OSRS / Old School Runescape - Medieval Cookie Clicker

With mobile switcher coming soon I think they are pretty close to increasing characters per account, in my head it’s the last thing they need because they already have profile swapping for DMM/leagues. If they increase the amount of characters I think they’ll try to get more people into pvping (at least that’s what I would do if I had another non-main toon)
You've got to be out of your god damn mind if you think Jagex would do that at this point. The extra money they earn from people having to members up their alt accounts shouldn't be understated. Even if they don't pay for a second subscription, the people buying Bonds for their alts is quite literally one of the only things keeping the Bond price in game so high, which makes the bond a more desireable free money option for people willing to open their wallet to get an unfair advantage.
 
I remember when it was five dollars a month. Granted, that was two decades ago. Looks like private servers are winning as usual.
 
I remember the struggle to justify to my mom $4.99

LOOK MOM IT HAS A BUNCH MORE STUFF BEHIND THIS GATE THAT DOESN'T OPEN
Are you talking about the gate to Taverley or the one to Morytania?
 
Are you talking about the gate to Taverley or the one to Morytania?
buddy, when I played, we didn't have knees. Morty came years later. The first seasonal drop I remember was the bunny ears. The farthest-flung reaches of the game when I got membership was Ardy. Crossing the wilds of White Wolf Mountain was an impossible task but I managed.

I did manage to beat every single quest before RS2. I remember the beautiful white cape. The dragon square shield. Few could have accomplished what I had.

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https://www.youtube.com/watch?v=kpnW68Q8ltc
 
buddy, when I played, we didn't have knees. Morty came years later. The first seasonal drop I remember was the bunny ears. The farthest-flung reaches of the game when I got membership was Ardy. Crossing the wilds of White Wolf Mountain was an impossible task but I managed.

I did manage to beat every single quest before RS2. I remember the beautiful white cape. The dragon square shield. Few could have accomplished what I had.

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https://www.youtube.com/watch?v=kpnW68Q8ltc
Holy shit, being born in a post-knees universe, I had no idea that:

- Legends' quest is that old.
- There was no shortcut under the White Wolf Mountain and you just had to fucking run and tank the wolves.
 
Jewgex have decided to ramp the membership price EVEN more than before (another 20%, and they only just did a hike like last year), and now the game is more expensive to play than pretty much any contemporary MMO that offers multiple character slots.
Lmao.
I'm just a filthy tourist but hasn't OSRS not changed much in terms of hardware requirements? Shouldn't comparable (or even 10x) the compute that ran OSRS when it launched be a pittance today? Something you could dig out of the dumpster?

Edit: did they move to AWS for hosting or something retarded?
 
I'm just a filthy tourist but hasn't OSRS not changed much in terms of hardware requirements? Shouldn't comparable (or even 10x) the compute that ran OSRS when it launched be a pittance today? Something you could dig out of the dumpster?

Edit: did they move to AWS for hosting or something retarded?
Only the new areas are demanding in any way. People joked that all the assets in Fossil Island made their computers slow down to a crawl.
 
I'm just a filthy tourist but hasn't OSRS not changed much in terms of hardware requirements? Shouldn't comparable (or even 10x) the compute that ran OSRS when it launched be a pittance today? Something you could dig out of the dumpster?

Edit: did they move to AWS for hosting or something retarded?
They're owned by a Private Equity Firm that keeps trying to squeeze the players for every last bit of short term profit so they can show "projected" profits to other retarded Private Equity Firms so that they buy the hot potato from them with the desire to do the exact same fucking thing.
Call me cynical, but there's 0 reason to do something like this a month before the start of a new fiscal year in the UK other than to show off how much the NUMBERS say that they will make.

The funny part is that it seems like they cucked everyone who was paying per annum on the grandfather clause too.
Basically, Private Equity Firms should be fucking obliterated and everyone who works for one imprisoned.
 
I went to make sure my subscription wasn't going to renew and as I was navigating Jagex's shitty website I found a ancient ban I got for trimming peoples armor complete with the chat logs from 2006. Insane wave of nostalgia hit me reading people actually asking for directions or even talking in general.

I'd kill to feel that sense of wonder again. Even stuck in f2p zones the game had such a sense of adventure back then.
 
The quests have always been a pretty intense mixed bag for me and probably most other people. Especially the older quests, which generally just feel a lot more hostile and petty to your existence overall.

For every fun moment you got out of something like desert treasure or monkey madness, you could in turn have an especially unfun time trudging through any forced stealth segment in this game where the stealth is jank as fuck and doesn't really work properly, or having to deal with those lazy niggers at tai bwo wannai trio not getting you a backup karambwan if you burn the first and generally just annoying you with a lack of hints whilst you aimlessly stumble all over the damn jungle getting them free shit.
The original elves quest line is a perfect example of what you're describing lol.
Every single time I completed a quest in that line I had the same reaction, "Thank God that's over", and it's because basically all of the quests are just "Solve this puzzle while taking chip damage from failing agility shit"
Jewgex have decided to ramp the membership price EVEN more than before (another 20%, and they only just did a hike like last year), and now the game is more expensive to play than pretty much any contemporary MMO that offers multiple character slots.
Lmao.

View attachment 8680734
This shit's really sad. Like I know it's been 15 years since I played this game seriously, but the entire reason my parents let me get in to the game was because of it's low membership cost.
I know there aren't kids playing this game like they did back when I was young, but the idea that some kid could be getting pay walled over this is pretty sad.
 
Not surprised. Despite OSRS having the larger playerbase, most of Jagex's profit came from the heavy monetization of RS3. They've severely gutted that and so both games get a price hike. I don't actually see how Jagex can sustain the games in the long term without monetization. How Mod North convinced shareholders to let them remove TH I'll never understand, but they won't get a huge influx of players.
 
Are you talking about the gate to Taverley or the one to Morytania?
Taverly, obviously.

Edit: I was about to post that the entrance to Morytania went through an underground mausoleum but completely forgot that there was a closed fence leading to the entrance. Being an old fag that stuck with EoC and is familiar with both is weird sometimes.
 
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I went to make sure my subscription wasn't going to renew and as I was navigating Jagex's shitty website I found a ancient ban I got for trimming peoples armor complete with the chat logs from 2006. Insane wave of nostalgia hit me reading people actually asking for directions or even talking in general.

I'd kill to feel that sense of wonder again. Even stuck in f2p zones the game had such a sense of adventure back then.
the grand exchange really killed most of the wonder and excitement that the game had because you could just acquire anything for gold coins if you knew about it instead of having to know WHERE to get it and it solidified a meta instead of everyone having their own whack ass playstyle. You GOTTA do waterfall quest bro. And underground pass. And.... etc. i remember when the morytania patch was released it added weird snails in the swamp that dropped different colored shells that you could chisel into helmets. up until that point most of the members shit was in the western part of the map around ardougne and seers village so that was where most members played. this was before the teleport jewelry even existed so not everyone walked back and forth between varrock and seers village like i did so i remember people asking quite a bit where i got my weird ass helmet

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i guess a big part of that is that now people will just google patch notes and see new stuff added but i feel that's a cultural problem and not a technical problem. noita and tarkov are extremely adversarial with their patch notes and (for completely different reasons) the people who figure out new things generally dont share them with the community until they become more well known organically
 
i remember when the morytania patch was released it added weird snails in the swamp that dropped different colored shells that you could chisel into helmets. up until that point most of the members shit was in the western part of the map around ardougne and seers village so that was where most members played. this was before the teleport jewelry even existed so not everyone walked back and forth between varrock and seers village like i did so i remember people asking quite a bit where i got my weird ass helmet
The entire reason I wanted to get membership in the first place was to go hunt kebbits.
I remember looking through the hunter unlocks and for whatever reason thought hunting kebbits would just be so cool.

Sadly, a lot of stuff like that would end up being dead content because it was just more efficient to power level off random level 35 methods until like 79 because it was easier to afk.
 
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