OMORI

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Played it blind for the first time and got the good ending. Easily one of the best games I've played in a long while. Maybe that's because I'm a sucker for these types of Mother-like RPGs but to be fair it takes a certain degree of talent to pull this kind of game off. The writing, graphics, and music have to be consistently on-point, and if any of them are even slightly off the entire experience can be ruined. Particularly the writing, which has to juggle comedic highs and tragic lows without feeling too jarring or repetitive. I can appreciate a game that can pull this feat of writing off, especially given how many other games or movies totally get it wrong.

The only downside to these types of games is the obnoxious fan following they tend to attract. But if you're deaf to social media platforms, like I am, that problem can be mitigated entirely. It was nice to see the composer of the game's soundtrack has also worked on a number of other games, so maybe I'll give one of them a shot next.
 
I'm surprised how there isnt a community thread on minecraft stans considering how much cringe i keep hearing from them. Turns out those autists ACTUALLY got #Omori to trend on twitter and tried to cancel Omocat?

If anything, i'd say the omori fandom dodged a bullet there.
There is

The game was pretty fun too
 
I've seen people starting drama over this on and off. Reality: i don't care, i will like a game regardless.
in my personal opinion (regardless of if what omocat did is wrong, because i don't keep up with that shit) you can like a thing without supporting the creator.

On another not, I have a personal love for this game, but...
What I hate is how the fandom for it is already filled with neopronoun-using minors trying to say every character is transgender.
some guy made a video on this exact subject. cant find the link to it but im sure if anyone cared they'd be able to find it.
 
some guy made a video on this exact subject. cant find the link to it but im sure if anyone cared they'd be able to find it.
Yeah IIRC it was some guy named Guwi. Although I can't really say I support him after what he did to that little girl at EVO 2019 back when he was a competitive smash player :/

I mean, the police couldn't even find all the parts to her body.
 
Wow this game was not good. The dream world parts are just large corridors of nothing but mediocre masher rpg combat and wannabe undertale characters. Then the real world segments are ruined by the horrendous twist at the end which killed any interest in the story I had.

Sunny conveniently kills Mari in a way that allows him to string up her corpse so she could be pronounced dead by suicide. Because as you it is impossible for someone who seems happy to commit suicide. Just a bafflingly bad plot element which utterly ruins the previous character interactions in service of a shock value edgelord moment.
 
Wow this game was not good. The dream world parts are just large corridors of nothing but mediocre masher rpg combat and wannabe undertale characters. Then the real world segments are ruined by the horrendous twist at the end which killed any interest in the story I had.

Sunny conveniently kills Mari in a way that allows him to string up her corpse so she could be pronounced dead by suicide. Because as you it is impossible for someone who seems happy to commit suicide. Just a bafflingly bad plot element which utterly ruins the previous character interactions in service of a shock value edgelord moment.
The pace is pretty bad and the level design is uninspired.
 
how much faggot shit is in this game?

if by faggot you mean actual gay stuff then not really, no gays, troons or any real sjwism in this game. Altho, a lot of fanworks is gay stuff (cause pretty boys).

If by faggot you mean cringe tween stuff then there are Life is Strange levels of ANGST here and unles have high tolerance to violent bitches and depressed/anxious femboys, you might hate them. Or not since the pacing is so fucked you might forget they exist.
 
Necrobumping this thread because fuck it, it released on Switch and I want to vent a little.

Overall, I can't say I hated it while playing it. It was cringey, but I liked the hand-drawn battles (even if you could count the pixels on some drawings) and the game was so hyped I thought it was going for a serious tone. I tried to shrug it off and play the game, but the twist at the end was so bad. At first I thought it was promising but with a bad ending, but then I realized, no, it was always bad.

Unlike most you fucks, I'm not really into weeb shit. I've never seen an anime in my life beyond Ghibli films. There are a lot of things I dislike like about weeb, though, so I am pretty biased against it. Nevertheless, I can shrug those faults when trying to approach Japanese media (i.e., Goodnight Punpun).

But beyond the Undertale quirkiness, this game is just flat out bad. I don't mind point and clicks or Telltale like stories, but Omori can't choose what to be: a visual novel or an RPG. Though from what I've seen, many amateur RPGmaker games struggle with this too.

I thought the fight system was interesting, but pretty basic. No real strategy and at the end you level up a lot and so fast that while you earn like a million new skills you don't really want to change them. Still, fights are scant so I can give this a pass.

IMO, many things are not properly telegraphed to the player, like what to do next. Puzzles aren't hard, but you don't really get a tutorial on many mechanics. The stabbing thing for example, I didn't know if I did it too fast and missed something because I walked around and there was nothing else to do. This can also be shrugged off, I guess, as me just being retarded.

The morality of the game is all over the place and, in my opinion, it teaches the wrong lesson. I don't have trouble sympathizing with horrible people —good stories always make you relate to characters you would never justify in real life. The way it's presented is too odd, though, and it makes you feel uneasy. Not in a genius way, but rather as in, “What the fuck is wrong with the author?” way. Reading OMOcat/Tiffany drama on Lolcow farms, it's evident there's plenty wrong with her and the game is her teenage angst.

The straw that really broke the camel's back to me was the bad writing. With a good story or good characters, you can forgive a lot of things. Think of those stories were you hated the ending but loved the characters, or any variation of that. Good writing, even in ridiculous scenarios, saves a lot of media. Even good pacing —maybe the movie was bad, but the pacing was okay so you don't leave the theater upset.

Omori has none. The characters are bland and bad. The plot twist is so retarded it sounds like a 13 year old came up with it as fantasy (more on this later). The story is so disconnected the game even has a bit of a self-aware moment where the kids have this Pinocchio moment and they forget about Basil. The gameplay is lacking and the exposure is badly timed, you don't get to enjoy the supposed story progression because of all the problems mentioned above.

The Blackspace section was dreadful. At some point I just stopped caring. I consider myself a patient person, but I was just done with the game at the moment. The Blackspace puzzles and “gameplay” are so bad honestly I would've preferred if it was a long hallway. Or how about just cut it. But then again you've spent 16~ hours on the game by then with so little progression that your interest is first piqued —then the plot hits you like a brick.

Not because it's genius, or even good. Yes, it's shocking. It honestly feels like it was done for shock value. But a lot of the plot just gets dropped at the end that's like what not to do in storytelling 101. You get exhausted and can't digest it. And that's probably why some people think it's good. Because when you look at the twist at face value, it's so awful it brings it down.

I've seen threads on reddit defending it as it's not supposed to be “realistic.” It's not about realism, but about coherence and believeability. In a story with dragons and shit, you believe the dragons are there and that's all good; but the moment the story does something idiotic (i.e., Game of Thrones final season) your suspension of disbelief shatters.

The same thing goes for the stupid idea behind Mari's manslaughter. It's idiotic, and the suicide staging is not only unrealistic, it is uncharacterstic. We don't know much about the kids, they're as bland as white bread. What we do know of is that they're not psychopaths. The idea that you can hang a loved one and tarnish their reputation just to cover your ass is retarded, and there's no way a 13 year old would actually do that in real life.

I can see the parents doing it to cover their boy, it has happened before. I can see the kids not being fully aware of the scope of their crime (even though, as with many weeb media, kids are simultaneously ultra mature and childish). But to have Basil and Sunny do it is just bad. It ruined the game for me, and that's when I couldn't overlook the other mistakes.

TL;DR: The game is poorly written, and alongside with all its other errors, it brings it quality down. The art is still good and cutesy, and I can see the appeal, but as a story it has little value.

What I'm more surprised is just how little backlash there is. Maybe because its a fairly niche weeb RPG. Maybe I'm just too autistic to be the only one malding about it. I don't know. I wouldn't recommend the game though.
 
Looked okay at a glance, I watched and read some reviews with spoilers just now and it seems like just more of the same old shit.

None of these games have the charm of Earthbound, they're just depressed emo shit with forced mysteries and lore and ambiguous "storytelling". It's not clever or deep like the maker thinks it is, just comes off as pretentious.
 
It's on Gamepass and remembering the first page or two of this thread made me want to try it but clicking the link in OP... eeh
 
I cant quote Nuns for some reason but yeah, i said at the start that the ending is gonna be "divisive", and by that i meant it's either gonna fucking murder the whole experience or you'll like the game in spite of it. Months later and that proved to be more true than i thought.

The thing that ruins it for most people is that the police would absolutely not let this pass. The bruises on Mari's head and the bleeding would make it obvious that it wasnt suicide. You would'd have to suspend your disbelief too much which kills the horror and therefore all emotion.

There is also the matter that Sunny has no personality and Basil is bland as fuck so the twist comes out of nowhere. Sunny looks like a psycho and Basil is basically a crazy yandere who wants to kill sunny and then himself. It comes across as a shock value for the sake of it, in a game that really didnt need it since "getting over my sister's suicide" was already a great theme for a story..
What I'm more surprised is just how little backlash there is. Maybe because its a fairly niche weeb RPG. Maybe I'm just too autistic to be the only one malding about it. I don't know. I wouldn't recommend the game though.

You wont see any backlash because no one wants to be "the guy who criticized that indie game about depression". There is A LOT to criticize but the sensitive nature of the game makes people too scared to bash.
 
Finished it yesterday and god damn it was a waste of time. The game has issues on just about every front besides the admittedly interesting looks and alright music every couple of bosses.

The absolute worst part is the pacing. If a message can be passed in a 10 second dialogue box, Omori will say it ten times in different minute long conversations spread over with long ass animations and seconds of walking. By the end it's a chore to play. Possible emotional minutes go to waste as you just end up fast forwarding conversations because nothing is fucking happening. Even in gameplay dungeons outstay their welcome and are rarely fun to play.

The plot is basically non existent. Most of the game is in the protagonist head, without the usual twist of events inside affecting the outside world. So it's all a setup for a reveal that's not that interesting. The real world is just the anime Anohana with somehow even more boring characters. The dream world characters are just boring, and their real world counterparts are barely used.

Basically, the entire game events is setting up for the ending, but due to the game being way too padded by that point you lose interest and guess there will be some obvious edgelord reveal, which what exactly happens. There are also ridiculous amounts of "scary" moments that are just the usual scare chord or creepypsata shit that's not scaring anyone.

The gameplay is too simple and easy, and easily reduced to the same strategies. And by the end it's barely existant. The game just gives up on making itself fun and phones it in. It also never ties the gameplay to the story. It really feels like the game wants to be a Visual Novel by the end.

Also I played on my potato laptop and I had multiple crashes.

Finally, the game is also a really bad game about Depression. I'm not an expert, but I'm pretty sure a way to move forward with your life is not constantly looking back at the good times of your past. Yeah the hero accepts the past, but he is still very much stuck and defined by it. It might as well tell you your dead sister cured you with the power of love.
 
Honestly, Omori is just a really nice game that I enjoy a lot. The music is great and the story genuinely hits home to me
as someone who has an older sibling.
Please tell me your house doesn't have stairs
 
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