Nintendo Switch 2 - For the Soytendo consoomers to speculate about the successor to the Switch, recently announced for 2025.

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I swear, Kirby overall is really carrying the Switch 2. The only games I am fully interested in are both his beyond that weird Another Code/Hotel Dusk successor.
Hard to say when the system is still in the first couple months. Mario Kart World is good but not as good as 8 Deluxe, and certainly not worth $80. Fast Fusion is fine, but it has five different graphics settings and all of them look kinda bad and make me wish the game was on PC instead. Bananza is getting positive reception so far, so we’ll see for that one. And I like Welcome Tour, but… come on, that’s not a system seller. It shouldn’t even be paid, but I won’t beat that dead horse any further.

I have high hopes for Kirby though. Forgotten Land was amazing, Air Ride 1 was amazing, and the worst you can say about any Kirby is that it’s simply “good”.
 
Didn't they butcher the rerelease?
🤷‍♂️

I thought it was fine. The first game got translated over well, it was the second that people had issues with, though the second game was already strange and had a lot of plot issues and storylines left open for potential sequels. Disconnecting the "remake," which was always more of a reimagining, from the originals, it was solid on its own.
 
Why are people bitching about Donkey Kong's new design, is it just the eyes?
I think it's because they're trying to do a weird mishmash of Miyamoto's DK and Rare's DK, and it clashes in the wrong way. If they had fully committed to Miyamoto's design - something like this:
1752877084842.webp
I think it would've gone down a lot better.
 
I think it's because they're trying to do a weird mishmash of Miyamoto's DK and Rare's DK, and it clashes in the wrong way. If they had fully committed to Miyamoto's design - something like this:
View attachment 7661441
I think it would've gone down a lot better.
Maybe with a terminally online hardline nintendo fan crowd but the general public would look at that and go "what the fuck is THIS"
 
I picked up and started playing Donkey Kong Bananza on Thursday and just beat it this evening.

I honestly enjoyed it, the game definitely takes from Super Mario Odyssey and mixes in the “go ape” aspect that’s a somewhat-noticeable part of the series. And unlike Odyssey I can actually see myself replaying Bananza years later because the terrain destruction/manipulation aspect is better than Odyssey’s Capture aspect.
I think it's because they're trying to do a weird mishmash of Miyamoto's DK and Rare's DK, and it clashes in the wrong way. If they had fully committed to Miyamoto's design - something like this:
View attachment 7661441
I think it would've gone down a lot better.
Too bad Bananza is a big love letter to the Rare era at various points, especially in the latter parts of the game.
 
You know it's really interesting, ever since Nintendo replaced Iwata with Furakawa they've been acting very similarly to all the big established german companies I've worked for. Belligerent unfriendly arrogance towards both the customers and workers backed by worse and worse products. Makes sense because Furakawa worked for Nintendo Germany as a finance guy before he got promoted.
That's just the status quo of corporate Japan. The entertainment industry in Japan avoided it for a long time because it was considering unimportant and/or low-status so it mostly attracted oddball people who were in it for the love of the game. Now that Japan has realized their entertainment is a valuable export and tool for promulgating soft-power, we're seeing the worst aspects of corporate Japan seep in.

I knew things were probably trending in this direction when the government pushed a ton of game and animu stuff during the 2020 Olympics.
 
I think it's because they're trying to do a weird mishmash of Miyamoto's DK and Rare's DK, and it clashes in the wrong way. If they had fully committed to Miyamoto's design - something like this:
View attachment 7661441
I think it would've gone down a lot better.
The Rare design is much more iconic and well known than the Miyamoto design - it would be like reverting Mario back to his original Popeye-esque design. I think the Bananza design works, the only problem is that they didn't redesign Diddy Dixie and Cranky along with him so that everything would gel better.
 
That's just the status quo of corporate Japan. The entertainment industry in Japan avoided it for a long time because it was considering unimportant and/or low-status so it mostly attracted oddball people who were in it for the love of the game. Now that Japan has realized their entertainment is a valuable export and tool for promulgating soft-power, we're seeing the worst aspects of corporate Japan seep in.

I knew things were probably trending in this direction when the government pushed a ton of game and animu stuff during the 2020 Olympics.
It's really weird how people can't accept that the reason why Japanese media was so groundbreaking was because it was a playground for creative types, and once it became corporate and the people who founded it passed on, it was doomed to the same shortsighted actions, arrogance and politics that destroyed the rest of the Japanese economy.
 
It's really weird how people can't accept that the reason why Japanese media was so groundbreaking was because it was a playground for creative types, and once it became corporate and the people who founded it passed on, it was doomed to the same shortsighted actions, arrogance and politics that destroyed the rest of the Japanese economy.
My other controversial take is that the first phase of this corporatization was actually moe-ification which massively homogenized the creative spirit of Japanese productions. Moe on its own was fine but the late 2000s onward was literally a rat race to the bottom to make everything as absurdly moe as possible to the point where you can't have a production without also adding the same handful of tired character archetypes in order to sell merch.

Moe is still better than western gay race communism infecting everything but tbh I miss the aesthetic of 80s/90s/early 00s Japanese SF so much.
 
I'm very pissed right now. My local Target had like 3 Switch 2s on Wednesday but I decided to wait a day for my next paycheck and they were all gone by then. They are literally impossible to find online for non-scalped prices. I was tricked into buying a Switch 1 on Temu that was misleading labeled on my Google search and won't get fully refunded for a few days unless I call the bank and fight with them over it. My local Gamestop is supposed to get more either today or Monday but unless I can get refunded by then I won't be able to afford it, I'm in the poor house and spent the first half if the year between jobs after my last job downsized and a few months ago someone hacked my PayPal and stole my money.
>I've been kicked in the balls twice already trying to get this thing but I'm not gonna give up trying to get my balls kicked a third time.

Sorry lad, I couldn't resist.

Also, it is complete horseshit that refunds still take days to "process" when the debit/charge sure as shit happens instantly. "Oh the vendor doesn't actually get the money instantly either, we just take it from you instantly, and the same applies in reverse for refunds. What are we doing with that money in the interim? It's called 'float,' baby, and it makes us a billion a year in profits."
 
My other controversial take is that the first phase of this corporatization was actually moe-ification which massively homogenized the creative spirit of Japanese productions. Moe on its own was fine but the late 2000s onward was literally a rat race to the bottom to make everything as absurdly moe as possible to the point where you can't have a production without also adding the same handful of tired character archetypes in order to sell merch.

Moe is still better than western gay race communism infecting everything but tbh I miss the aesthetic of 80s/90s/early 00s Japanese SF so much.
With Nintendo it was more of a Disney-fication (which is a different type of moe compared to usual fanservice based one). Like Disney they are sitting on unused family friendly IPs that maybe get a reference to sell some merch, but rarely get translated into games. You can argue modern Nintendo is more reliant on those IPs than actual gameplay.
 
With Nintendo it was more of a Disney-fication (which is a different type of moe compared to usual fanservice based one). Like Disney they are sitting on unused family friendly IPs that maybe get a reference to sell some merch, but rarely get translated into games. You can argue modern Nintendo is more reliant on those IPs than actual gameplay.
What has Nintendo actually sat on last gen? F-Zero, which isn't really family friendly (game's way too hard for kids) and Star Fox which is for forty year old perverts. And both of those did actually get stuff. What else is there?
 
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What has Nintendo actually sat on last gen? F-Zero, which isn't really family friendly (game's way to hard for kids) and Star Fox which is for forty year old perverts. And both of those did actually get stuff. What else is there?
Kid Icarus, and other assortment of NES titles that only appear in Super Smash Bros. Though I guess it is true that not a lot of people care about those.
 
Kid Icarus, and other assortment of NES titles that only appear in Super Smash Bros. Though I guess it is true that not a lot of people care about those.
Yeah, KI didn't get anything beyond its creator putting a lot of it in SB. As far as I can tell, literally every other franchise got something. Even Star Fox got the SF DLC in Star Link year one and Star Fox 2 available outside of the SNES Mini for the first time. Mario got tons of stuff, Zelda got tons of stuff, Metroid got tons of stuff, Smash got years of support, Mario Kart ended up with well over 50 courses, even stuff like Advance Wars and FDC came back.
 
Putting aside the brand itself. Let's say you really enjoy Nintendo games. If you want the best experience isn't the right move to just emulate?

Nintendo has always had underpowered systems since arguably the super nes.Outside of moral arguments on the validity of piracy why wouldn't you? Nintendo online servers are so shit they are near unplayable anyways.
The best experience is playing natively at a enhanced frame rate to avoid unnecessary bugs and glitches in emulation. So basically, a switch 2 pro or one that's been hacked to allow OC and modding would be the "best experience" possible.
 
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