Paradox Studio Thread

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Favorite Paradox Game?


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Agreed. Won't PL by saying what mod I'm on, but we've had to actively nerf the USA hard from its historical capability and we still get complaints that the USA is OP and unbalanced and etc, etc. Hell, Germany was in a rock and a hard place as soon as the Battle of Britain was lost simply because the Royal Navy and RAF existed. Without the USA getting directly involved we likely would have seen the Brits go with their early war planning and invade Norway to choke out the iron supply from Sweden. Securing a bridge head across the Skagerrak into northern Denmark and then the Danish Belts would have opened up the Baltic Sea to the UK, and next thing you know they're shipping weapons and ammo right to St. Petersburg in exchange for whatever Russia can spare in the way of raw materials and oil. GG, no re Hitler.

It would have been a brutal, long, hard slog to victory, but the UK simply didn't have the manpower to directly invade Europe by themselves, and even with the USA doing the bulk of the heavy lifting in Normandy they were forced to use the Leafs as cannon fodder because they were that low on their own reserves.
Sounds like how every game of Axis and Allies plays out, British rush Norway as fast as possible.
 
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I did not know that Styxhexhamer666 had a long lost brother that worked for Paradox interactive.
 
A cool mod idea for HOI IV usa falls under the fascist sway and its the US vs the world, but the twist is that everyone is buffed to historical levels who would win?
 
A cool mod idea for HOI IV usa falls under the fascist sway and its the US vs the world, but the twist is that everyone is buffed to historical levels who would win?
I don't think anyone would win. The USA has the advantage of being a completely self-sufficient internal market, where the historical Fascist/Nazi countries that attempted autarky (Spain, Italy, Germany) did not have the resources to do so. The Soviets only lacked internal rubber sources, as the US did, but the US has the capital to brute-force synthetic sources. The issue becomes one of whether the world can invade a USA which spends 10% of GDP on the military in peacetime, as Germany did under Hitler, or whether the USA can defeat the world when Britain can provide the resources to the German factory that supplies the Chinese and Soviet mega armies. I think the US would have the advantage because of a lack of shipping needs, where the world would require a global shipping effort. They could be successful with a submarine campaign, and it's doubtful anyone could get enough bombers to Canada or Mexico to do enough damage. Bermuda and the Caribbean is harder to supply for the Allies than for the USA to reach it with Marines. Most British oil at the time came from the US, which produced six times the Soviets, which produced infinitely more than anyone else in the world besides the US. That would be the main issue. So long as the US can strangle enough trade, they win a stalemate at least.
 
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I don't think anyone would win. The USA has the advantage of being a completely self-sufficient internal market, where the historical Fascist/Nazi countries that attempted autarky (Spain, Italy, Germany) did not have the resources to do so. The Soviets only lacked internal rubber sources, as the US did, but the US has the capital to brute-force synthetic sources. The issue becomes one of whether the world can invade a USA which spends 10% of GDP on the military in peacetime, as Germany did under Hitler, or whether the USA can defeat the world when Britain can provide the resources to the German factory that supplies the Chinese and Soviet mega armies. I think the US would have the advantage because of a lack of shipping needs, where the world would require a global shipping effort. They could be successful with a submarine campaign, and it's doubtful anyone could get enough bombers to Canada or Mexico to do enough damage. Bermuda and the Caribbean is harder to supply for the Allies than for the USA to reach it with Marines. Most British oil at the time came from the US, which produced six times the Soviets, which produced infinitely more than anyone else in the world besides the US. That would be the main issue. So long as the US can strangle enough trade, they win a stalemate at least.
Any Fascist USA in such a situation would very quickly completely overrun the entirety of the new world then its can all the economy in the world beat all the people world? Its a legitamate question and would be a really fun one to consider.
 
Any Fascist USA in such a situation would very quickly completely overrun the entirety of the new world then its can all the economy in the world beat all the people world? Its a legitamate question and would be a really fun one to consider.
I don't think that the Americas would sit idly, and certainly Britain would be pumping money and arms into Canada and the Caribbean. The US itself would very quickly reach a point to overrun them, but I don't think immediately. The benefit of the US in both wars was that their manpower was mainly in industry, and they could afford to be selective in conscription, but with war in both the south and north they'd need many more in both the army and occupational duties. Covering the Americas would be incredibly expensive, and suddenly open the Old World's strategic options- it's a lot easier for 132 million people to cover the Atlantic and Pacific coasts, but of an entire continent? The US has the advantage, but the main issue is one of either side defending their lines of communication and resources, and then once the enemy's are in peril, using this dominance to create expeditionary attacks. I think the best result for either side is a stalemate.
 
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I don't think that the Americas would sit idly, and certainly Britain would be pumping money and arms into Canada and the Caribbean. The US itself would very quickly reach a point to overrun them, but I don't think immediately. The benefit of the US in both wars was that their manpower was mainly in industry, and they could afford to be selective in conscription, but with war in both the south and north they'd need many more in both the army and occupational duties. Covering the Americas would be incredibly expensive, and suddenly open the Old World's strategic options- it's a lot easier for 132 million people to cover the Atlantic and Pacific coasts, but of an entire continent? The US has the advantage, but the main issue is one of either side defending their lines of communication and resources, and then once the enemy's are in peril, using this dominance to create expeditionary attacks. I think the best result for either side is a stalemate.
I think this is a genuinely interesting war game scenario that should be war gamed out i genuinely dont know
 
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I can't believe that Paradox is so damn lazy that they won't even bother giving a dedicated ideology focus tree to every country for every ideology. Switzerland isn't getting Communism (also, why is Switzerland in the Italy pack but Finland wasn't in the Soviet OR Axis minors pack?).

It's very old news, but that was especially aggravating with the Soviets where there were lots of different kinds of Communism and monarchism (don't remember if it had fascism), but no historical Kerensky republicanism, no Blacks, no Greens. Why bother? Why include shit like Hapsburg/Ottoman/Kaiser/Confederate wankery but draw the line at Makhnovschina and SRs? Hell, they could have spent some time adding good representation of things like the Ukrainian National Army and set that up as a way to take alt-history paths into the Blacks and Greens.
 
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I can't believe that Paradox is so damn lazy that they won't even bother giving a dedicated ideology focus tree to every country for every ideology. Switzerland isn't getting Communism (also, why is Switzerland in the Italy pack but Finland wasn't in the Soviet OR Axis minors pack?).

It's very old news, but that was especially aggravating with the Soviets where there were lots of different kinds of Communism and monarchism (don't remember if it had fascism), but no historical Kerensky republicanism, no Blacks, no Greens. Why bother? Why include shit like Hapsburg/Ottoman/Kaiser/Confederate wankery but draw the line at Makhnovschina and SRs? Hell, they could have spent some time adding good representation of things like the Ukrainian National Army and set that up as a way to take alt-history paths into the Blacks and Greens.
Because those would require paradox to seriously engage with crimes against humanity as a topic something they refuse to do
 
Because those would require paradox to seriously engage with crimes against humanity as a topic something they refuse to do
They have playable Nazi Germany, you'd deal with it by just not mentioning the Polish genocide.


Edit: Lol, we don't have Blacks in the Soviet Union, but we do have anarcho-communist Ethiopians. Did Ethiopia even have a Communist movement in the 1930s? Seems like pure modern Leftie jerkoff fantasy to me.
 
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They have playable Nazi Germany, you'd deal with it by just not mentioning the Polish genocide.
Collectivisation is still a focus for the Soviets and only gives positive results (more factories, a one-off PP injection and lowers Stalin's paranoia IIRC). Sounds like Paradox denies genocides to me. Wouldn't be the first time they a hypocritical stance.
Edit: Lol, we don't have Blacks in the Soviet Union, but we do have anarcho-communist Ethiopians. Did Ethiopia even have a Communist movement in the 1930s? Seems like pure modern Leftie jerkoff fantasy to me.
No idea, but Germany doesn't even have a Communist focus. Until NSB, most Communist lines were brought in with TfV and DoD, and both just had "you recognise the Soviet Union, you shoot [insert dictator/leader here], Communists are at 90% support" tier slop.
 
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Hey y'all, I'm new to this side of the forum so not sure if this is the only Paradox thread...but wanted to spread the word about an incredible mod I've been playing for Europa Universalis IV called Victorum Universalis. EUIV is my favorite game probably ever, and this mod absolutely blows up the map into a massive amount of provinces, reworks terrain mechanics so cities are their own tiles with unique characteristics, adds a bunch of specialized government reforms...it makes the game so much fucking fun.

I probably sound like a shill sent by the modding team lmao, but I genuinely love the mod. Here's the steam link for those interested: https://steamcommunity.com/sharedfiles/filedetails/?id=2579036690

If this is the right place I might share a few let's play showing off the map and the crazy countries I've created. Colonization in this mod is really historically interesting because the new world has like 4X more provinces. So expansion is slow until you get later in the game.

Side note, I'm kind of surprised EUIV doesn't have its own dedicated thread! But maybe I just overestimate its popularity since I pretty much only play that lol.
 
Hey y'all, I'm new to this side of the forum so not sure if this is the only Paradox thread...but wanted to spread the word about an incredible mod I've been playing for Europa Universalis IV called Victorum Universalis. EUIV is my favorite game probably ever, and this mod absolutely blows up the map into a massive amount of provinces, reworks terrain mechanics so cities are their own tiles with unique characteristics, adds a bunch of specialized government reforms...it makes the game so much fucking fun.

I probably sound like a shill sent by the modding team lmao, but I genuinely love the mod. Here's the steam link for those interested: https://steamcommunity.com/sharedfiles/filedetails/?id=2579036690

If this is the right place I might share a few let's play showing off the map and the crazy countries I've created. Colonization in this mod is really historically interesting because the new world has like 4X more provinces. So expansion is slow until you get later in the game.

Side note, I'm kind of surprised EUIV doesn't have its own dedicated thread! But maybe I just overestimate its popularity since I pretty much only play that lol.
sorry, wrong mod link: https://steamcommunity.com/sharedfiles/filedetails/?id=2493326161
 
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I'm aboard the hype train for Grey Eminence.
Haven't heard of this before, but sounds interesting. Built on "experimental technology" from Unity, huh? I'm cautiously :optimistic:.
As our team and project grew in scale, however, the cost of developing Grey Eminence outstripped our capacity to sustain it. At this point, we have exhausted not only our own life savings, but – for many of us – those of our family and friends too.
This sounds a bit worrying, if true. I don't know if I'd be trusting enough to fork over my life-savings if a friend said "I'm gonna make a revolutionary grand strategy game!" Hope things turn out well for them.
 
Haven't heard of this before, but sounds interesting. Built on "experimental technology" from Unity, huh? I'm cautiously :optimistic:.

This sounds a bit worrying, if true. I don't know if I'd be trusting enough to fork over my life-savings if a friend said "I'm gonna make a revolutionary grand strategy game!" Hope things turn out well for them.
If they make anything approaching a mediocre experience that you can at least come back to and have a DLC policy with actual value, they'll go gangbusters. That's the bar Paradox has set.
 
Grey Eminence is going to suck just because it plans to run all the way to 1956. That's retarded, does anybody really think glorified MEIOU and Taxes is capable of representing feudal politics and WW2 in the same game?


I think it's admirable that they're trying to represent age demographics. It's mostly irrelevant to their timeframe but if their game comes out actually playable then it would be relevant to a modern mod.
 
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