- Joined
- Nov 12, 2019
Wizard of Coast decideing to alter OGL(Open gaming Licience) on Hasbro Quarter 1 (jan4 (moved to January 13))
Reason: Hasbro CEO Chris Cocks and Wizards of the Coast CEO and president Cynthia William durning a investor call -“D&D has never been more popular, and we have really great fans and engagement,” Williams began. “But the brand is really under monetised.”

Background: OGL ( Open game License)- The Open Game License is a public copyright license by Wizards of the Coast that may be used by tabletop role-playing game developers to grant permission to modify, copy, and redistribute some of the content designed for their games, notably game mechanics. However, they must share-alike copies and derivative works.
The OGL states that "in consideration for agreeing to use this License, the Contributors grant You a perpetual, worldwide, royalty-free, nonexclusive license with the exact terms of this License to Use,
-OLD legal text :OGL is a common license that allows others to use and build upon content.
Creators can make money from the OGL in a number of ways, such as:
*Selling their original content that they have released under the OGL: they can sell their game, game supplements, and other materials that incorporate content released under the OGL and retain the copyright on the original content.
*Selling the rights to use their OGL content: creators can sell the rights to use their OGL content to other game publishers, allowing them to use the content in their own games and materials.
*Charge royalties for the use of their OGL content: if creators retain the rights to their OGL content, they may choose to charge royalties for its use by others.
*Making money from fan-made content: some creators choose to allow others to use their OGL content to create fan-made content such as adventures, character classes, or other material. They can make money by selling these fan-made products or through a royalty system.

d20 - The Open Game License: Frequently Asked Questions - Version 1.0 - February 9, 2001
d20 - The Open Game License: Frequently Asked Questions - Version 1.0 - February 9, 2001
web.archive.org


....
NOW:


1st being


How a new generation of gamers is pushing for inclusivity beyond the table
The rules of Dungeons & Dragons were written by a racial essentialist. As the tabletop gaming community becomes more diverse, players and creators are trying to rewrite them.

2nd article: (Jan5.)For decades, players of tabletop roleplaying games (TTRPGs) have used dice, pens and paper to engage in a form of entertainment that combines collective storytelling with strategic puzzle-solving and combat simulation. Once considered a niche hobby, these types of games are experiencing a boost in mainstream visibility thanks to series like Netflix’s “Stranger Things” and the upcoming film “Dungeons & Dragons: Honor Among Thieves.”
According to industry estimates, hobby game sales soared during the pandemic, increasing from about $1.6 billion in 2019 to over $2.6 billion in 2021. Tabletop roleplaying games saw a 31 percent increase in overall sales in 2020. In 2022, Dungeons & Dragons alone generated some $100 million to $150 million.
As TTRPGs permeate popular culture through podcasts, live-streamed internet shows and celebrity boosters, the community surrounding them is becoming more diverse. Traditionally seen as a pastime for white male suburbanites, tabletop gaming has more recently become a platform for minorities and marginalized people to tell their own stories.
“People of color and women have always been a part of TTRPG culture,” said Steven Dashiell, a postdoctoral fellow at American University who specializes in studying male-dominated subcultures. But “actual play shows” — the term for a tabletop roleplaying game performed for audiences — give them more visibility, Dashiell added.

Dungeons & Dragons’ New License Tightens Its Grip on Competition
An exclusive look at Wizards of the Coast's new open gaming license shows efforts to curtail competitors and and tighten control on creators of all sizes.


Prospect:


RULES:
...





Edit: DDay start leak-(1/12)

DnD_Shorts on Twitter: "Huge leak from an insider @Wizards It's what …
archived 12 Jan 2023 18:47:10 UTC
Dungeons & Dragons publisher Wizards of the Coast has apparently cancelled an announcement about its updated Open Gaming License for a second time this week. Inside sources at Wizards of the Coast tell io9 that the company is scrambling to formulate a response to backlash against the new OGL that has occurred over the past week, following io9's story about a leaked draft of the document.
According to io9 sources, the new OGL, now known as OGL 2.0, was supposed to go live on Thursday afternoon, along with a detailed FAQ explaining changes and addressing fan concerns.
But when D&D personality Ginny Di tweeted that people should cancel their D&D Beyond subscription in order to send a clear message to Wizards of the Coast regarding what the fanbase thinks of the developments around the Updated OGL, the message was widely shared. A stream of subscribers turning off their payment to D&D Beyond appeared to temporarily shut down the landing page for subscription cancellations because of server errors.
The result of these cancellations and their impact on the bottom line of Wizards of the Coast is not negligible, according to io9's sources at the company, and has caused upper management to scramble to adjust their messaging around the situation, leading to the delays in the OGL release.
Wizards of the Coast also cancelled a pre-scheduled D&D Beyond live stream on Twitch, which had been set for 3:00 pm on Thursday, although the company stated on its Discord that this was done to update a previously agreed-upon schedule, rather than as a response to the purported announcement.
It remains unclear when Wizards of the Coast will release the hotly anticipated new OGL, and what its final contents will include

Wizards of the Coast Cancels OGL Announcement After Online Ire
The new Dungeons & Dragons Open Game License was expected on Thursday afternoon, but a fan campaign against changes has caused the company to hesitate.


Dead drop

An Update on the Open Game License (OGL)
Although we are not yet able to release the OGL at this time, we would like to update you on how things are developing, and the goals we have in mind fo...

normies Response:When we initially conceived of revising the OGL, it was with three major goals in mind. First, we wanted the ability to prevent the use of D&D content from being included in hateful and discriminatory products. Second, we wanted to address those attempting to use D&D in web3, blockchain games, and NFTs by making clear that OGL content is limited to tabletop roleplaying content like campaigns, modules, and supplements. And third, we wanted to ensure that the OGL is for the content creator, the homebrewer, the aspiring designer, our players, and the community—not major corporations to use for their own commercial and promotional purpose.
Driving these goals were two simple principles: (1) Our job is to be good stewards of the game, and (2) the OGL exists for the benefit of the fans. Nothing about those principles has wavered for a second.
That was why our early drafts of the new OGL included the provisions they did. That draft language was provided to content creators and publishers so their feedback could be considered before anything was finalized. In addition to language allowing us to address discriminatory and hateful conduct and clarifying what types of products the OGL covers, our drafts included royalty language designed to apply to large corporations attempting to use OGL content. It was never our intent to impact the vast majority of the community.
However, it’s clear from the reaction that we rolled a 1. It has become clear that it is no longer possible to fully achieve all three goals while still staying true to our principles. So, here is what we are doing.
The next OGL will contain the provisions that allow us to protect and cultivate the inclusive environment we are trying to build and specify that it covers only content for TTRPGs. That means that other expressions, such as educational and charitable campaigns, livestreams, cosplay, VTT-uses, etc., will remain unaffected by any OGL update. Content already released under 1.0a will also remain unaffected.
What it will not contain is any royalty structure. It also will not include the license back provision that some people were afraid was a means for us to steal work. That thought never crossed our minds. Under any new OGL, you will own the content you create. We won’t. Any language we put down will be crystal clear and unequivocal on that point. The license back language was intended to protect us and our partners from creators who incorrectly allege that we steal their work simply because of coincidental similarities. As we continue to invest in the game that we love and move forward with partnerships in film, television, and digital games, that risk is simply too great to ignore. The new OGL will contain provisions to address that risk, but we will do it without a license back and without suggesting we have rights to the content you create. Your ideas and imagination are what makes this game special, and that belongs to you.
A couple of last thoughts. First, we won’t be able to release the new OGL today, because we need to make sure we get it right, but it is coming. Second, you’re going to hear people say that they won, and we lost because making your voices heard forced us to change our plans. Those people will only be half right. They won—and so did we.
Our plan was always to solicit the input of our community before any update to the OGL; the drafts you’ve seen were attempting to do just that. We want to always delight fans and create experiences together that everyone loves. We realize we did not do that this time and we are sorry for that. Our goal was to get exactly the type of feedback on which provisions worked and which did not–which we ultimately got from you. Any change this major could only have been done well if we were willing to take that feedback, no matter how it was provided–so we are. Thank you for caring enough to let us know what works and what doesn’t, what you need and what scares you. Without knowing that, we can’t do our part to make the new OGL match our principles. Finally, we’d appreciate the chance to make this right. We love D&D’s devoted players and the creators who take them on so many incredible adventures. We won’t let you down.


1/17/23

Ref:

Open Gaming License LEAK Casts Lawsuits And More Discontent In Dungeon And Dragons
In a move that has set off alarm bells and raised a stink among many Dungeon and Dragons fans, Hasbro and Wizards of the Coast have leaked the Open Gaming Li...


Open Gaming License LEAK Casts Lawsuits And More Discontent In Dungeon And Dragons
In a move that has set off alarm bells and raised a stink among many Dungeon and Dragons fans, Hasbro and Wizards of the Coast have leaked the Open Gaming Li...

Contact — #OpenDND


What will Critical Role do about the OGL 1.1? || Luboffin
Sign the One D&D open letter: https://www.opendnd.gamesRead the Gizmodo article here: https://gizmodo.com/dnd-wizards-of-the-coast-ogl-1-1-open-gaming-licens...


What will Critical Role do about the OGL 1.1? || Luboffin
Sign the One D&D open letter: https://www.opendnd.gamesRead the Gizmodo article here: https://gizmodo.com/dnd-wizards-of-the-coast-ogl-1-1-open-gaming-licens...


Wizards of the Coast Piss Off D&D Community With Awful, Restrictive, & Greedy New OGL 1.1
To get $5 off your Magic Spoon variety pack and get a head start on New Year’s Resolutions, click this link: https://magicspoon.thld.co/yongyea_0123 and use ...


Expert Contract Lawyer Explains WotC's New OGL 1.1 and What It Means | Roll For Combat
Over the past 24 hours, several leaks have appeared concerning the OGL 1.1 and how it will affect gamers and content creators. Unfortunately, many people’s f...


Ryan Dancey On The Record - Hasbro Cannot Deauthorize The OGL
So apparently on January 5th, Ryan Dancey, one of the core architects of the original OGL, went on the record with Enworld to state that "Hasbro does not hav...


#OpenDnD Is An Open Letter To Wotc To Scrap One DnD And OGL 1.1 As It Will Destroy Tabletop RPG
A vallient effort is being made by 3rd party industry professionals to scupper wotc and the new One DnD OGL 1.1 and while i applaud the attempt i have no dou...


Why am i doing this: Archeving this event of Death of DND & watching the fire as it happends 12th or 13th or later this Feb or Mar. I do not expect the walk back by Wizards of the Coast.
Do Expect Wizard try to do the same as 40k & Games Workshop in this legal & community fight.
yes, Wizard & Hasbro is salty about the third party making million dollar off the OGL & Blame PDFs.
Attachments
-
Open-Game-License-1-1-Leak.pdf150.8 KB · Views: 36
-
What is OpenDnD (1).pdf892.4 KB · Views: 42
-
What is OpenDnD.pdf892.4 KB · Views: 65
-
Trust and Betrayal, An OGL History.pdf912.9 KB · Views: 132
-
Revisionist Wizards.pdf897.8 KB · Views: 41
-
OpenDnD FAQs.pdf890.7 KB · Views: 50
-
OGL1.2_DraftForDiscussionPurpose.pdf252.5 KB · Views: 63
Last edited: