fuck you Treehouse. *sigh*
I guess it's fitting that the "trans rep" that doesn't exist is a ghost (so technically already joined the 41%), and a deathfat sized luma. They couldn't not attach the tranny label to the worst possible characters if they tried
 
View attachment 7989331
They trooned out Lubba - a character explicitly referred to as male in the original release.


The troons are acting exactly how you'd expect:
View attachment 7989343
View attachment 7989354
View attachment 7989356
View attachment 7989359
And just like Vivian in TTYD remake, they're gaslighting us AGAIN. "T-T-T-THEY'RE JUST CORRECTING A MISTRANSLATION, GOIS! LUBBA WAS REFERRED TO AS FEMALE IN OTHER LOCALIZATIONS!"

Fuck you Treehouse. *sigh*
This legitimately sounds like the character was meant to come off like a Luma version of a middle-aged woman and the original localizers didn't catch it and so went with calling them male pronouns. If they're meant to come off that way and it's too awkward in English to never refer to them by gendered pronouns (which I guess you'd do because Luma don't technically have physical genders? and are we really gonna go "actually this character is a non-binary they/them" to own the troons?) then calling her by female pronouns would make more sense. I don't see a reason to be against them correcting this translation mistake just because trannies are going act retarded over it. They're always acting retarded over everything, some of them are still trying to claim Samus is trans.

It's a different situation from Vivian which was not only an intentional localization change and both the English and Japanese versions of the remake rewrote things to make Vivian more troon-like despite in the original Japanese game he was clearly just a cute boy that others mistook for a girl with no real gender identity issues.
 
View attachment 7989331
They trooned out Lubba - a character explicitly referred to as male in the original release.


The troons are acting exactly how you'd expect:
View attachment 7989343
View attachment 7989354
View attachment 7989356
View attachment 7989359
And just like Vivian in TTYD remake, they're gaslighting us AGAIN. "T-T-T-THEY'RE JUST CORRECTING A MISTRANSLATION, GOIS! LUBBA WAS REFERRED TO AS FEMALE IN OTHER LOCALIZATIONS!"

Fuck you Treehouse. *sigh*
I thought Nintendo was the BASED company that doesn't shove degeneracy into games? Not only they do this shit, but they do it in a game for children.
Hard fucking disagree. Real parents don't want to give kids fucking gift cards for their birthday or Christmas. They'd sooner buy them something they might not want but would enjoy than bullshit e-bucks for them to flush down the toilet on cosmetics in a video game. I swear you guys have no grasp on what it's like to have children. Parents. Do. Not. Like. Gift cards. Gift cards are very much an aunt/uncle/grandparent thing. Parents would sooner give their kids raw cash than give gift cards.

It's almost mind numbingly autistic how hell-bent you people are in asserting that parents don't buy things just because.
Then they'd buy funko pops, lego, lightsaber... Anything physical that isn't a 450$ console with 90$ games their children will expect them to pay for during a recession.

The whole argument doesn't even make sense, unless Nintendo can shit out a new system seller then few kids will give a shit. Even if Donkey Kong was "the best game ever" people here keep proclaiming (despite absolutely no one speaking about it 2 months later) then people will move to the new flavour of the month by holiday season.
 
The whole argument doesn't even make sense, unless Nintendo can shit out a new system seller then few kids will give a shit. Even if Donkey Kong was "the best game ever" people here keep proclaiming (despite absolutely no one speaking about it 2 months later) then people will move to the new flavour of the month by holiday season.
They do buy some of those things. You faggots underestimate how much parents spend on Christmas. You underestimate how much parents love watching their young children open Christmas presents. You all grotesquely overestimate that parents will give a fuck about V Bucks and Robux. Parents will happily ask their kids if they want a Switch 2 and when they scream "yeah, sure". Bam. Switch 2. Regardless of whether there's games on it or not. Kids are dumb. Kids don't care about these things and they're not going to miss a chance at an expensive present even if it's not at the top of their lists. You underestimate how trusted of a name Nintendo is. You underestimate how much parents will sometimes just grab things. There's an entire section of the video game industry that relies on dumb ignorant parents blind buying crap and it's been a thing for decades. Parents like the real, physical world. They don't want their children to engage in e-bux cosmetic online bullshit regardless of whether it's what their kids want or not.
 
It was literally the best selling 3D Mario game, 4th best selling mainline as a whole. Hell, probably the last game where I genuinely saw excitement from kids regarding Mario that wasn’t the movie.
I wonder how much money it made compared to NSBU Deluxe, which sold less copies, but was a port of a game that used recycled assets sold for the same retail price.
 
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