What's the consensus on ghost roles, then? The ones observers and dead players can spawn/respawn in as that keeps them almost completely cut off from the station (unless people metagame hard enough to find their way back onto the station/meet players currently still alive in the round).
I think it's a good option to have, especially for newfags, since a couple of the roles force you to learn game mechanics in order to get things done in them. Then you just have fun shit like Syndicate comms agent and researchers where you can socially descend the station into chaos from the comfort of your Lavaland base, or just do cool science shit without relative consequence like chemistry and virology.