KillThemCrackasBabies
kiwifarms.net
- Joined
- Oct 14, 2017
I think the thing I like the most about TF2 is that it's fun exploring how deep the stereotype is on its surface then being wowed by how intricate the characters truly are. Their names are the stock the soldier or the scout but the creators work with that to let you know there's more to the men than their names. I can't interpret anything about most of the Overwatch characters besides some single trait that maybe given (Sym's autism which means nothing or Tracer's sexuality which also effects nothing) or what their one note stereotype is (Soldier 76 is the old soldier and dad jokes, Reaper is edgelord, Dv.a is LOL GAMERZ). TF2 even after decades has remained a steady 9 classes while like stated Overwatch has about 28 and more than half of them aren't that interesting outside of a surface view.
My theory is they don't want these characters too intricate so they get less relatable which is a weird dichotomy considering the most potent reveals are when they confirm something like "Yeah this character is into the same sex" like the aforementioned Tracer. The difference between TF2 classes is you like them for who they are and from my time playing Overwatch since launch you like those characters for what you can make up or infer about them which is a bad move. You can't let fanon rule everything.
In all fairness, TF2 didn't start getting legitimate lore for like 4 or 5 years after its release (if you don't count Scream Fortress 2010 as "real lore"). The Overwatch deal seems to be them deliberately dragging their feet so they can make the 'Archives' updates more weighty by putting a lot of the backstory in there.
I will admit that even the comics seem to deliberately keep the character stuff to a minimum (Zarya finds out Sombras real name... somehow, and despite the Mexican girl supposedly being one of the worlds best and most secretive hackers, a woman who has never been shown to be anything other than a frontline soldier apparently had figured it out in relatively no time at all), but as for most of it I always guessed it was to make the yearly updates bigger deals.