Overwatch

>We didn't plan for OW to be an esport
>Oh fuck it's popular, dump all our money into it
>Joke tournament with millions to its name; has 8 rows of chairs for spectators
>Kill their original IPs to fuel it further
Even the diversity fans are starting to call bullshit on it. There really is nothing positive about it but those diehard "m-muh main" people who feel obligated to flex their skins and gold weapons.

I was honestly enjoying the idea of the OWL. An all-London team with a spitfire for a logo, clashing with an all-California team etc.

Then every god damn team turned out to be full of asians and lack any and all nationality. The fuck does a bunch of chinks have to do with London?

If your game keeps falling back on the same strategies, doesn't retain an audience because the meta is stale, you take forever to update the game with significant changes rather than just cosmetics, has literal boycotts over the treatment of lower-tier characters (Mercy, Symmetra, Hanzo), loses fans because you discourage any sort of gameplay creativity or patch out exciting exploits, and selectively chooses the type of criticism you want to respond to without at least acknowledging the actual problems people are talking about maybe, just maybe, and follow me on this one...

Maybe your game is a shit competitive E-Sport game and you should stop forcing it to be one.
 
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If your game keeps falling back on the same strategies, doesn't retain an audience because the meta is stale, you take forever to update the game with significant changes rather than just cosmetics, has literal boycotts over the treatment of lower-tier characters (Mercy, Symmetra, Hanzo), loses fans because you discourage any sort of gameplay creativity or patch out exciting exploits, and selectively chooses the type of criticism you want to respond to without at least acknowledging the actual problems people are talking about maybe, just maybe, and follow me on this one...

Maybe your game is a shit competitive E-Sport game and you should stop forcing it to be one.

It's because Blizzard is run by the marketers instead of the developers now. The marketers want more people to play the game, more growth, so they tell the designers to flatten the playing field, make the game more accessible. Make everyone feel like they are doing well. This isn't limited only to Overwatch, all of Blizzards games follow the same strategy now.

Then every class/character feels the same, everyone gets a shiny medal. And no one feels invested in improving or learning, so eventually they get disinterested and leave. And no amount of cosmetics can lure them back.
 
Ohboi you guize, a new hero...!

https://www.destructoid.com/overwatch-appears-to-be-teasing-a-new-support-hero-543825.phtml



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Place your bets on where "Jean-Baptiste Augustine" falls in the diversity lottery.

"Jean-Baptiste Augustine," a French medic who has gone rogue and is now on the run

Calling it now; they're adding "black guy Mercy" that got a lot of blue-hair raves when the art book dropped last year.
nigcy.jpg
 
If he's gone rogue does that mean he's a bad guy?

Probably make him like a less villainous Sombra; "he's done some naughty stuff BUT THERE'S SOME SECRET SHIT HE'S UP TO GUYS AND IT'S SUPER COOL AND YOU'RE JUST NOT IN THE KNOW YET!".

Less overtly "evil" as Sombra, edgier than "outlaw" McCree. OW tends to deal with little more than tropes and cliches and that seems like something they'd cobble together and call a character.
 
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Calling it now; they're adding "black guy Mercy" that got a lot of blue-hair raves when the art book dropped last year.
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I’m betting blizzard gives us a Black mercy. Fans have been bitching for a black woman character for ages and Blizzard will cave at the thought of criticism. Other than that can’t say, maybe a “body positive” character that’s fatter than Mei?
 
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I’m betting blizzard gives us a Black mercy. Fans have been bitching for a black woman character for ages and Blizzard will cave at the thought of criticism. Other than that can’t say, maybe a “body positive” character that’s fatter than Mei?

We talking Nell Carter fat or Gabourey Sidibe fat? Either way, it'd be hilarious for the first black woman in Overwatch not to be a smirking, woke 20 year-old, but some obese middle aged woman buzzing around the battlefield on a rascal.
 
I’m betting blizzard gives us a Black mercy. Fans have been bitching for a black woman character for ages and Blizzard will cave at the thought of criticism. Other than that can’t say, maybe a “body positive” character that’s fatter than Mei?
I remember fondly all the collective outrage when Mei's Chinese New Year skin came out, and Blizzard inadvertently revealed that rule 34 artists don't understand parkas are bulky and just assumed Mei was fat.
 
If Blizzard makes hero 30 to be a black trans man who’s fat and functions like Brigitte does as a support/tank (emphasis on tank) hybrid that will only reinforce the GOATS meta, I will laugh so hard.
 
If Blizzard makes hero 30 to be a black trans man who’s fat and functions like Brigitte does as a support/tank (emphasis on tank) hybrid that will only reinforce the GOATS meta, I will laugh so hard.
What exactly is the GOATS meta? I haven't seriously played since the dive meta days before Brigitte was in the game.
 
What exactly is the GOATS meta? I haven't seriously played since the dive meta days before Brigitte was in the game.

Originally it’s playing three tanks and three supports, none of which is a main healer. The idea behind it is that the whole team is so thick that they survive better.

The main problem is that at high level play, the only way to counter GOATS is to use the same strategy. You can use other strategies on very specific scenarios, but for the most part, only GOATS can counter GOATS, more so for coordinated teams.

Over time, slight variations have popped up, but the minimum of three supports and two tanks remain. While you can’t really blame paid pros to go with a style that maxes their chance of winning, GOATS v GOATS end up with same-y matches, making them boring to watch and play, if the complaints from a lot of high GM players mean something.

Edit: I was mistaken, and the original GOATS rollout included a Moira. Teams switched that over to Zenyatta since they can get more damage output that way and Zen's ult heals so much more than Moira's ult.
 
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I remember fondly all the collective outrage when Mei's Chinese New Year skin came out, and Blizzard inadvertently revealed that rule 34 artists don't understand parkas are bulky and just assumed Mei was fat.
Maybe they just wanted Mei to be extra thicc.
 
Originally it’s playing three tanks and three supports, none of which is a main healer. The idea behind it is that the whole team is so thick that they survive better.

The main problem is that at high level play, the only way to counter GOATS is to use the same strategy. You can use other strategies on very specific scenarios, but for the most part, only GOATS can counter GOATS, more so for coordinated teams.

Over time, slight variations have popped up, but the minimum of three supports and two tanks remain. While you can’t really blame paid pros to go with a style that maxes their chance of winning, GOATS v GOATS end up with same-y matches, making them boring to watch and play, if the complaints from a lot of high GM players mean something.

So the overwatch league meta is literally a bunch of low damage characters with huge health pools + barriers and shields slowly fighting it out though huge piles of crowd control?

It sounds awful.

I don't play OW anymore but wouldn't that particular problem (and most of OW's problems) be solved if the barriers were simply made to be "two way" barriers and had to actually be used tactically instead of brainlessly? Or if more than one character (through an ultimate, no less) could deal with the barriers instantly?
 
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