Paradox Studio Thread

Favorite Paradox Game?


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I call this condition "grand strategy psychosis," it's where you think decisions made in the video game somehow have an outcome in reality.

Paradox will therefore prune their games so choosing acceptable ideologies will reward the player, therefore washing their hands in culpability when their games indirectly indoctrinate the mentally weak

no, faggot, making UBER DUETSCHLAND will not make Veronica love you and your BIG CHONKER USSR still means you have to get a job.
Paradox fans have these two very idiotic beliefs.

One is that ANYBODY pays attention to their niche genre, so they think that bad press from slavery/Holocaust/expel the Jews will hurt the company in a concrete way.

The other is that the Leftist ones believe, like all Leftists in all scenarios, that nobody can have wrongfun, so they have a moral duty to prevent people from playing Holocaust Simulator 2020 even if it has no effect on the real world at all.
 
I'm not a fan of the new Victoria 3 GUI, but I want to have hope for a good game, since Victoria 2 is my favorite Paradox Title but it doesn't run on Mac anymore because of some stupid apple update
 
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I think Victoria 3 will be a decent game that after a few years and with some great mods will be Paradox's best title. Do not buy on release and do not expect anything good for quite a while. Paradox games might as well be public beta versions these days.

Which really sucks too since Vic2 was probably my favorite Paradox game and years ago I would've been excited as hell at this.
Elagabalus was not an empress, ”Deus vult” and ”Allahu akbar” are both historically appropriate phrases (although the actual Latin would be ”Deus lo vult”), the Byzantine Empire did not use primogeniture, a pagan controlling Italy does not mean the Pope stops existing, and Harald Fairhair was not a fag.
Oh god, I totally missed the part about Elegabalus getting his pronouns respected. Does he seriously show up as a woman in the game? The Harold Fairhair shit was really dumb too, and you'd think they'd call it out for being homophobic (as we all know, only gay guys care about their hair).
VickyII is the only paradox game that rewards you for being leftist (though reactionary state capitalism does the job too), and that's mainly because the capitalist AI is moronic & the plurality mechanic boosting research.
It also doesn't reward you for going full on commie because as you said, the plurality and also because communism gives you an endless micromanagement hellscape.
 
Oh god, I totally missed the part about Elegabalus getting his pronouns respected. Does he seriously show up as a woman in the game? The Harold Fairhair shit was really dumb too, and you'd think they'd call it out for being homophobic (as we all know, only gay guys care about their hair).
Yes, he honest to god shows up as a woman. Taking the sources calling him a troon literally is bad enough, since the national pastime of Romans was calling their enemies girly bottoms, but they honest to god made him a full woman because CK3 doesn't support tranny mechanics.

Paradox doing SJW shit or blatantly just getting history wrong is part of why I refuse to buy CK3.

Just to list a few things wrong with CK3 off the top of my head:
Elagabalus was not an empress, ”Deus vult” and ”Allahu akbar” are both historically appropriate phrases (although the actual Latin would be ”Deus lo vult”), the Byzantine Empire did not use primogeniture, a pagan controlling Italy does not mean the Pope stops existing, and Harald Fairhair was not a fag.
Deus vult is in the game, it appears whenever the Pope calls a crusade. Outside of all the gripes about politically correct history, though, I agree that the Byzantine Empire's portrayal is inexcusable and they probably should have worked on fixing that before making a court DLC.
 
Yes, he honest to god shows up as a woman. Taking the sources calling him a troon literally is bad enough, since the national pastime of Romans was calling their enemies girly bottoms, but they honest to god made him a full woman because CK3 doesn't support tranny mechanics.


Deus vult is in the game, it appears whenever the Pope calls a crusade. Outside of all the gripes about politically correct history, though, I agree that the Byzantine Empire's portrayal is inexcusable and they probably should have worked on fixing that before making a court DLC.
Playing Devils Advocate; Byzantines would probably rely more on the Royal Court than anything. The Pre-Order DLC Pack came with 2 Culture Packs and this DLC. It’s likely to be their next pack.
 
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Making your own religion in CK3 is a dumb way to fuck yourself over. All you get is countless peasant religious uprisings and the pope declaring a crusade on you at which point your vassals (of the same new religion) will backstab you to declare independence or liberty.

You'd think a defensive holy war would cause a sort of fevor to set aside differences and defend the Holy land but not these asshole
 
I think Victoria 3 will be a decent game that after a few years and with some great mods will be Paradox's best title. Do not buy on release and do not expect anything good for quite a while. Paradox games might as well be public beta versions these days.

Which really sucks too since Vic2 was probably my favorite Paradox game and years ago I would've been excited as hell at this.

Oh god, I totally missed the part about Elegabalus getting his pronouns respected. Does he seriously show up as a woman in the game? The Harold Fairhair shit was really dumb too, and you'd think they'd call it out for being homophobic (as we all know, only gay guys care about their hair).

It also doesn't reward you for going full on commie because as you said, the plurality and also because communism gives you an endless micromanagement hellscape.
It's hidden deep in the title history of Byzantium. They didn't even give "her" the lunatic trait.

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This. Like, oh my god, do they not realize a man who swore to conquer all of Norway to rule as its sole king because a princess insisted she'd only marry the king of all Norway and not some random one-longhouse jarl is about as far away from gay as you can get?
A person I knew in University delved deep into the study a finding LGBT people in history as their thesis and it was all just applying 21st century stereotypes. I'm not surprised that it's socially acceptable for a company to do this for their games.
 
A person I knew in University delved deep into the study a finding LGBT people in history as their thesis and it was all just applying 21st century stereotypes. I'm not surprised that it's socially acceptable for a company to do this for their games.
That's atrocious. Especially because he was initially given the honorific "Fairhair" because he vowed he'd leave his hair an uncut, ungroomed mess until he finished becoming king, a move which also cemented his place in history as the world's first heavy metal artist. After his success when he started grooming his hair it turned out to be pretty fucking glorious as you might expect from a man out of the Viking sagas, so everyone just kept using it, now out of respect instead of mockery.
 
How bad is it over on the Paradox Forums now? It's been a few years since they instituted new policies for "toxicity" which made it easy to get suspended or banned because they kept putting out DLC and patches that contained game-breaking bugs anyone would catch after a few hours of playtesting. And that was before they put out Early Access shit like Imperator Rome. I can't imagine how bad things are now.

I never bothered complaining to the devs over their poor playtesting since I never play without mods so never buy their DLC on release. But something is clearly wrong when Paradox games have exploded in popularity this last decade yet their quality on release seems worse and worse.
This I can relate to. Back in spring of 2018 after Waking the Tiger for HOI4 they made a change that completely ruined naval air combat. What was once semi meta to use for naval combat turned into the biggest waste since all the naval air power could get shot down easily. Entire carrier wings get wiped out with little to no damage to show for it.

I make a thread on the forums asking about it because I have no idea why this is happening and the rest of the community starts reporting the same issue and works on testing what is wrong. Devs come in and identify the problem area and said they won’t patch it since it slipped by their last patch so it will get fixed in patch 1.6 slated for release in Q1 2019. I ask the dev how hard could it be to get a programmer to just do a hot fix since they have version control and they can just do an undo for the naval changes. The dev responds to me, it’s not hard technically but from a project management stand point it’s nearly impossible because scheduling.

Naturally I got pissed but the syncophants that lurk the forums just up voted the dev post. I hate Paradox’s lack of quality control on patches and how it breaks parts of the game that have worked since release and they get pissy if you want a hot fix. That particular bug made the naval meta just nothing but heavy cruisers and destroyers for nearly a year.

I need to quit buying their products because of their shitty practices but Creative Assembly can’t make anything interesting anymore.
 
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I'm not a fan of the new Victoria 3 GUI, but I want to have hope for a good game, since Victoria 2 is my favorite Paradox Title but it doesn't run on Mac anymore because of some stupid apple update
I am not a fan of not just the GUI but how the entire game does not use dynamic sliders anymore to deal with crises that spring up. I also worry about the entire economic system being simplified to the point of being retarded. I find how they are handling what is right now presented to be concerning, that the upcoming sequel lacks the complexity of the prior two games in the series.
 
They also did not give the lustful, zealot, slothful, and adulterous traits too. Also, I do not know why they put "her" as a lesbian since "she" was bisexual and fucked dudes on the side.
All those traits besides adulterer are there, and the bisexual symbol is also. I think the biggest error is depicting "her" as a true and honest woman, rather than the proto-troon he actually was.
 
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Paradox games might as well be public beta versions these days.
I've been playing paradox games since the HOI1 and EU2 days and they've always been like this. The only thing that changed is that they're actually less likely to fix their games these days.
 
Paradox is run by the biggest woke faggots now.

No wonder communists and socialists love playing their games.

Could you imagine a grand strategy game designed by a right-wing economics sperg? It would probably be the most frustrating slog of all time. Every time you do well the Strauss Howe cycle will show up and fuck you, or you'll absorb too many ethnic minorities & lose social cohesion, and everything you try to fix the economy will fail because it impedes the Invisible Hand.

Edit: replied to wrong post
 
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not sure if I should continue using the Vicky3 thread or just stick with this one for Vicky related speculation/news.

anyway, I'll post pictures of Paradox's Art of Victoria pdf.
https://s3-eu-north-1.amazonaws.com...s/14/2021/05/25165116/The-Art-of-Victoria.pdf
you can skim through it, I'll post pictures I find interesting
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like many of commented/bitched about, the UI's simplicity is worrying and the semi-cartoonish aesthetic is frankly unappealing. The political mapmode does look quite nice, the decentralized states seem interesting.
I and many other paradox fans are chronically unhappy bitches about things like this, so whatever ;)

I guess I'll include a short 3 minute video speculating about the mysterious combat system that's going to be implemented in the Vicky3. Virtually all combat in Paradox games has loosely been based off of Vicky2's, which while nice for the time/era the game is based in, doesn't fit well for other time periods and misses a lot of strategic complexities of war.
TL;DW
combat may be almost entirely hands off with the player making a few general strategic decisions (I.E; supply management, when to engage, tactics used, etc.). While a bold theory, it feels somewhat true, and may have profound consequences depending on how it's implemented.
 
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not sure if I should continue using the Vicky3 thread or just stick with this one for Vicky related speculation/news.

anyway, I'll post pictures of Paradox's Art of Victoria pdf.
https://s3-eu-north-1.amazonaws.com...s/14/2021/05/25165116/The-Art-of-Victoria.pdf
you can skim through it, I'll post pictures I find interesting
like many of commented/bitched about, the UI's simplicity is worrying and the semi-cartoonish aesthetic is frankly unappealing. The political mapmode does look quite nice, the decentralized states seem interesting.
I and many other paradox fans are chronically unhappy bitches about things like this, so whatever ;)

I guess I'll include a short 3 minute video speculating about the mysterious combat system that's going to be implemented in the Vicky3. Virtually all combat in Paradox games has loosely been based off of Vicky2's, which while nice for the time/era the game is based in, doesn't fit well for other time periods and misses a lot of strategic complexities of war.
TL;DW
combat may be almost entirely hands off with the player making a few general strategic decisions (I.E; supply management, when to engage, tactics used, etc.). While a bold theory, it feels somewhat true, and may have profound consequences depending on how it's implemented.

Eh, I don't see them going that far, but I love the idea of strategic regions. It allows something like the Crimean war or Russo-Japanese war to happen. These wars escalating to invasions of mainlands in Vic2 was just silly.

The localized war system also makes winning against the UK easier/more realistic.
 
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Eh, I don't see them going that far, but I love the idea of strategic regions. It allows something like the Crimean war or Russo-Japanese war to happen. These wars escalating to invasions of mainlands in Vic2 was just silly.

The localized war system also makes winning against the UK easier/more realistic.
Yeah, I can also imagine a system where you can enable/disable AI combat in order for Paradox to continue in their quest to make these games more accessible.

HOI4 had a big problem where they removed the ability for players to micro as efficiently as HOI3, forcing you to use their noob friendly AI combat.

Hopefully they won't fall into the same trap, but I suppose it's optimistic thinking to look forward to being able to play a satisfying Paradox game without mod intervention.
 
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