Not-E3 2024 Thread - A place to discuss the whole week's worth of video game broadcasts and announcement

the TAA in this south of midnight dei slop is completely busted because of the low framerate animations. There are no motion vectors so every time the animation jumps the TAA breaks and you get weird artifacting. I have no clue how they didn't see this, literally zero standards for graphics anymore
Isn't that the same studio that had its director steal some of the money to fund her own DEI consulting company?
 
Are we going to have a main Sony showcase, or was that bullshit State of Play literally it? LOL.
I’ve heard later this year in fall. That way we can get the venom game from insomniac starring another woman with a man jaw, a new god of war where Kratos gets ass fucked by the Egyptian god Ra, and tlou3, featuring Abby and the Pooner kid going on a quest to find hormone pills. Oh boy!
 
So, nothing on Fallout? The one game that is getting exposure from a shitty Amazon series and Microsoft isn't trying to get nine women to poop out a baby in a month?
 
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Struggling to think of even one interesting thing that Ubisoft could show tomorrow. Maybe the Sands of Time remake, if that's even far enough along for a trailer.
 
300 gigs. 'member when Ghosts was hammered for having a ridiculous install size of 50gb a decade ago despite looking worse than Crysis? Now they just let this slide. I wouldn't be surprised if 250 of this was uncompressed 4k cutscenes.

Wow. Imagine having to buy a new SSD just to play this piece of shit.

At the rate that game install sizes are bloating up, they're going to have to start making game + SSD bundles, whether it'd be internal or external ones.
 
Holy shit the pc show keeps going FOREVER. i dont even know whats going on anymore since i keep blacking out.

Struggling to think of even one interesting thing that Ubisoft could show tomorrow. Maybe the Sands of Time remake, if that's even far enough along for a trailer.

new Far cry?
 
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the TAA in this south of midnight dei slop is completely busted because of the low framerate animations. There are no motion vectors so every time the animation jumps the TAA breaks and you get weird artifacting. I have no clue how they didn't see this, literally zero standards for graphics anymore
Because it's an "artistic choice" that they intentionally made because they are dumb.

Hacks trying to ape the choppy SpiderVerse aesthetic on a fraction of the budget is going to continue to be a blight on the animation industry for the foreseeable future.
 
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Frankie needs to put her damn milkers away, shits distracting.

Also, Tactical Breach wizards was announced like 5 years ago, what could have possibly taken so long?
 
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90% of these unreal slop games use the default ugly lens flare, its indicative of the quality and a good way to tell if they actually cared about the game they were making.
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