Obscure game you have played - What have you played that you think, maybe, nobody else here has played?

When I was a kid I fucking loved a game called Tai Fu: Wrath of the Tiger
51788X1YF8L._SX342_.jpg


Basically it was a kung fu action game where you controlled some furfag tiger as he traveled the furry version of ancient china and beat the shit out of every rival tribe of furries. In hindsight it was nothing special and didnt have much replay value but as a 6 year old I still loved it.

Oddly however despite being an utter footnote in vidya history, it seems to be the direct inspiration for the Kung Fu Panda franchise given how this was an early Dreamworks game, and the plots are suspiciously similar in a thousand different ways
 
Probably the most bizarre and obscure game I ever played was this 1988 game called WhoDunit. The game was on a arcade machine that had one of those trackball controllers built in.
The game format looked like this:
Basically you "played" as the guy in the blue pants, but not really. The guy would move automatically from one side of the screen to another. What the player had to do was use the trackball controller to aim at enemies (your cursor was the blue cross hair). Enemies would pop out of every corner possible to try to kill you. It was quite annoying considering this protagonist was one of the types to die in one hit from literally everything. I think the point of the game was to look for some key in one of the areas, but I never found it.
Exidy put out a similar game some years earlier called "Crossbow" with a similar premise.

EDIT: For 1983, that is pretty advanced with the use of sound samples and a higher color palette (allow for even fades in to and out of black, that was a luxury during those years when limited color ranges on computers and motherboards often negated that use). Ironically Exidy repeated itself a year later with Cheyenne.
 
Last edited:
Obake, a Japanese freeware platformer thqt involved a ghost possessing enemies to use their abilities.
And if that doesn't sound enough like Kirby, juet wait until you see the final boss...
Sounds like Avenging Spirit aka Fantasm
 
  • Informative
Reactions: A Cold Potato
I remember playing some really weird-ass Tetris-like game on the GameCube, all I could remember that the game had a dark aesthetic to it, and had an emphasis on eyes. Maybe it wasnt on the GC, but I couldnt remember.
 
  • Informative
Reactions: A Cold Potato
This game is so obscure even I forgot it! It was on the ps2 and was some sort of crime investigation game which took place in some sort of future metropolis. I remember the intro fmv in which some girl drops her teddy bear and it gets picked up by some monstrous mutant. The first level was in some subway and you had to talk to some guy but he was locked behind a gate. My seven year old brain couldn't figure out how to open the gate so I gave up and went back to play Sly Cooper. I've tried looking for it a few times since but with no luck.
 
  • Informative
Reactions: A Cold Potato
SimIsle.

Back in the 1990s, before The Sims was launched, EA bought Maxis and then turned it into a cash cow, there was a whole range of Sim games, from SimTower (build a skyscraper), SimAnt (build an anthill), SimCopter, and SimIsle. The latter of which I had and was possibly the most morally questionable of all the Sim games.

In SimIsle, you were the local boss of a multinational corporation who had exclusive construction and mining and development rights to a pristine, virginal tropical island somewhere in South East Asia. Populated by peaceful natives who lived in harmony with the flora and fauna of their ancestral island home. A friend of mine called is "Paradise Developed."

Oh wow. I remember this one from childhood. I was very big into SimCity, Sim Ant, and Sim Earth at the time, so I was really excited to get this one. Based on the pictures printed on the back of the box, it looked very similar to SimCity so I figured it wouldn't be so much trouble to figure out.

Turns out that Sim Isle was much more complicated than SimCity, and it took me a long time just to figure out how to make things work. I think what gave young me the most trouble was figuring out how to create a work force of natives. I remember being able to build logging camps and mines but couldn't figure out how to staff them.

IIRC it was a cool game once getting the hang of it though.
 
  • Informative
Reactions: A Cold Potato
Oh wow. I remember this one from childhood. I was very big into SimCity, Sim Ant, and Sim Earth at the time, so I was really excited to get this one. Based on the pictures printed on the back of the box, it looked very similar to SimCity so I figured it wouldn't be so much trouble to figure out.

Turns out that Sim Isle was much more complicated than SimCity, and it took me a long time just to figure out how to make things work. I think what gave young me the most trouble was figuring out how to create a work force of natives. I remember being able to build logging camps and mines but couldn't figure out how to staff them.

IIRC it was a cool game once getting the hang of it though.

Reading the manual helped with that game, I remember that. I also remember that the game seemed to like to make everything go wrong in one go, for instance, a massive oil spill, a plane crash, natives selling out to the cartels because you were despoiling their burial grounds, and all the animals in your game park dying off used to happen on the same day.
 
This game is so obscure even I forgot it! It was on the ps2 and was some sort of crime investigation game which took place in some sort of future metropolis. I remember the intro fmv in which some girl drops her teddy bear and it gets picked up by some monstrous mutant. The first level was in some subway and you had to talk to some guy but he was locked behind a gate. My seven year old brain couldn't figure out how to open the gate so I gave up and went back to play Sly Cooper. I've tried looking for it a few times since but with no luck.

Project Eden

 
Looks pretty interesting. I've been wondering if that's any good, picked it up for a buck a while back and still haven't got the ps2 out to try it yet...

I wouldn't know, I never played it, I just did a simple Google search for cyberpunk games on PS2, found the Playstation 2 page on the Cyberpunk database and watched a few intros until I found the one that matched what @d12 described.

I know it's future Earth and not Coruscant but it still seems very similar to the setting for the infamously cancelled Star Wars 1313, the lowest levels of a miles high planet-wide city where the elite live on only the highest levels and never see the ground.
 
  • Informative
Reactions: A Cold Potato
Pathologic: it's designed by ruskies to see how far they could push video games as an art form and it is pretty weird plus it's not even fun and I don't think it's supposed to be but it's interesting
 
A grand total of three people on this forum know what my avatar is from, including myself.
It's my fucking username.
 
  • Informative
Reactions: A Cold Potato
Forest of the blue skin, came for pixelated animu smut, instead got a surprisingly balanced and well designed game that is tough as fucking nails.
 
  • Informative
Reactions: A Cold Potato
Back