- Joined
- Dec 26, 2025
I always spelled out 'SQL'. I did this because in the 90s calling it 'sequel' was mostly pushed hard by MS SQL Server admins trying to sound cool.
SELECT 'I was one of those assholes.' AS confession;
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I always spelled out 'SQL'. I did this because in the 90s calling it 'sequel' was mostly pushed hard by MS SQL Server admins trying to sound cool.
Holy shit is that you Uriel I thought you killed yourself like 15 years agoAn intelligent programmer would use a good compiler, like TCC
oh wow they added more i remember when it was justjust to see what "other" likely included.
Yeah. They have a gcc front end for rust as an alternative to the llvm based compiler. From what I've heard it's come a long way. Although I'm not sure if it's 1 to 1 with the default llvm rust compiler at this point. I haven't tried it myself, and I'm just trying to make myself learn rust in my extra time in between whatever other little projects I want to work on. Maybe if I git gud at rust I'll give it a go.oh wow they added more i remember when it was just
c,c++,fortran, ada
Rust is a fine little language for certain type of smaller, simpler projects. The only issue is that if there are any questions or you want to ask about style, best practices or advice you will have to engage with the community.Yeah. They have a gcc front end for rust as an alternative to the llvm based compiler. From what I've heard it's come a long way. Although I'm not sure if it's 1 to 1 with the default llvm rust compiler at this point. I haven't tried it myself, and I'm just trying to make myself learn rust in my extra time in between whatever other little projects I want to work on. Maybe if I git gud at rust I'll give it a go.
use claude to sidestep it IMO.The fear that at some stage I would have to engage with the community.
I dont know if its still the same but the main difference between gcc rust and llvm rust is different optimizations because gcc does a lot of wild things to the AST due to legacy code.Yeah. They have a gcc front end for rust as an alternative to the llvm based compiler. From what I've heard it's come a long way. Although I'm not sure if it's 1 to 1 with the default llvm rust compiler at this point. I haven't tried it myself, and I'm just trying to make myself learn rust in my extra time in between whatever other little projects I want to work on. Maybe if I git gud at rust I'll give it a go.
oh god they brought the worst aspects of nodejs to the already messy language.one was feature complete but supposedly abandoned, another was the new community favorite, but overcomplicated everything as it was geared more for huge projects, and then there was a third crate at version 0.1, that seemed to do what I wanted to do based on the source code
well at this point what is the difference between Cargo and npm?oh god they brought the worst aspects of nodejs to the already messy language.
Thats a great way to put it, and to expand on that thought because now you have me thinking back on all the time I wasted trying to do anything with the language I have to complain some more.oh god they brought the worst aspects of nodejs to the already messy language.
Kind of good to know as someone that was going through the book, and some of the other recommended learning material. I stopped about half way though to go back to working on some other projects I have in C, but I plan to go back and finish when I have some time. I guess it's mostly good to know what my expectations should be.In the Rust community they swear by the Learn Rust "Book", where it goes over the standard way to do things over about two dozen chapters or so. The problem is, the community has now standardized on all these crates to add so much complexity to the language you end up using about half of the chapters if even that. The chapter on error handling is totally useless, because everyone uses a new "improved" crate for error handling. The chapter on async programming is effectively useless because everyone else is using some overhaul crate to add their own special async. You cannot avoid these community crates, because the moment you want to use a web framework or something of moderate complexity, it will require the use of these "overhaul" crates. (And those overhaul crates will require other crates, and now you suddenly have a thousand dependencies for a simple program.) God help you if the crate you are trying to use handled errors with crate A, and then another crate you are trying to use handled errors with crate B, you're fucked.
About a decade of addressing security issues. Bad as NPM is, it's light years ahead of Cargo in that regard. I always found it amusing they named it that, given it's a cargo-cult of the NPM and Python package ecosystems to begin with. Maybe they thought they were being clever.well at this point what is the difference between Cargo and npm?
To solve this mystery, let me add that it used to be called the Structured English Query Language at first, therefore, simply calling it sequel was a viable way to remove the cumbersomeness of having to spell out a four-letter acronym. Once they removed the English from the name, it suddenly became reduced to a three-consonant abbreviation which made calling it sequel appear weird and unviable.SELECT 'I was one of those assholes.' AS confession;
a decade of addressing security issues and still nothing to show for it. classic nodejs, promise the bare minimum and STILL fail to deliverAbout a decade of addressing security issues
One more thing ruined by diversity.it used to be called the Structured English Query Language
I see no place for Redot tbh. Just make a game in Godot and piss the tranny devs off, they can't do anything about it.


>First "Big change" is installing a plugin you can easily get through the asset store built into godotFull announcement: https://blog.redotengine.org/2026/03/03/rex-v0-0-1-is-here/
Even Blazium is more interesting than Redox, it's just classical grifting.>First "Big change" is installing a plugin you can easily get through the asset store built into godot
>Performance improvements can't be verified to come from them because there is no source code for rex and no recent pull request for redot LTS mentions anything regarding that.
I'm betting 90/10 they've done nothing and are cherry picking godot pull request that haven't yet made it to a stable release, especially since for some reason they are comparing themselves to godot 4.5.1 instead of the month old 4.6 release, which claims they "doubled-down effort on performance optimization."
Same shit, different bird made by some schizo who was dropped by Redot. Same cherry picking from upstream and minimal changes made by themselves.Even Blazium is more interesting than Redox, it's just classical grifting