Paradox Studio Thread

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What are your expectations for the EU5 release?


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  • Poll closed .
How does boot taste?
I'm not the one who bought a Paradox game for full price. You do know that every three months there's a seasonal sale, right? It's on a schedule you can look up yourself.
This is the price history for CK3, all other modern PDX games have similar base price and discounts. I don't even understand how it's possible that you could have paid full price for it, unless it was an impulse buy.
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I'm not the one who bought a Paradox game for full price. You do know that every three months there's a seasonal sale, right? It's on a schedule you can look up yourself.
This is the price history for CK3, all other modern PDX games have similar base price and discounts. I don't even understand how it's possible that you could have paid full price for it, unless it was an impulse buy.
View attachment 7452697
No shit retard. It how I get all the DLC's During Steam sales. It still sucks to see $300-$400 worth of DLC for a $50 game. You corpo cock sucker.
 
Pro tip: you could jut buy the base game on steam to get access to the steam workshop for the game (easily at least without getting cracked steam) and then just torrent the game with all DLC and run that version. You get full access to all mods, all DLC, and up to date patches, without buying any DLC.
 
No shit retard. It how I get all the DLC's During Steam sales. It still sucks to see $300-$400 worth of DLC for a $50 game. You corpo cock sucker.
I don't object to the price of Paradox dlcs on the principle of a price or a ratio between it and the basegame.

I object to the price of Paradox dlcs because they are rarely worth their price for what they add.
 
No shit retard. It how I get all the DLC's During Steam sales. It still sucks to see $300-$400 worth of DLC for a $50 game. You corpo cock sucker.
Why? If you bought the DLC on sale, what's your issue? You didn't pay the full price, yet you're still angry about it? That it exists at all?

I could understand having a problem with the price even after the discount. CK2 Imperial Edition with every single expansion went for $120 in the last sale. When comparing that against what you could get for that amount elsewhere, it's a difficult choice. But why are you angry about the price that you didn't pay? The Steam sale price of a game is in some sense its actual price. The non-discounted full price is just you paying a premium to have it at release. Most of a game's copies are sold during Steam sales too.

$300-$400 worth of DLC for $50 games happens when the game is continually developed after release. HOI4 is 9 years old: its devs have been working on the game those whole 9 years. I don't want to be misunderstood: I am not saying "the devs have been working SO hard for 9 years and you HAVE to support the game's development by buying their DLC". That would be corpo cock sucking, but I'm not doing that, I'm just stating facts. All that consumers should do is decide if their DLC gets them good value for their money. The raw numerical price of a basegame + DLC is a neutral factor. It's just a number. The correct answer to the question of "Would you pay x amount for something" is always "It depends. Is it actually worth x amount?"

If $300-$400 of actual value is added, then sure, maybe I'll buy it. If the content's actual value isn't $300-$400, then I won't. It's often the case for me that games with years of post-launch DLC "support" are only worth it after severe discounts. I've held off from Battle Brothers, 40K Gladius, EU4, Battletech, and Graviteam Tactics for that reason. But objecting to just the numerical price alone is nonsensical.
 
Early game to end game map evolution
View attachment 7460973View attachment 7460972

No more unrealistic massive armies
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Johan just continues to get me exited for their newest DLC factory.

Vic3 released a dev diary today. I'm sure no one read it bc why the fuck would you, but the notable bit was that the author was a faggot that calls themselves "Doodlez" Just in case anyone had any hope for that game, this should clue you in.
I skimmed through it and they introduce a revolutionary feature of blockading after almost 3 years. Whoa! Looking at steam charts I am honestly impressed that still that many people play it.
 
Johan just continues to get me exited for their newest DLC factory.


I skimmed through it and they introduce a revolutionary feature of blockading after almost 3 years. Whoa! Looking at steam charts I am honestly impressed that still that many people play it.
I mean, we just had our very own homegrown Vicky 3 apologist in this very thread lol.
 
I think last time I posted in the thread, Stellaris was at hotfix 12. Well, good news, ladies and gentlemen!

Patch 4.0.15 came out, shortly followed by .16 (...that fixed issues caused by .15). .17 is currently in the works and should be released as a open beta soon.

Genuinely impressed, it has to be a bit over 1 hotfix every 2 days in a month.
 
Genuinely impressed, it has to be a bit over 1 hotfix every 2 days in a month.
They've averaged something like one fundamental game overhaul every two years. And yet the performance is STILL terrible. They should just abort it and make it into a cautionary tale at this point. The least complex Paradox game is the MOST laggy. Incomprehensible. I can begrudgingly accept why Crusader Kings or Europa Universalis might chug: there's thousands of countries and characters with their own AI all trying to calculate army movement, castration, diplomacy, etc.

1000-star galaxies are only playable on college supercomputers but their max AI empires caps at 30. To see lategame you have to gimp yourself by playing on the smallest size galaxies with the lowest habitable planets, and it still ends up chugging. It's a grand strategy game that's impossible to play at grand scale. If multi-threading can't save Stellaris then nothing will. It's over.
 
They said the pops were a big reason for the lag, but they have been effectively removed now. So theyre out of excuses. They fucked something in the fundamentals of that game that makes it drag so bad. Genocide runs are probably so encouraged bc they unironically improve performance.
They've averaged something like one fundamental game overhaul every two years. And yet the performance is STILL terrible. They should just abort it and make it into a cautionary tale at this point. The least complex Paradox game is the MOST laggy. Incomprehensible. I can begrudgingly accept why Crusader Kings or Europa Universalis might chug: there's thousands of countries and characters with their own AI all trying to calculate army movement, castration, diplomacy, etc.

1000-star galaxies are only playable on college supercomputers but their max AI empires caps at 30. To see lategame you have to gimp yourself by playing on the smallest size galaxies with the lowest habitable planets, and it still ends up chugging. It's a grand strategy game that's impossible to play at grand scale. If multi-threading can't save Stellaris then nothing will. It's over.
 
I'm assuming it's actually nothing to do with pops and actually something similar to CK2's Byzantine castration calculation meme.

I'm using a Ryzen 7700x and notice no slow downs until mid/late game regardless of population. Playing with the throttled pop settings or with bonuses to pop growth, I see no difference.
 
4.0 Stellaris is alright, I just wish Gateman would hurry up on his Arcolologies and Exotic planet mods.

Gateman is a developer for Paradox and also made the Planetary Diversity mods (highly recommend) for Stellaris.

Well, he's a bit of an asshole unfortunately. He does not allow comments on his Steam page and runs his Discord server like a butch Navy dyke would run a McDonald's. Gateman is constantly shitting on genuinely good suggestions or getting mad if a short conversation happens that branches out into a new topic. "Blah blah blah let's move this to general" when the mini-conversation is already over. Troons are also very pervasive in Gateman's discord, but it is a Paradox Studios game after all.

I wish PDS would just absorb his mod and actually develop on it.
 
What's the last time Paradox incorporated a mod into their games? I'm aware of them adding an Asian advisor portraits mod into EU4.
 
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