Obscure game you have played - What have you played that you think, maybe, nobody else here has played?

Thanks!

Yeah, it does look pretty terrible for a late generation Playstation game. The Batmobile-driving sequences in the Batman and Robin game from 3 years earlier looked much better than this.

But Raw Thrills did Batmobile action racing best in the 2013 Batman arcade game.


I like that the game even includes the Arkham Asylum Batmobile, the 3rd greatest Batmobile after '66 and '89 (also included, obviously). And it includes the Batman: The Animated Series Batmobile too, just like the Playstation game. But better.
 
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Ultrabots on PC, from 1993:
ultrabots_3.png

You could only control 3 robots, but the scorpion had a stinger missile with a flight camera that was all sorts of cool
 
9: The Last Resort, a Myst-clone featuring the vocal talents of Christopher Reeve as your recently dead uncle (or whatever), Jim Belushi as an airplane, with Steven Tyler and Joe Perry's guitar filling in as the villains. Very striking visual style, as I recall, too. Never did finish it.
 
Probably not that obscure, at least within it's original platform, but I'll chip in with it anyway.

Shadow of the Beast is the most stereotypical Amiga title one can imagine. It looks fantastic, it sounds fantastic, but it plays terribly. The sequel isn't much better gameplay-wise (Ten Pints), and the 3rd game.......is actually very enjoyable, but sadly got stuck in the Amiga. For what it's worth, the first two SOTB games had some Metroidvania vibes going for them, long before such term was even cooked up.

I actually played the American Mega Drive Genesis port, which was pretty much a coding disaster. The developers didn't bother to account for the difference between NTSC and PAL formats, causing the game to run at a ridiculous speed and made an already-difficult game nigh impossible to play.

 
Barrow Hill, a adventure/horror game based around old myths and archaeology. It has a sequel that's been in development for over a decade now, and another direct sequel released last year which isn't quite as good as the first IMO (still pretty good tho.)
 
Okay. Time for a game that I'm not proud of having owned but back in the pre-internet days these sorts of games were routinely trading amongst the boys at school who circulated floppy disk copies on an industrial scale. It was sort of a more autistic version of finding a pre-loved "art house" magazine in the bushes behind school. Also, failure to accept a trade for a game of this variety was a sure fire way to be called a homosexual and bullied as a result.

Teenage Queen.

A strip poker game.

http://www.mobygames.com/game/amiga/teenage-queen/screenshots


There were dozens of these. Some of them, such as this one, were hand-drawn in wondrous legovision, while others (notably Artworx Strip Poker II and III) had grainy digitised photographs of some 1980s era model scanned into them. It would sometimes be a girl you recognised; the C64 had Samantha Fox Strip Poker (albeit in black and white), but more usually someone like Debbie Jordan or Sarah Louise Young or Vida Garman or top shelf tier models. Usually the old photosets as well because they were cheapest to acquire. But I digress. The hand drawn ones usually looked better mainly because they weren't reduced to 320*200 legovision in 16 colours.

Gameplay is above. It's not work safe; it contains hand drawn boobs and a hand drawn minge.

The most notable thing about this was you could keep playing until after she was totally nude and she would remove her skin and reveal her robot endoskeleton. Which probably makes this the first Rule 34 of the Terminator films ever.
 
I remember when I was little, I had Kid Clown in The Bombing Islands for my Playstation.

It was a puzzle game where you blew up entire islands with actual fucking bombs and everything.
 
Emperor: Battle for Dune is one of those old games that was developed by a reputable studio(Westwood) but fell under the radar. It's honestly deserving of a remake. I liked how they used some of the art styles from David Lynch's 1984 adaptation.


I liked Tron 2.0 when it came out. The gameplay, music, and level and art design were fantastic. As for the story, I enjoyed it better than Tron Legacy's.

 
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Revolt of Don's Knights

It's a below-par dungeon crawler. It's bad, not quite as bad as the reviews make out, once you get a grip on what you're supposed to do.
The UI is clunky and combat is a mess - but a cautious player can quickly obtain a crossbow and bombs to defeat the tougher opponents.
I'm ashamed to say that despite the flaws, uncovering all of its secrets and completing it became somewhat of an obsession. I had several goes at it from 1999 to 2013, managed it in the end though!
 
Mild powerlevel incoming: Back in 2006, I got a PSP for my birthday. This was right around the time I was going into my weeaboo phase, so you can only imagine the number of obscure JRPGs that I torrented once I got my shit hacked.

Most obscure game I ever played was a JRPG I spent an hour downloading off of Rapidshare (remember those days?) back in 2006-2007 called The Legend of Heroes: Trails in the Sky. There was only one small problem - it was a MASSIVE JRPG that never even got localised until 2011 due to the sheer volume of text that had to be translated. I had no idea what the fuck was going on and I think I wound up deleting it in favour of Crisis Core a few months later so I never finished it. Still though, that's probably the most obscure thing I've ever played. In fairness, it does look like something I'd be interested in.


Runner-up? Probably Bleach: Heat of the Soul 5. It's a simple 2D Bleach fighter, never made it outside of Japan for whatever reason. Downloaded it in ~2008 when a bunch of my weeaboo friends at the time wanted to go head-to-head with each other in a fighting game and we were all getting sick of Shin Budokai.


Moral of the story? Anime: not even once.
 
one of the more obscure game I've ever played is counter force for the Wii. It is a extremely low budget rail shooter published by Conspiracy entertainment. what the oddest thing about about its not dog shit despite how cheap it looks. but its far from a hidden gem. its functions as game and not real game breaking glitches or even annoying ones. its just pretty forgettable. nothing about the game play is challenges and it doesn't even last very long. the only reason why i even bother cause it was a dollar at gamestop.
 
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Hope you forgive the thread necromancy, but I have a few.

First is Virgil Reality, an edutainment game from the 90's. There seems to be a lot of people who remember it, but I hear nobody talking about it and it doesn't have a wikipedia page. You clicked around a futuristic cartoon laboratory and Virgil explained the history of different scientific concepts. There were also songs and printable crafts.


Second is Vinnie's Tomb. I got this on one of those collections of 100+ freeware/shareware games they used to put out. It was made by a guy named Troy Scott/Reldni Productions, who I've only learned more of fairly recently. He also released some bizarre music that is still available at a fan side, http://reldni.com/. Troy apparently had some kind of disorder that made him look and sound like an old man. He died in 2000 at 33.

While this game is definitely "lol monkey cheese" random, at the time it was so bizarre and original to me that I kept going back and playing it. There was also a sequel that I never finished because one of the first puzzles is a sliding tile game.

 
I had a lego game for pc where it was top down where you built a city out of lego. No money or goal or anything just lego. It was weird because if you placed specific buildings you could get different characters walking around or different items. It amused me when I was a small child. Also it had a weirdly in depth system for building trains and train tracks tho.
Dunno the name of it but twas cool
Edit: it was called Lego Loco! It was loco how fucking pointless it was
 
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I don't know how obscure it is, but when I was young my sister would play this doctor game called Life and Death and I would sit next to her and watch. It's a realistic simulation of appendectomies and (I think) open heart surgeries, and my sister killed the patient every single time.
This mad it very distressing when I had to have an actual appendectomy when I was six.

I'm putting a video of the gameplay behind a spoiler tag because it really is a detailed operation in 4bit graphics.
 
I don't know how obscure it is, but when I was young my sister would play this doctor game called Life and Death and I would sit next to her and watch. It's a realistic simulation of appendectomies and (I think) open heart surgeries, and my sister killed the patient every single time.
This mad it very distressing when I had to have an actual appendectomy when I was six.

I'm putting a video of the gameplay behind a spoiler tag because it really is a detailed operation in 4bit graphics.
You just reminded me of this
First game is Life and Death
 
Going back to my arcade roots, here's one I'm sure most missed out on, but one I sorta dug for it's timely (albeit dated) approach, Kaneko's "The Berlin Wall"....

I hope my tokens did go to the Red Cross Society of Japan! ;)
 
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Lost Kingdoms and its sequel. A weird card based JRPG for the Gamecube from the studio that would later make the Dark Souls games.

 
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