- Joined
- Feb 1, 2015
Now the alt right needs to make a machinima of this Riot Police character killing all the shitskin characters with impunity.
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That sounds really gay so I'm sure they'll do it.Now the alt right needs to make a machinima of this Riot Police character killing all the shitskin characters with impunity.
Other journalist step in and say "stop this bullshit" that's hysterical but the writer isn't wrong. There is nothing to be upset about and trying to bring in some real life connotations to it because a skin of a video game character offends someone is the most ridiculously idiotic thing anyone could ever do.some journalist from forbes wrote an article about how childish and stupid Douglas' rant on vice is.
this was posted recently today at 2 PM
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'Overwatch' Characters Are Already Cops — Maybe It's Time To Stop Writing Ridiculous Clickbait Articles About Them
Just because a video game character has a police outfit, doesn't mean that video game is glorifying police brutality.www.forbes.com
Gotta remove explosives to as some people might recall bombingsWell everyone, guess we better start banning any game that has bullets in them because that might make some people recall gun murders happen.
Muslims tend to explode so they get the axe tooGotta remove explosives to as some people might recall bombings
looks like someone at vice is complaining about brigitte's cop skin in overwatch. he made a little rant thats about him whining about a skin in the game. the guy who wrote the article is Dante Douglas
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Stop Turning Overwatch Characters Into Cops
A new skin for Brigitte celebrates police militarization.www.vice.com
"Overwatch, the gargantuan shooter that currently helms Blizzard’s competitive scene as well as captures the hearts of a massive fanbase eager to glean narrative content from a game that steadfastly refuses to give them more than the occasional morsel, has released details on the upcoming yearly Anniversaryevent.
Like previous years, Anniversary comes with a re-release of old Anniversarycosmetic items, maps, and missions, as well as some new goodies of decidedly questionable taste and intention, including the school uniform Academy D.Va skin that Overwatch Lead Designer Jeff Kaplan said would “break the internet” (according to reddit user PfeiferWolf, summarizing a livestream by Overwatchstreamer OhNickel) and a new Riot Police skin for mobile tank Brigitte.
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Blizzard is an American studio. If you haven’t been following American politics, these past few years have been a time of reckoning with the ongoing militarization of police forces throughout the country and the way that communities of color bear the brunt of this violence. According to website Mapping Police Violence, which tracks police violence by time, location, and available data, 1164 people were killed by police in 2018, following 1147 police killings in 2017. About one percent of those killings led to a police officer being convicted of a crime, even while reports argue that the vast majority of these killings could have been de-escalated by properly trained officers. The average time spent on de-escalation tactics by police recruits, however, is only about a seventh as much time spent on firearms training.
Overwatch is a game about shooting, bashing, and bludgeoning opponents in a structured environment. Everyone respawns, it’s all in good fun. Even in the game’s sparse established lore, the story of Overwatch is of a team of justice-minded ex-superheroes fighting to rid the world of the remnants of violent evildoers.
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And Brigitte’s a cop now. Not even a particularly fanciful one either, as her design is clearly based on actual riot police gear, even sporting the “POLIS” logo on her chest armor (“Polis” being Swedish for “Police”, to reflect Brigitte’s in-lore Swedish background). Her “Riot Police” skin includes her trademark club being given a police-ized makeover (to more resemble a police combat baton) and her body shield being redesigned in the style of a modern riot shield.
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Image: Loavesofbread/Wikimedia Commons
To be clear, the Overwatch skin lineups have never really been anything approaching “canon”. Among the skins mentioned above, this Anniversary update also includes a skin that turns giant ape Winston into a stone gargoyle (Win-stone, get it?) and down-under hook-wielder Roadhog into… some sort of demon in a hazmat suit. They’re not meant to play into the game’s overall fiction as much as they are meant to be fun riffs on the character concepts that Blizzard has already created for the characters.
Brigitte’s Riot Police skin isn’t Overwatch’s first foray into police admiration, that honor goes to Korean mecha-pilot D.Va’s “Police Officer” skin, back in 2017. But it nonetheless feels… fraught to reskin more characters traditionally associated with “the good guys” into cartoonish send-ups of police forces, especially in a game designed by an American studio such as Blizzard. Her new skin recalls the black-clad troopers that menaced anti-racist and anti-fascist protesters in Ferguson, Charlottesville, Chicago, Portland, and countless other cities. According to the Washington Post, 360 people have been killed by police so far in 2019.
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Brigitte is a character who, in lore, is shown as a valiant defender of the just and good, a modern knight in armor following in the footsteps of her idol Reinhardt. She can be that character, or she can be a riot cop, but she can't be both."
these were the literal images he posted on the article btw.
I'd say outrage culture has been going one since the early 2010s or at least in its more blatant versions compared to now. It's funny because these same people will gleefully buy into what's wrong with current gaming and whore themselves to these lootbox systems yet you get one skin out of the others they've already brought are problematic because of """"""lore"""""". As far as I know and what I've observed new OW characters have less and less personality and I either can't be asked to see for myself but besides being Torb's daughter who also builds shit what is Brigitte's personality supposed to be and not the head canon that these people claim she has.It's current year's outrage culture. I'd actually be more surprised if we heard nary a peep about Overwatch's new skins. For some reason, these soy boys and SJWs latch on to them like crazy. I suspect partly it's because Blizzard made the mistake of listening to these spergs once and now everyone thinks they can influence Blizzard and will bow down to their whims.
Protip to anyone here making a game: you do you, don't let anyone else influence your own design decisions.
I can't stand the way the humor is in Battleborn but the thing is the characters had more for them than just existance. A lot of the OW characters like Orisa exist for a gameplay perspective which is why to me even Bastion is a more interesting entity than her as they created Orisa to crush the meta issue at the time but she only accentuated it (OOPS). But in general characters in Battleborn could be from different planets and factions and acutally alluded to something. A lot of the Talon members in Ow feel sort of the same grumpy or cynical personality with dark colors it's as generic as Good Guy/Bad Guy can get. I also agree that the character designs in Battleborn had a lot more zest to them than OW as OW needs to adhere to the blatantly unsubtle but I suppose it makes sense as you don't want to be too overt with a game based on TF2's idea that you need to know the character's silhouette in order to understand who they are.None of the overwatch characteres have a personality beyond "Good guy" and "Bad guy". The character designs are also getting worse and worse, the only times they get a design right is specifically when the character is not human.
I actually prefer battleborn and wish that it never died in opposition to overwatch. Some of the character design was great.
I played the big tough guy who was a genetically altered version of the common enemies that would often sound the most level headed of all characters. He had much more character than the overwatch cast had. Though I would still huff the air out of Mei's giant chinese brapper.I can't stand the way the humor is in Battleborn but the thing is the characters had more for them than just existance. A lot of the OW characters like Orisa exist for a gameplay perspective which is why to me even Bastion is a more interesting entity than her as they created Orisa to crush the meta issue at the time but she only accentuated it (OOPS). But in general characters in Battleborn could be from different planets and factions and acutally alluded to something. A lot of the Talon members in Ow feel sort of the same grumpy or cynical personality with dark colors it's as generic as Good Guy/Bad Guy can get. I also agree that the character designs in Battleborn had a lot more zest to them than OW as OW needs to adhere to the blatantly unsubtle but I suppose it makes sense as you don't want to be too overt with a game based on TF2's idea that you need to know the character's silhouette in order to understand who they are.
Tell me more.Though I would still huff the air out of Mei's giant chinese brapper.
Also, wtf, that's such a solid character conceptI played the big tough guy who was a genetically altered version of the common enemies that would often sound the most level headed of all characters.
you also had shit like ISIC, who was an ai Boss who then gets downloaded into a mech when you unlock him that only begrugingly helps the good guys or Pendles who was a giant snake alien who would curl his tail up to make an arm for him to hold a knife. There was even actual story in Battleborn, giving the game some sense of "This is why we do this" sort of thing as opposed to Overwatch all being based on out of game comics and the timeline not being properly done (MCcree should be 3 different ages) . For how flawed it is they really had some things that stuck out to me.Also, wtf, that's such a solid character concept
I played Oscar Mike because he didn't feel like the jaded old soldier stereotype that wears thin after a while. Also Ernest because he's a freaking bird with a grenade launcher.I played the big tough guy who was a genetically altered version of the common enemies that would often sound the most level headed of all characters. He had much more character than the overwatch cast had. Though I would still huff the air out of Mei's giant chinese brapper.
you also had shit like ISIC, who was an ai Boss who then gets downloaded into a mech when you unlock him that only begrugingly helps the good guys or Pendles who was a giant snake alien who would curl his tail up to make an arm for him to hold a knife. There was even actual story in Battleborn, giving the game some sense of "This is why we do this" sort of thing as opposed to Overwatch all being based on out of game comics and the timeline not being properly done (MCcree should be 3 different ages) . For how flawed it is they really had some things that stuck out to me.
Wtf, I love Battleborn now.you also had shit like ISIC, who was an ai Boss who then gets downloaded into a mech when you unlock him that only begrugingly helps the good guys or Pendles who was a giant snake alien who would curl his tail up to make an arm for him to hold a knife. There was even actual story in Battleborn, giving the game some sense of "This is why we do this" sort of thing as opposed to Overwatch all being based on out of game comics and the timeline not being properly done (MCcree should be 3 different ages) . For how flawed it is they really had some things that stuck out to me.
I can't stand the way the humor is in Battleborn but the thing is the characters had more for them than just existance. A lot of the OW characters like Orisa exist for a gameplay perspective which is why to me even Bastion is a more interesting entity than her as they created Orisa to crush the meta issue at the time but she only accentuated it (OOPS). But in general characters in Battleborn could be from different planets and factions and acutally alluded to something. A lot of the Talon members in Ow feel sort of the same grumpy or cynical personality with dark colors it's as generic as Good Guy/Bad Guy can get. I also agree that the character designs in Battleborn had a lot more zest to them than OW as OW needs to adhere to the blatantly unsubtle but I suppose it makes sense as you don't want to be too overt with a game based on TF2's idea that you need to know the character's silhouette in order to understand who they are.